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authorTeravus Ovares2008-05-30 12:27:06 +0000
committerTeravus Ovares2008-05-30 12:27:06 +0000
commit1a47ff8094ee414a47aebd310826906d89428a09 (patch)
tree0e90b3a33f43ff8617a077bb57b86d6b28e63e71 /OpenSim/Region/ScriptEngine/XEngine/Script
parent* Fixed a dangling event hook that I added. (diff)
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* This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/Script')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs65
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs2393
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs653
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs68
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs46
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs1411
6 files changed, 4636 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs
new file mode 100644
index 0000000..8107788
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs
@@ -0,0 +1,65 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31
32namespace OpenSim.Region.ScriptEngine.XEngine.Script
33{
34 [Serializable]
35 public class AssemblyResolver
36 {
37 public static Assembly OnAssemblyResolve(object sender,
38 ResolveEventArgs args)
39 {
40 if(!(sender is System.AppDomain))
41 return null;
42
43 AppDomain myDomain = (AppDomain)sender;
44 string dirName = myDomain.FriendlyName;
45
46 string[] pathList=new string[] {"bin", "ScriptEngines",
47 Path.Combine("ScriptEngines", dirName)};
48
49 string assemblyName = args.Name;
50 if(assemblyName.IndexOf(",") != -1)
51 assemblyName=args.Name.Substring(0, args.Name.IndexOf(","));
52
53 foreach (string s in pathList)
54 {
55 string path=Path.Combine(Directory.GetCurrentDirectory(),
56 Path.Combine(s, assemblyName))+".dll";
57
58 if(File.Exists(path))
59 return Assembly.LoadFrom(path);
60 }
61
62 return null;
63 }
64 }
65}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs
new file mode 100644
index 0000000..bae8192
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs
@@ -0,0 +1,2393 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Runtime.Remoting.Lifetime;
30using System.Threading;
31using System.Reflection;
32using System.Collections;
33using System.Collections.Generic;
34using OpenSim.Region.Environment.Interfaces;
35using integer = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.LSLInteger;
36using key = System.String;
37using vector = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Vector3;
38using rotation = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Quaternion;
39
40namespace OpenSim.Region.ScriptEngine.XEngine.Script
41{
42 public class BuiltIn_Commands_BaseClass : MarshalByRefObject, IOSSL_ScriptCommands, ILSL_ScriptCommands, IScript
43 {
44 //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
45
46 // Object never expires
47 public override Object InitializeLifetimeService()
48 {
49 //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
50 // return null;
51 ILease lease = (ILease)base.InitializeLifetimeService();
52
53 if (lease.CurrentState == LeaseState.Initial)
54 {
55 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
56 //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
57 //lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
58 }
59 return lease;
60 }
61
62 public ILSL_ScriptCommands m_LSL_Functions;
63 public IOSSL_ScriptCommands m_OSSL_Functions;
64
65 public BuiltIn_Commands_BaseClass()
66 {
67 }
68
69 public Type Start(ILSL_ScriptCommands LSL_Functions, IOSSL_ScriptCommands OSSL_Functions)
70 {
71 m_LSL_Functions = LSL_Functions;
72 m_OSSL_Functions = OSSL_Functions;
73 m_InitialValues=GetVars();
74 return GetType();
75 }
76
77 private Dictionary<string, object> m_InitialValues =
78 new Dictionary<string, object>();
79 private Dictionary<string, FieldInfo> m_Fields =
80 new Dictionary<string, FieldInfo>();
81
82 public Dictionary<string, object> GetVars()
83 {
84 m_Fields.Clear();
85
86 Dictionary<string, object> vars = new Dictionary<string, object>();
87
88 Type t = GetType();
89
90 FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic |
91 BindingFlags.Public |
92 BindingFlags.Instance |
93 BindingFlags.DeclaredOnly);
94
95 foreach (FieldInfo field in fields)
96 {
97 m_Fields[field.Name]=field;
98
99 vars[field.Name]=field.GetValue(this);
100 }
101
102 return vars;
103 }
104
105 public void SetVars(Dictionary<string, object> vars)
106 {
107 foreach (KeyValuePair<string, object> var in vars)
108 {
109 if(m_Fields.ContainsKey(var.Key))
110 {
111 m_Fields[var.Key].SetValue(this, var.Value);
112 }
113 }
114 }
115
116 public void ResetVars()
117 {
118 SetVars(m_InitialValues);
119 }
120
121 public string State
122 {
123 get { return m_LSL_Functions.State; }
124 set { m_LSL_Functions.State = value; }
125 }
126
127 public void state(string newState)
128 {
129 m_LSL_Functions.state(newState);
130 }
131
132 public void llSay(int channelID, string text)
133 {
134 m_LSL_Functions.llSay(channelID, text);
135 }
136
137 //
138 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
139 //
140 // They are only forwarders to LSL_BuiltIn_Commands.cs
141 //
142
143 public ICommander GetCommander(string name)
144 {
145 return m_LSL_Functions.GetCommander(name);
146 }
147
148 public double llSin(double f)
149 {
150 return m_LSL_Functions.llSin(f);
151 }
152 public double llCos(double f)
153 {
154 return m_LSL_Functions.llCos(f);
155 }
156
157 public double llTan(double f)
158 {
159 return m_LSL_Functions.llTan(f);
160 }
161
162 public double llAtan2(double x, double y)
163 {
164 return m_LSL_Functions.llAtan2(x, y);
165 }
166
167 public double llSqrt(double f)
168 {
169 return m_LSL_Functions.llSqrt(f);
170 }
171
172 public double llPow(double fbase, double fexponent)
173 {
174 return m_LSL_Functions.llPow(fbase, fexponent);
175 }
176
177 public LSL_Types.LSLInteger llAbs(int i)
178 {
179 return m_LSL_Functions.llAbs(i);
180 }
181
182 public double llFabs(double f)
183 {
184 return m_LSL_Functions.llFabs(f);
185 }
186
187 public double llFrand(double mag)
188 {
189 return m_LSL_Functions.llFrand(mag);
190 }
191
192 public LSL_Types.LSLInteger llFloor(double f)
193 {
194 return m_LSL_Functions.llFloor(f);
195 }
196
197 public LSL_Types.LSLInteger llCeil(double f)
198 {
199 return m_LSL_Functions.llCeil(f);
200 }
201
202 public LSL_Types.LSLInteger llRound(double f)
203 {
204 return m_LSL_Functions.llRound(f);
205 }
206
207 public double llVecMag(vector v)
208 {
209 return m_LSL_Functions.llVecMag(v);
210 }
211
212 public vector llVecNorm(vector v)
213 {
214 return m_LSL_Functions.llVecNorm(v);
215 }
216
217 public double llVecDist(vector a, vector b)
218 {
219 return m_LSL_Functions.llVecDist(a, b);
220 }
221
222 public vector llRot2Euler(rotation r)
223 {
224 return m_LSL_Functions.llRot2Euler(r);
225 }
226
227 public rotation llEuler2Rot(vector v)
228 {
229 return m_LSL_Functions.llEuler2Rot(v);
230 }
231
232 public rotation llAxes2Rot(vector fwd, vector left, vector up)
233 {
234 return m_LSL_Functions.llAxes2Rot(fwd, left, up);
235 }
236
237 public vector llRot2Fwd(rotation r)
238 {
239 return m_LSL_Functions.llRot2Fwd(r);
240 }
241
242 public vector llRot2Left(rotation r)
243 {
244 return m_LSL_Functions.llRot2Left(r);
245 }
246
247 public vector llRot2Up(rotation r)
248 {
249 return m_LSL_Functions.llRot2Up(r);
250 }
251
252 public rotation llRotBetween(vector start, vector end)
253 {
254 return m_LSL_Functions.llRotBetween(start, end);
255 }
256
257 public void llWhisper(int channelID, string text)
258 {
259 m_LSL_Functions.llWhisper(channelID, text);
260 }
261
262 //
263 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
264 //
265 public void llShout(int channelID, string text)
266 {
267 m_LSL_Functions.llShout(channelID, text);
268 }
269
270 public void llRegionSay(int channelID, string text)
271 {
272 m_LSL_Functions.llRegionSay(channelID, text);
273 }
274
275 public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg)
276 {
277 return m_LSL_Functions.llListen(channelID, name, ID, msg);
278 }
279
280 public void llListenControl(int number, int active)
281 {
282 m_LSL_Functions.llListenControl(number, active);
283 }
284
285 public void llListenRemove(int number)
286 {
287 m_LSL_Functions.llListenRemove(number);
288 }
289
290 public void llSensor(string name, string id, int type, double range, double arc)
291 {
292 m_LSL_Functions.llSensor(name, id, type, range, arc);
293 }
294
295 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
296 {
297 m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
298 }
299
300 public void llSensorRemove()
301 {
302 m_LSL_Functions.llSensorRemove();
303 }
304
305 public string llDetectedName(int number)
306 {
307 return m_LSL_Functions.llDetectedName(number);
308 }
309
310 public string llDetectedKey(int number)
311 {
312 return m_LSL_Functions.llDetectedKey(number);
313 }
314
315 public string llDetectedOwner(int number)
316 {
317 return m_LSL_Functions.llDetectedOwner(number);
318 }
319
320 public LSL_Types.LSLInteger llDetectedType(int number)
321 {
322 return m_LSL_Functions.llDetectedType(number);
323 }
324
325 public vector llDetectedPos(int number)
326 {
327 return m_LSL_Functions.llDetectedPos(number);
328 }
329
330 public vector llDetectedVel(int number)
331 {
332 return m_LSL_Functions.llDetectedVel(number);
333 }
334
335 public vector llDetectedGrab(int number)
336 {
337 return m_LSL_Functions.llDetectedGrab(number);
338 }
339
340 public rotation llDetectedRot(int number)
341 {
342 return m_LSL_Functions.llDetectedRot(number);
343 }
344
345 public LSL_Types.LSLInteger llDetectedGroup(int number)
346 {
347 return m_LSL_Functions.llDetectedGroup(number);
348 }
349
350 public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
351 {
352 return m_LSL_Functions.llDetectedLinkNumber(number);
353 }
354
355 //
356 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
357 //
358 public void llDie()
359 {
360 m_LSL_Functions.llDie();
361 }
362
363 public double llGround(vector offset)
364 {
365 return m_LSL_Functions.llGround(offset);
366 }
367
368 public double llCloud(vector offset)
369 {
370 return m_LSL_Functions.llCloud(offset);
371 }
372
373 public vector llWind(vector offset)
374 {
375 return m_LSL_Functions.llWind(offset);
376 }
377
378 public void llSetStatus(int status, int value)
379 {
380 m_LSL_Functions.llSetStatus(status, value);
381 }
382
383 public LSL_Types.LSLInteger llGetStatus(int status)
384 {
385 return m_LSL_Functions.llGetStatus(status);
386 }
387
388 public void llSetScale(vector scale)
389 {
390 m_LSL_Functions.llSetScale(scale);
391 }
392
393 public vector llGetScale()
394 {
395 return m_LSL_Functions.llGetScale();
396 }
397
398 public void llSetColor(vector color, int face)
399 {
400 m_LSL_Functions.llSetColor(color, face);
401 }
402
403 public double llGetAlpha(int face)
404 {
405 return m_LSL_Functions.llGetAlpha(face);
406 }
407
408 public void llSetAlpha(double alpha, int face)
409 {
410 m_LSL_Functions.llSetAlpha(alpha, face);
411 }
412
413 public vector llGetColor(int face)
414 {
415 return m_LSL_Functions.llGetColor(face);
416 }
417
418 public void llSetTexture(string texture, int face)
419 {
420 m_LSL_Functions.llSetTexture(texture, face);
421 }
422
423 public void llScaleTexture(double u, double v, int face)
424 {
425 m_LSL_Functions.llScaleTexture(u, v, face);
426 }
427
428 public void llOffsetTexture(double u, double v, int face)
429 {
430 m_LSL_Functions.llOffsetTexture(u, v, face);
431 }
432
433 public void llRotateTexture(double rotation, int face)
434 {
435 m_LSL_Functions.llRotateTexture(rotation, face);
436 }
437
438 public string llGetTexture(int face)
439 {
440 return m_LSL_Functions.llGetTexture(face);
441 }
442
443 //
444 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
445 //
446 public void llSetPos(vector pos)
447 {
448 m_LSL_Functions.llSetPos(pos);
449 }
450
451 public vector llGetPos()
452 {
453 return m_LSL_Functions.llGetPos();
454 }
455
456 public vector llGetLocalPos()
457 {
458 return m_LSL_Functions.llGetLocalPos();
459 }
460
461 public void llSetRot(rotation rot)
462 {
463 m_LSL_Functions.llSetRot(rot);
464 }
465
466 public rotation llGetRot()
467 {
468 return m_LSL_Functions.llGetRot();
469 }
470
471 public rotation llGetLocalRot()
472 {
473 return m_LSL_Functions.llGetLocalRot();
474 }
475
476 public void llSetForce(vector force, int local)
477 {
478 m_LSL_Functions.llSetForce(force, local);
479 }
480
481 public vector llGetForce()
482 {
483 return m_LSL_Functions.llGetForce();
484 }
485
486 public LSL_Types.LSLInteger llTarget(vector position, double range)
487 {
488 return m_LSL_Functions.llTarget(position, range);
489 }
490
491 public void llTargetRemove(int number)
492 {
493 m_LSL_Functions.llTargetRemove(number);
494 }
495
496 public LSL_Types.LSLInteger llRotTarget(rotation rot, double error)
497 {
498 return m_LSL_Functions.llRotTarget(rot, error);
499 }
500
501 public void llRotTargetRemove(int number)
502 {
503 m_LSL_Functions.llRotTargetRemove(number);
504 }
505
506 public void llMoveToTarget(vector target, double tau)
507 {
508 m_LSL_Functions.llMoveToTarget(target, tau);
509 }
510
511 public void llStopMoveToTarget()
512 {
513 m_LSL_Functions.llStopMoveToTarget();
514 }
515
516 public void llApplyImpulse(vector force, int local)
517 {
518 m_LSL_Functions.llApplyImpulse(force, local);
519 }
520
521 //
522 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
523 //
524 public void llApplyRotationalImpulse(vector force, int local)
525 {
526 m_LSL_Functions.llApplyRotationalImpulse(force, local);
527 }
528
529 public void llSetTorque(vector torque, int local)
530 {
531 m_LSL_Functions.llSetTorque(torque, local);
532 }
533
534 public vector llGetTorque()
535 {
536 return m_LSL_Functions.llGetTorque();
537 }
538
539 public void llSetForceAndTorque(vector force, vector torque, int local)
540 {
541 m_LSL_Functions.llSetForceAndTorque(force, torque, local);
542 }
543
544 public vector llGetVel()
545 {
546 return m_LSL_Functions.llGetVel();
547 }
548
549 public vector llGetAccel()
550 {
551 return m_LSL_Functions.llGetAccel();
552 }
553
554 public vector llGetOmega()
555 {
556 return m_LSL_Functions.llGetOmega();
557 }
558
559 public double llGetTimeOfDay()
560 {
561 return m_LSL_Functions.llGetTimeOfDay();
562 }
563
564 public double llGetWallclock()
565 {
566 return m_LSL_Functions.llGetWallclock();
567 }
568
569 public double llGetTime()
570 {
571 return m_LSL_Functions.llGetTime();
572 }
573
574 public void llResetTime()
575 {
576 m_LSL_Functions.llResetTime();
577 }
578
579 public double llGetAndResetTime()
580 {
581 return m_LSL_Functions.llGetAndResetTime();
582 }
583
584 public void llSound()
585 {
586 m_LSL_Functions.llSound();
587 }
588
589 public void llPlaySound(string sound, double volume)
590 {
591 m_LSL_Functions.llPlaySound(sound, volume);
592 }
593
594 public void llLoopSound(string sound, double volume)
595 {
596 m_LSL_Functions.llLoopSound(sound, volume);
597 }
598
599 public void llLoopSoundMaster(string sound, double volume)
600 {
601 m_LSL_Functions.llLoopSoundMaster(sound, volume);
602 }
603
604 public void llLoopSoundSlave(string sound, double volume)
605 {
606 m_LSL_Functions.llLoopSoundSlave(sound, volume);
607 }
608
609 public void llPlaySoundSlave(string sound, double volume)
610 {
611 m_LSL_Functions.llPlaySoundSlave(sound, volume);
612 }
613
614 //
615 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
616 //
617 public void llTriggerSound(string sound, double volume)
618 {
619 m_LSL_Functions.llTriggerSound(sound, volume);
620 }
621
622 public void llStopSound()
623 {
624 m_LSL_Functions.llStopSound();
625 }
626
627 public void llPreloadSound(string sound)
628 {
629 m_LSL_Functions.llPreloadSound(sound);
630 }
631
632 public string llGetSubString(string src, int start, int end)
633 {
634 return m_LSL_Functions.llGetSubString(src, start, end);
635 }
636
637 public string llDeleteSubString(string src, int start, int end)
638 {
639 return m_LSL_Functions.llDeleteSubString(src, start, end);
640 }
641
642 public string llInsertString(string dst, int position, string src)
643 {
644 return m_LSL_Functions.llInsertString(dst, position, src);
645 }
646
647 public string llToUpper(string source)
648 {
649 return m_LSL_Functions.llToUpper(source);
650 }
651
652 public string llToLower(string source)
653 {
654 return m_LSL_Functions.llToLower(source);
655 }
656
657 public LSL_Types.LSLInteger llGiveMoney(string destination, int amount)
658 {
659 return m_LSL_Functions.llGiveMoney(destination, amount);
660 }
661
662 public void llMakeExplosion()
663 {
664 m_LSL_Functions.llMakeExplosion();
665 }
666
667 public void llMakeFountain()
668 {
669 m_LSL_Functions.llMakeFountain();
670 }
671
672 public void llMakeSmoke()
673 {
674 m_LSL_Functions.llMakeSmoke();
675 }
676
677 public void llMakeFire()
678 {
679 m_LSL_Functions.llMakeFire();
680 }
681
682 public void llRezObject(string inventory, vector pos, vector vel, rotation rot, int param)
683 {
684 m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
685 }
686
687 public void llLookAt(vector target, double strength, double damping)
688 {
689 m_LSL_Functions.llLookAt(target, strength, damping);
690 }
691
692 public void llStopLookAt()
693 {
694 m_LSL_Functions.llStopLookAt();
695 }
696
697 public void llSetTimerEvent(double sec)
698 {
699 m_LSL_Functions.llSetTimerEvent(sec);
700 }
701
702 public void llSleep(double sec)
703 {
704 m_LSL_Functions.llSleep(sec);
705 }
706
707 //
708 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
709 //
710 public double llGetMass()
711 {
712 return m_LSL_Functions.llGetMass();
713 }
714
715 public void llCollisionFilter(string name, string id, int accept)
716 {
717 m_LSL_Functions.llCollisionFilter(name, id, accept);
718 }
719
720 public void llTakeControls(int controls, int accept, int pass_on)
721 {
722 m_LSL_Functions.llTakeControls(controls, accept, pass_on);
723 }
724
725 public void llReleaseControls()
726 {
727 m_LSL_Functions.llReleaseControls();
728 }
729
730 public void llAttachToAvatar(int attachment)
731 {
732 m_LSL_Functions.llAttachToAvatar(attachment);
733 }
734
735 public void llDetachFromAvatar()
736 {
737 m_LSL_Functions.llDetachFromAvatar();
738 }
739
740 public void llTakeCamera()
741 {
742 m_LSL_Functions.llTakeCamera();
743 }
744
745 public void llReleaseCamera()
746 {
747 m_LSL_Functions.llReleaseCamera();
748 }
749
750 public string llGetOwner()
751 {
752 return m_LSL_Functions.llGetOwner();
753 }
754
755 public void llInstantMessage(string user, string message)
756 {
757 m_LSL_Functions.llInstantMessage(user, message);
758 }
759
760 public void llEmail(string address, string subject, string message)
761 {
762 m_LSL_Functions.llEmail(address, subject, message);
763 }
764
765 public void llGetNextEmail(string address, string subject)
766 {
767 m_LSL_Functions.llGetNextEmail(address, subject);
768 }
769
770 public string llGetKey()
771 {
772 return m_LSL_Functions.llGetKey();
773 }
774
775 public void llSetBuoyancy(double buoyancy)
776 {
777 m_LSL_Functions.llSetBuoyancy(buoyancy);
778 }
779
780 public void llSetHoverHeight(double height, int water, double tau)
781 {
782 m_LSL_Functions.llSetHoverHeight(height, water, tau);
783 }
784
785 public void llStopHover()
786 {
787 m_LSL_Functions.llStopHover();
788 }
789
790 public void llMinEventDelay(double delay)
791 {
792 m_LSL_Functions.llMinEventDelay(delay);
793 }
794
795 public void llSoundPreload()
796 {
797 m_LSL_Functions.llSoundPreload();
798 }
799
800 public void llRotLookAt(rotation target, double strength, double damping)
801 {
802 m_LSL_Functions.llRotLookAt(target, strength, damping);
803 }
804
805 //
806 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
807 //
808 public LSL_Types.LSLInteger llStringLength(string str)
809 {
810 return m_LSL_Functions.llStringLength(str);
811 }
812
813 public void llStartAnimation(string anim)
814 {
815 m_LSL_Functions.llStartAnimation(anim);
816 }
817
818 public void llStopAnimation(string anim)
819 {
820 m_LSL_Functions.llStopAnimation(anim);
821 }
822
823 public void llPointAt()
824 {
825 m_LSL_Functions.llPointAt();
826 }
827
828 public void llStopPointAt()
829 {
830 m_LSL_Functions.llStopPointAt();
831 }
832
833 public void llTargetOmega(vector axis, double spinrate, double gain)
834 {
835 m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
836 }
837
838 public LSL_Types.LSLInteger llGetStartParameter()
839 {
840 return m_LSL_Functions.llGetStartParameter();
841 }
842
843 public void llGodLikeRezObject(string inventory, vector pos)
844 {
845 m_LSL_Functions.llGodLikeRezObject(inventory, pos);
846 }
847
848 public void llRequestPermissions(string agent, int perm)
849 {
850 m_LSL_Functions.llRequestPermissions(agent, perm);
851 }
852
853 public string llGetPermissionsKey()
854 {
855 return m_LSL_Functions.llGetPermissionsKey();
856 }
857
858 public LSL_Types.LSLInteger llGetPermissions()
859 {
860 return m_LSL_Functions.llGetPermissions();
861 }
862
863 public LSL_Types.LSLInteger llGetLinkNumber()
864 {
865 return m_LSL_Functions.llGetLinkNumber();
866 }
867
868 public void llSetLinkColor(int linknumber, vector color, int face)
869 {
870 m_LSL_Functions.llSetLinkColor(linknumber, color, face);
871 }
872
873 public void llCreateLink(string target, int parent)
874 {
875 m_LSL_Functions.llCreateLink(target, parent);
876 }
877
878 public void llBreakLink(int linknum)
879 {
880 m_LSL_Functions.llBreakLink(linknum);
881 }
882
883 public void llBreakAllLinks()
884 {
885 m_LSL_Functions.llBreakAllLinks();
886 }
887
888 public string llGetLinkKey(int linknum)
889 {
890 return m_LSL_Functions.llGetLinkKey(linknum);
891 }
892
893 public string llGetLinkName(int linknum)
894 {
895 return m_LSL_Functions.llGetLinkName(linknum);
896 }
897
898 public LSL_Types.LSLInteger llGetInventoryNumber(int type)
899 {
900 return m_LSL_Functions.llGetInventoryNumber(type);
901 }
902
903 public string llGetInventoryName(int type, int number)
904 {
905 return m_LSL_Functions.llGetInventoryName(type, number);
906 }
907
908 //
909 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
910 //
911 public void llSetScriptState(string name, int run)
912 {
913 m_LSL_Functions.llSetScriptState(name, run);
914 }
915
916 public double llGetEnergy()
917 {
918 return m_LSL_Functions.llGetEnergy();
919 }
920
921 public void llGiveInventory(string destination, string inventory)
922 {
923 m_LSL_Functions.llGiveInventory(destination, inventory);
924 }
925
926 public void llRemoveInventory(string item)
927 {
928 m_LSL_Functions.llRemoveInventory(item);
929 }
930
931 public void llSetText(string text, vector color, double alpha)
932 {
933 m_LSL_Functions.llSetText(text, color, alpha);
934 }
935
936 public double llWater(vector offset)
937 {
938 return m_LSL_Functions.llWater(offset);
939 }
940
941 public void llPassTouches(int pass)
942 {
943 m_LSL_Functions.llPassTouches(pass);
944 }
945
946 public string llRequestAgentData(string id, int data)
947 {
948 return m_LSL_Functions.llRequestAgentData(id, data);
949 }
950
951 public string llRequestInventoryData(string name)
952 {
953 return m_LSL_Functions.llRequestInventoryData(name);
954 }
955
956 public void llSetDamage(double damage)
957 {
958 m_LSL_Functions.llSetDamage(damage);
959 }
960
961 public void llTeleportAgentHome(string agent)
962 {
963 m_LSL_Functions.llTeleportAgentHome(agent);
964 }
965
966 public void llModifyLand(int action, int brush)
967 {
968 m_LSL_Functions.llModifyLand(action, brush);
969 }
970
971 public void llCollisionSound(string impact_sound, double impact_volume)
972 {
973 m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
974 }
975
976 public void llCollisionSprite(string impact_sprite)
977 {
978 m_LSL_Functions.llCollisionSprite(impact_sprite);
979 }
980
981 public string llGetAnimation(string id)
982 {
983 return m_LSL_Functions.llGetAnimation(id);
984 }
985
986 public void llResetScript()
987 {
988 m_LSL_Functions.llResetScript();
989 }
990
991 public void llMessageLinked(int linknum, int num, string str, string id)
992 {
993 m_LSL_Functions.llMessageLinked(linknum, num, str, id);
994 }
995
996 public void llPushObject(string target, vector impulse, vector ang_impulse, int local)
997 {
998 m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
999 }
1000
1001 public void llPassCollisions(int pass)
1002 {
1003 m_LSL_Functions.llPassCollisions(pass);
1004 }
1005
1006 public string llGetScriptName()
1007 {
1008 return m_LSL_Functions.llGetScriptName();
1009 }
1010
1011 public LSL_Types.LSLInteger llGetNumberOfSides()
1012 {
1013 return m_LSL_Functions.llGetNumberOfSides();
1014 }
1015
1016 //
1017 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1018 //
1019 public rotation llAxisAngle2Rot(vector axis, double angle)
1020 {
1021 return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
1022 }
1023
1024 public vector llRot2Axis(rotation rot)
1025 {
1026 return m_LSL_Functions.llRot2Axis(rot);
1027 }
1028
1029 public double llRot2Angle(rotation rot)
1030 {
1031 return m_LSL_Functions.llRot2Angle(rot);
1032 }
1033
1034 public double llAcos(double val)
1035 {
1036 return m_LSL_Functions.llAcos(val);
1037 }
1038
1039 public double llAsin(double val)
1040 {
1041 return m_LSL_Functions.llAsin(val);
1042 }
1043
1044 public double llAngleBetween(rotation a, rotation b)
1045 {
1046 return m_LSL_Functions.llAngleBetween(a, b);
1047 }
1048
1049 public string llGetInventoryKey(string name)
1050 {
1051 return m_LSL_Functions.llGetInventoryKey(name);
1052 }
1053
1054 public void llAllowInventoryDrop(int add)
1055 {
1056 m_LSL_Functions.llAllowInventoryDrop(add);
1057 }
1058
1059 public vector llGetSunDirection()
1060 {
1061 return m_LSL_Functions.llGetSunDirection();
1062 }
1063
1064 public vector llGetTextureOffset(int face)
1065 {
1066 return m_LSL_Functions.llGetTextureOffset(face);
1067 }
1068
1069 public vector llGetTextureScale(int side)
1070 {
1071 return m_LSL_Functions.llGetTextureScale(side);
1072 }
1073
1074 public double llGetTextureRot(int side)
1075 {
1076 return m_LSL_Functions.llGetTextureRot(side);
1077 }
1078
1079 public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern)
1080 {
1081 return m_LSL_Functions.llSubStringIndex(source, pattern);
1082 }
1083
1084 public string llGetOwnerKey(string id)
1085 {
1086 return m_LSL_Functions.llGetOwnerKey(id);
1087 }
1088
1089 public vector llGetCenterOfMass()
1090 {
1091 return m_LSL_Functions.llGetCenterOfMass();
1092 }
1093
1094 public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending)
1095 {
1096 return m_LSL_Functions.llListSort(src, stride, ascending);
1097 }
1098
1099 public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src)
1100 {
1101 return m_LSL_Functions.llGetListLength(src);
1102 }
1103
1104 //
1105 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1106 //
1107 public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
1108 {
1109 return m_LSL_Functions.llList2Integer(src, index);
1110 }
1111
1112 public string llList2String(LSL_Types.list src, int index)
1113 {
1114 return m_LSL_Functions.llList2String(src, index);
1115 }
1116
1117 public string llList2Key(LSL_Types.list src, int index)
1118 {
1119 return m_LSL_Functions.llList2Key(src, index);
1120 }
1121
1122 public vector llList2Vector(LSL_Types.list src, int index)
1123 {
1124 return m_LSL_Functions.llList2Vector(src, index);
1125 }
1126
1127 public rotation llList2Rot(LSL_Types.list src, int index)
1128 {
1129 return m_LSL_Functions.llList2Rot(src, index);
1130 }
1131
1132 public LSL_Types.list llList2List(LSL_Types.list src, int start, int end)
1133 {
1134 return m_LSL_Functions.llList2List(src, start, end);
1135 }
1136
1137 public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end)
1138 {
1139 return m_LSL_Functions.llDeleteSubList(src, start, end);
1140 }
1141
1142 public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index)
1143 {
1144 return m_LSL_Functions.llGetListEntryType(src, index);
1145 }
1146
1147 public string llList2CSV(LSL_Types.list src)
1148 {
1149 return m_LSL_Functions.llList2CSV(src);
1150 }
1151
1152 public LSL_Types.list llCSV2List(string src)
1153 {
1154 return m_LSL_Functions.llCSV2List(src);
1155 }
1156
1157 public LSL_Types.list llListRandomize(LSL_Types.list src, int stride)
1158 {
1159 return m_LSL_Functions.llListRandomize(src, stride);
1160 }
1161
1162 public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride)
1163 {
1164 return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
1165 }
1166
1167 public vector llGetRegionCorner()
1168 {
1169 return m_LSL_Functions.llGetRegionCorner();
1170 }
1171
1172 public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start)
1173 {
1174 return m_LSL_Functions.llListInsertList(dest, src, start);
1175 }
1176
1177 public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test)
1178 {
1179 return m_LSL_Functions.llListFindList(src, test);
1180 }
1181
1182 public string llGetObjectName()
1183 {
1184 return m_LSL_Functions.llGetObjectName();
1185 }
1186
1187 public void llSetObjectName(string name)
1188 {
1189 m_LSL_Functions.llSetObjectName(name);
1190 }
1191
1192 public string llGetDate()
1193 {
1194 return m_LSL_Functions.llGetDate();
1195 }
1196
1197 public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir)
1198 {
1199 return m_LSL_Functions.llEdgeOfWorld(pos, dir);
1200 }
1201
1202 public LSL_Types.LSLInteger llGetAgentInfo(string id)
1203 {
1204 return m_LSL_Functions.llGetAgentInfo(id);
1205 }
1206
1207 //
1208 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1209 //
1210 public void llAdjustSoundVolume(double volume)
1211 {
1212 m_LSL_Functions.llAdjustSoundVolume(volume);
1213 }
1214
1215 public void llSetSoundQueueing(int queue)
1216 {
1217 m_LSL_Functions.llSetSoundQueueing(queue);
1218 }
1219
1220 public void llSetSoundRadius(double radius)
1221 {
1222 m_LSL_Functions.llSetSoundRadius(radius);
1223 }
1224
1225 public string llKey2Name(string id)
1226 {
1227 return m_LSL_Functions.llKey2Name(id);
1228 }
1229
1230 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
1231 {
1232 m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
1233 }
1234
1235 public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
1236 {
1237 m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
1238 }
1239
1240 public void llEjectFromLand(string pest)
1241 {
1242 m_LSL_Functions.llEjectFromLand(pest);
1243 }
1244
1245 public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers)
1246 {
1247 return m_LSL_Functions.llParseString2List(str,separators,spacers);
1248 }
1249
1250 public LSL_Types.LSLInteger llOverMyLand(string id)
1251 {
1252 return m_LSL_Functions.llOverMyLand(id);
1253 }
1254
1255 public string llGetLandOwnerAt(vector pos)
1256 {
1257 return m_LSL_Functions.llGetLandOwnerAt(pos);
1258 }
1259
1260 public string llGetNotecardLine(string name, int line)
1261 {
1262 return m_LSL_Functions.llGetNotecardLine(name, line);
1263 }
1264
1265 public vector llGetAgentSize(string id)
1266 {
1267 return m_LSL_Functions.llGetAgentSize(id);
1268 }
1269
1270 public LSL_Types.LSLInteger llSameGroup(string agent)
1271 {
1272 return m_LSL_Functions.llSameGroup(agent);
1273 }
1274
1275 public void llUnSit(string id)
1276 {
1277 m_LSL_Functions.llUnSit(id);
1278 }
1279
1280 public vector llGroundSlope(vector offset)
1281 {
1282 return m_LSL_Functions.llGroundSlope(offset);
1283 }
1284
1285 public vector llGroundNormal(vector offset)
1286 {
1287 return m_LSL_Functions.llGroundNormal(offset);
1288 }
1289
1290 public vector llGroundContour(vector offset)
1291 {
1292 return m_LSL_Functions.llGroundContour(offset);
1293 }
1294
1295 public LSL_Types.LSLInteger llGetAttached()
1296 {
1297 return m_LSL_Functions.llGetAttached();
1298 }
1299
1300 public LSL_Types.LSLInteger llGetFreeMemory()
1301 {
1302 return m_LSL_Functions.llGetFreeMemory();
1303 }
1304
1305 public string llGetRegionName()
1306 {
1307 return m_LSL_Functions.llGetRegionName();
1308 }
1309
1310 public double llGetRegionTimeDilation()
1311 {
1312 return m_LSL_Functions.llGetRegionTimeDilation();
1313 }
1314
1315 public double llGetRegionFPS()
1316 {
1317 return m_LSL_Functions.llGetRegionFPS();
1318 }
1319
1320 //
1321 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1322 //
1323 public void llParticleSystem(LSL_Types.list rules)
1324 {
1325 m_LSL_Functions.llParticleSystem(rules);
1326 }
1327
1328 public void llGroundRepel(double height, int water, double tau)
1329 {
1330 m_LSL_Functions.llGroundRepel(height, water, tau);
1331 }
1332
1333 public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory)
1334 {
1335 m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
1336 }
1337
1338 public void llSetVehicleType(int type)
1339 {
1340 m_LSL_Functions.llSetVehicleType(type);
1341 }
1342
1343 public void llSetVehicledoubleParam(int param, double value)
1344 {
1345 m_LSL_Functions.llSetVehicledoubleParam(param, value);
1346 }
1347
1348 public void llSetVehicleFloatParam(int param, float value)
1349 {
1350 m_LSL_Functions.llSetVehicleFloatParam(param, value);
1351 }
1352
1353 public void llSetVehicleVectorParam(int param, vector vec)
1354 {
1355 m_LSL_Functions.llSetVehicleVectorParam(param, vec);
1356 }
1357
1358 public void llSetVehicleRotationParam(int param, rotation rot)
1359 {
1360 m_LSL_Functions.llSetVehicleRotationParam(param, rot);
1361 }
1362
1363 public void llSetVehicleFlags(int flags)
1364 {
1365 m_LSL_Functions.llSetVehicleFlags(flags);
1366 }
1367
1368 public void llRemoveVehicleFlags(int flags)
1369 {
1370 m_LSL_Functions.llRemoveVehicleFlags(flags);
1371 }
1372
1373 public void llSitTarget(vector offset, rotation rot)
1374 {
1375 m_LSL_Functions.llSitTarget(offset, rot);
1376 }
1377
1378 public string llAvatarOnSitTarget()
1379 {
1380 return m_LSL_Functions.llAvatarOnSitTarget();
1381 }
1382
1383 public void llAddToLandPassList(string avatar, double hours)
1384 {
1385 m_LSL_Functions.llAddToLandPassList(avatar, hours);
1386 }
1387
1388 public void llSetTouchText(string text)
1389 {
1390 m_LSL_Functions.llSetTouchText(text);
1391 }
1392
1393 public void llSetSitText(string text)
1394 {
1395 m_LSL_Functions.llSetSitText(text);
1396 }
1397
1398 public void llSetCameraEyeOffset(vector offset)
1399 {
1400 m_LSL_Functions.llSetCameraEyeOffset(offset);
1401 }
1402
1403 public void llSetCameraAtOffset(vector offset)
1404 {
1405 m_LSL_Functions.llSetCameraAtOffset(offset);
1406 }
1407
1408 public string llDumpList2String(LSL_Types.list src, string seperator)
1409 {
1410 return m_LSL_Functions.llDumpList2String(src, seperator);
1411 }
1412
1413 public LSL_Types.LSLInteger llScriptDanger(vector pos)
1414 {
1415 return m_LSL_Functions.llScriptDanger(pos);
1416 }
1417
1418 public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel)
1419 {
1420 m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
1421 }
1422
1423 public void llVolumeDetect(int detect)
1424 {
1425 m_LSL_Functions.llVolumeDetect(detect);
1426 }
1427
1428 public void llResetOtherScript(string name)
1429 {
1430 m_LSL_Functions.llResetOtherScript(name);
1431 }
1432
1433 public LSL_Types.LSLInteger llGetScriptState(string name)
1434 {
1435 return m_LSL_Functions.llGetScriptState(name);
1436 }
1437
1438 public void llRemoteLoadScript()
1439 {
1440 m_LSL_Functions.llRemoteLoadScript();
1441 }
1442
1443 public void llSetRemoteScriptAccessPin(int pin)
1444 {
1445 m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
1446 }
1447
1448 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
1449 {
1450 m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
1451 }
1452
1453 //
1454 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1455 //
1456 public void llOpenRemoteDataChannel()
1457 {
1458 m_LSL_Functions.llOpenRemoteDataChannel();
1459 }
1460
1461 public string llSendRemoteData(string channel, string dest, int idata, string sdata)
1462 {
1463 return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
1464 }
1465
1466 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
1467 {
1468 m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
1469 }
1470
1471 public void llCloseRemoteDataChannel(string channel)
1472 {
1473 m_LSL_Functions.llCloseRemoteDataChannel(channel);
1474 }
1475
1476 public string llMD5String(string src, int nonce)
1477 {
1478 return m_LSL_Functions.llMD5String(src, nonce);
1479 }
1480
1481 public void llSetPrimitiveParams(LSL_Types.list rules)
1482 {
1483 m_LSL_Functions.llSetPrimitiveParams(rules);
1484 }
1485
1486 public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules)
1487 {
1488 m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules);
1489 }
1490 public string llStringToBase64(string str)
1491 {
1492 return m_LSL_Functions.llStringToBase64(str);
1493 }
1494
1495 public string llBase64ToString(string str)
1496 {
1497 return m_LSL_Functions.llBase64ToString(str);
1498 }
1499
1500 public void llXorBase64Strings()
1501 {
1502 m_LSL_Functions.llXorBase64Strings();
1503 }
1504
1505 public void llRemoteDataSetRegion()
1506 {
1507 m_LSL_Functions.llRemoteDataSetRegion();
1508 }
1509
1510 public double llLog10(double val)
1511 {
1512 return m_LSL_Functions.llLog10(val);
1513 }
1514
1515 public double llLog(double val)
1516 {
1517 return m_LSL_Functions.llLog(val);
1518 }
1519
1520 public LSL_Types.list llGetAnimationList(string id)
1521 {
1522 return m_LSL_Functions.llGetAnimationList(id);
1523 }
1524
1525 public void llSetParcelMusicURL(string url)
1526 {
1527 m_LSL_Functions.llSetParcelMusicURL(url);
1528 }
1529
1530 public vector llGetRootPosition()
1531 {
1532 return m_LSL_Functions.llGetRootPosition();
1533 }
1534
1535 public rotation llGetRootRotation()
1536 {
1537 return m_LSL_Functions.llGetRootRotation();
1538 }
1539
1540 public string llGetObjectDesc()
1541 {
1542 return m_LSL_Functions.llGetObjectDesc();
1543 }
1544
1545 public void llSetObjectDesc(string desc)
1546 {
1547 m_LSL_Functions.llSetObjectDesc(desc);
1548 }
1549
1550 public string llGetCreator()
1551 {
1552 return m_LSL_Functions.llGetCreator();
1553 }
1554
1555 public string llGetTimestamp()
1556 {
1557 return m_LSL_Functions.llGetTimestamp();
1558 }
1559
1560 public void llSetLinkAlpha(int linknumber, double alpha, int face)
1561 {
1562 m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
1563 }
1564
1565 public LSL_Types.LSLInteger llGetNumberOfPrims()
1566 {
1567 return m_LSL_Functions.llGetNumberOfPrims();
1568 }
1569
1570 public string llGetNumberOfNotecardLines(string name)
1571 {
1572 return m_LSL_Functions.llGetNumberOfNotecardLines(name);
1573 }
1574
1575 public LSL_Types.list llGetBoundingBox(string obj)
1576 {
1577 return m_LSL_Functions.llGetBoundingBox(obj);
1578 }
1579
1580 public vector llGetGeometricCenter()
1581 {
1582 return m_LSL_Functions.llGetGeometricCenter();
1583 }
1584
1585 public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules)
1586 {
1587 return m_LSL_Functions.llGetPrimitiveParams(rules);
1588 }
1589
1590 //
1591 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1592 //
1593 public string llIntegerToBase64(int number)
1594 {
1595 return m_LSL_Functions.llIntegerToBase64(number);
1596 }
1597
1598 public LSL_Types.LSLInteger llBase64ToInteger(string str)
1599 {
1600 return m_LSL_Functions.llBase64ToInteger(str);
1601 }
1602
1603 public double llGetGMTclock()
1604 {
1605 return m_LSL_Functions.llGetGMTclock();
1606 }
1607
1608 public string llGetSimulatorHostname()
1609 {
1610 return m_LSL_Functions.llGetSimulatorHostname();
1611 }
1612
1613 public void llSetLocalRot(rotation rot)
1614 {
1615 m_LSL_Functions.llSetLocalRot(rot);
1616 }
1617
1618 public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers)
1619 {
1620 return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
1621 }
1622
1623 public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param)
1624 {
1625 m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
1626 }
1627
1628 public LSL_Types.LSLInteger llGetObjectPermMask(int mask)
1629 {
1630 return m_LSL_Functions.llGetObjectPermMask(mask);
1631 }
1632
1633 public void llSetObjectPermMask(int mask, int value)
1634 {
1635 m_LSL_Functions.llSetObjectPermMask(mask, value);
1636 }
1637
1638 public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask)
1639 {
1640 return m_LSL_Functions.llGetInventoryPermMask(item, mask);
1641 }
1642
1643 public void llSetInventoryPermMask(string item, int mask, int value)
1644 {
1645 m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
1646 }
1647
1648 public string llGetInventoryCreator(string item)
1649 {
1650 return m_LSL_Functions.llGetInventoryCreator(item);
1651 }
1652
1653 public void llOwnerSay(string msg)
1654 {
1655 m_LSL_Functions.llOwnerSay(msg);
1656 }
1657
1658 public string llRequestSimulatorData(string simulator, int data)
1659 {
1660 return m_LSL_Functions.llRequestSimulatorData(simulator, data);
1661 }
1662
1663 public void llForceMouselook(int mouselook)
1664 {
1665 m_LSL_Functions.llForceMouselook(mouselook);
1666 }
1667
1668 public double llGetObjectMass(string id)
1669 {
1670 return m_LSL_Functions.llGetObjectMass(id);
1671 }
1672
1673 public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
1674 {
1675 return m_LSL_Functions.llListReplaceList(dest, src, start, end);
1676 }
1677
1678 public void llLoadURL(string avatar_id, string message, string url)
1679 {
1680 m_LSL_Functions.llLoadURL(avatar_id, message, url);
1681 }
1682
1683 public void llParcelMediaCommandList(LSL_Types.list commandList)
1684 {
1685 m_LSL_Functions.llParcelMediaCommandList(commandList);
1686 }
1687
1688 public void llParcelMediaQuery()
1689 {
1690 m_LSL_Functions.llParcelMediaQuery();
1691 }
1692
1693 public LSL_Types.LSLInteger llModPow(int a, int b, int c)
1694 {
1695 return m_LSL_Functions.llModPow(a, b, c);
1696 }
1697
1698 //
1699 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1700 //
1701 public LSL_Types.LSLInteger llGetInventoryType(string name)
1702 {
1703 return m_LSL_Functions.llGetInventoryType(name);
1704 }
1705
1706 public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons)
1707 {
1708 m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
1709 }
1710
1711 public vector llGetCameraPos()
1712 {
1713 return m_LSL_Functions.llGetCameraPos();
1714 }
1715
1716 public rotation llGetCameraRot()
1717 {
1718 return m_LSL_Functions.llGetCameraRot();
1719 }
1720
1721 public void llSetPrimURL()
1722 {
1723 m_LSL_Functions.llSetPrimURL();
1724 }
1725
1726 public void llRefreshPrimURL()
1727 {
1728 m_LSL_Functions.llRefreshPrimURL();
1729 }
1730
1731 public string llEscapeURL(string url)
1732 {
1733 return m_LSL_Functions.llEscapeURL(url);
1734 }
1735
1736 public string llUnescapeURL(string url)
1737 {
1738 return m_LSL_Functions.llUnescapeURL(url);
1739 }
1740
1741 public void llMapDestination(string simname, vector pos, vector look_at)
1742 {
1743 m_LSL_Functions.llMapDestination(simname, pos, look_at);
1744 }
1745
1746 public void llAddToLandBanList(string avatar, double hours)
1747 {
1748 m_LSL_Functions.llAddToLandBanList(avatar, hours);
1749 }
1750
1751 public void llRemoveFromLandPassList(string avatar)
1752 {
1753 m_LSL_Functions.llRemoveFromLandPassList(avatar);
1754 }
1755
1756 public void llRemoveFromLandBanList(string avatar)
1757 {
1758 m_LSL_Functions.llRemoveFromLandBanList(avatar);
1759 }
1760
1761 public void llSetCameraParams(LSL_Types.list rules)
1762 {
1763 m_LSL_Functions.llSetCameraParams(rules);
1764 }
1765
1766 public void llClearCameraParams()
1767 {
1768 m_LSL_Functions.llClearCameraParams();
1769 }
1770
1771 public double llListStatistics(int operation, LSL_Types.list src)
1772 {
1773 return m_LSL_Functions.llListStatistics(operation, src);
1774 }
1775
1776 public LSL_Types.LSLInteger llGetUnixTime()
1777 {
1778 return m_LSL_Functions.llGetUnixTime();
1779 }
1780
1781 public LSL_Types.LSLInteger llGetParcelFlags(vector pos)
1782 {
1783 return m_LSL_Functions.llGetParcelFlags(pos);
1784 }
1785
1786 public LSL_Types.LSLInteger llGetRegionFlags()
1787 {
1788 return m_LSL_Functions.llGetRegionFlags();
1789 }
1790
1791 public string llXorBase64StringsCorrect(string str1, string str2)
1792 {
1793 return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
1794 }
1795
1796 public string llHTTPRequest(string url, LSL_Types.list parameters, string body)
1797 {
1798 return m_LSL_Functions.llHTTPRequest(url, parameters, body);
1799 }
1800
1801 public void llResetLandBanList()
1802 {
1803 m_LSL_Functions.llResetLandBanList();
1804 }
1805
1806 public void llResetLandPassList()
1807 {
1808 m_LSL_Functions.llResetLandPassList();
1809 }
1810
1811 public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide)
1812 {
1813 return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
1814 }
1815
1816 public LSL_Types.list llGetParcelPrimOwners(vector pos)
1817 {
1818 return m_LSL_Functions.llGetParcelPrimOwners(pos);
1819 }
1820
1821 public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id)
1822 {
1823 return m_LSL_Functions.llGetObjectPrimCount(object_id);
1824 }
1825
1826 //
1827 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1828 //
1829 public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide)
1830 {
1831 return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
1832 }
1833
1834 public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param)
1835 {
1836 return m_LSL_Functions.llGetParcelDetails(pos, param);
1837 }
1838
1839 public void llSetLinkTexture(int linknumber, string texture, int face)
1840 {
1841 m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
1842 }
1843
1844 public string llStringTrim(string src, int type)
1845 {
1846 return m_LSL_Functions.llStringTrim(src, type);
1847 }
1848
1849 public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args)
1850 {
1851 return m_LSL_Functions.llGetObjectDetails(id, args);
1852 }
1853
1854 public double llList2Float(LSL_Types.list src, int index)
1855 {
1856 return m_LSL_Functions.llList2Float(src, index);
1857 }
1858
1859 // LSL CONSTANTS
1860 public const int TRUE = 1;
1861 public const int FALSE = 0;
1862
1863 public const int STATUS_PHYSICS = 1;
1864 public const int STATUS_ROTATE_X = 2;
1865 public const int STATUS_ROTATE_Y = 4;
1866 public const int STATUS_ROTATE_Z = 8;
1867 public const int STATUS_PHANTOM = 16;
1868 public const int STATUS_SANDBOX = 32;
1869 public const int STATUS_BLOCK_GRAB = 64;
1870 public const int STATUS_DIE_AT_EDGE = 128;
1871 public const int STATUS_RETURN_AT_EDGE = 256;
1872 public const int STATUS_CAST_SHADOWS = 512;
1873
1874 public const int AGENT = 1;
1875 public const int ACTIVE = 2;
1876 public const int PASSIVE = 4;
1877 public const int SCRIPTED = 8;
1878
1879 public const int CONTROL_FWD = 1;
1880 public const int CONTROL_BACK = 2;
1881 public const int CONTROL_LEFT = 4;
1882 public const int CONTROL_RIGHT = 8;
1883 public const int CONTROL_UP = 16;
1884 public const int CONTROL_DOWN = 32;
1885 public const int CONTROL_ROT_LEFT = 256;
1886 public const int CONTROL_ROT_RIGHT = 512;
1887 public const int CONTROL_LBUTTON = 268435456;
1888 public const int CONTROL_ML_LBUTTON = 1073741824;
1889
1890 //Permissions
1891 public const int PERMISSION_DEBIT = 2;
1892 public const int PERMISSION_TAKE_CONTROLS = 4;
1893 public const int PERMISSION_REMAP_CONTROLS = 8;
1894 public const int PERMISSION_TRIGGER_ANIMATION = 16;
1895 public const int PERMISSION_ATTACH = 32;
1896 public const int PERMISSION_RELEASE_OWNERSHIP = 64;
1897 public const int PERMISSION_CHANGE_LINKS = 128;
1898 public const int PERMISSION_CHANGE_JOINTS = 256;
1899 public const int PERMISSION_CHANGE_PERMISSIONS = 512;
1900 public const int PERMISSION_TRACK_CAMERA = 1024;
1901
1902 public const int AGENT_FLYING = 1;
1903 public const int AGENT_ATTACHMENTS = 2;
1904 public const int AGENT_SCRIPTED = 4;
1905 public const int AGENT_MOUSELOOK = 8;
1906 public const int AGENT_SITTING = 16;
1907 public const int AGENT_ON_OBJECT = 32;
1908 public const int AGENT_AWAY = 64;
1909 public const int AGENT_WALKING = 128;
1910 public const int AGENT_IN_AIR = 256;
1911 public const int AGENT_TYPING = 512;
1912 public const int AGENT_CROUCHING = 1024;
1913 public const int AGENT_BUSY = 2048;
1914 public const int AGENT_ALWAYS_RUN = 4096;
1915
1916 //Particle Systems
1917 public const int PSYS_PART_INTERP_COLOR_MASK = 1;
1918 public const int PSYS_PART_INTERP_SCALE_MASK = 2;
1919 public const int PSYS_PART_BOUNCE_MASK = 4;
1920 public const int PSYS_PART_WIND_MASK = 8;
1921 public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
1922 public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
1923 public const int PSYS_PART_TARGET_POS_MASK = 64;
1924 public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
1925 public const int PSYS_PART_EMISSIVE_MASK = 256;
1926 public const int PSYS_PART_FLAGS = 0;
1927 public const int PSYS_PART_START_COLOR = 1;
1928 public const int PSYS_PART_START_ALPHA = 2;
1929 public const int PSYS_PART_END_COLOR = 3;
1930 public const int PSYS_PART_END_ALPHA = 4;
1931 public const int PSYS_PART_START_SCALE = 5;
1932 public const int PSYS_PART_END_SCALE = 6;
1933 public const int PSYS_PART_MAX_AGE = 7;
1934 public const int PSYS_SRC_ACCEL = 8;
1935 public const int PSYS_SRC_PATTERN = 9;
1936 public const int PSYS_SRC_INNERANGLE = 10;
1937 public const int PSYS_SRC_OUTERANGLE = 11;
1938 public const int PSYS_SRC_TEXTURE = 12;
1939 public const int PSYS_SRC_BURST_RATE = 13;
1940 public const int PSYS_SRC_BURST_PART_COUNT = 15;
1941 public const int PSYS_SRC_BURST_RADIUS = 16;
1942 public const int PSYS_SRC_BURST_SPEED_MIN = 17;
1943 public const int PSYS_SRC_BURST_SPEED_MAX = 18;
1944 public const int PSYS_SRC_MAX_AGE = 19;
1945 public const int PSYS_SRC_TARGET_KEY = 20;
1946 public const int PSYS_SRC_OMEGA = 21;
1947 public const int PSYS_SRC_ANGLE_BEGIN = 22;
1948 public const int PSYS_SRC_ANGLE_END = 23;
1949 public const int PSYS_SRC_PATTERN_DROP = 1;
1950 public const int PSYS_SRC_PATTERN_EXPLODE = 2;
1951 public const int PSYS_SRC_PATTERN_ANGLE = 4;
1952 public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
1953 public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
1954
1955 public const int VEHICLE_TYPE_NONE = 0;
1956 public const int VEHICLE_TYPE_SLED = 1;
1957 public const int VEHICLE_TYPE_CAR = 2;
1958 public const int VEHICLE_TYPE_BOAT = 3;
1959 public const int VEHICLE_TYPE_AIRPLANE = 4;
1960 public const int VEHICLE_TYPE_BALLOON = 5;
1961 public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
1962 public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
1963 public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
1964 public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
1965 public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
1966 public const int VEHICLE_HOVER_HEIGHT = 24;
1967 public const int VEHICLE_HOVER_EFFICIENCY = 25;
1968 public const int VEHICLE_HOVER_TIMESCALE = 26;
1969 public const int VEHICLE_BUOYANCY = 27;
1970 public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
1971 public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
1972 public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
1973 public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
1974 public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
1975 public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
1976 public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
1977 public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
1978 public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
1979 public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
1980 public const int VEHICLE_BANKING_EFFICIENCY = 38;
1981 public const int VEHICLE_BANKING_MIX = 39;
1982 public const int VEHICLE_BANKING_TIMESCALE = 40;
1983 public const int VEHICLE_REFERENCE_FRAME = 44;
1984 public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
1985 public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
1986 public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
1987 public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
1988 public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
1989 public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
1990 public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
1991 public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
1992 public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
1993 public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
1994
1995 public const int INVENTORY_ALL = -1;
1996 public const int INVENTORY_NONE = -1;
1997 public const int INVENTORY_TEXTURE = 0;
1998 public const int INVENTORY_SOUND = 1;
1999 public const int INVENTORY_LANDMARK = 3;
2000 public const int INVENTORY_CLOTHING = 5;
2001 public const int INVENTORY_OBJECT = 6;
2002 public const int INVENTORY_NOTECARD = 7;
2003 public const int INVENTORY_SCRIPT = 10;
2004 public const int INVENTORY_BODYPART = 13;
2005 public const int INVENTORY_ANIMATION = 20;
2006 public const int INVENTORY_GESTURE = 21;
2007
2008 public const int ATTACH_CHEST = 1;
2009 public const int ATTACH_HEAD = 2;
2010 public const int ATTACH_LSHOULDER = 3;
2011 public const int ATTACH_RSHOULDER = 4;
2012 public const int ATTACH_LHAND = 5;
2013 public const int ATTACH_RHAND = 6;
2014 public const int ATTACH_LFOOT = 7;
2015 public const int ATTACH_RFOOT = 8;
2016 public const int ATTACH_BACK = 9;
2017 public const int ATTACH_PELVIS = 10;
2018 public const int ATTACH_MOUTH = 11;
2019 public const int ATTACH_CHIN = 12;
2020 public const int ATTACH_LEAR = 13;
2021 public const int ATTACH_REAR = 14;
2022 public const int ATTACH_LEYE = 15;
2023 public const int ATTACH_REYE = 16;
2024 public const int ATTACH_NOSE = 17;
2025 public const int ATTACH_RUARM = 18;
2026 public const int ATTACH_RLARM = 19;
2027 public const int ATTACH_LUARM = 20;
2028 public const int ATTACH_LLARM = 21;
2029 public const int ATTACH_RHIP = 22;
2030 public const int ATTACH_RULEG = 23;
2031 public const int ATTACH_RLLEG = 24;
2032 public const int ATTACH_LHIP = 25;
2033 public const int ATTACH_LULEG = 26;
2034 public const int ATTACH_LLLEG = 27;
2035 public const int ATTACH_BELLY = 28;
2036 public const int ATTACH_RPEC = 29;
2037 public const int ATTACH_LPEC = 30;
2038
2039 public const int LAND_LEVEL = 0;
2040 public const int LAND_RAISE = 1;
2041 public const int LAND_LOWER = 2;
2042 public const int LAND_SMOOTH = 3;
2043 public const int LAND_NOISE = 4;
2044 public const int LAND_REVERT = 5;
2045 public const int LAND_SMALL_BRUSH = 1;
2046 public const int LAND_MEDIUM_BRUSH = 2;
2047 public const int LAND_LARGE_BRUSH = 3;
2048
2049 //Agent Dataserver
2050 public const int DATA_ONLINE = 1;
2051 public const int DATA_NAME = 2;
2052 public const int DATA_BORN = 3;
2053 public const int DATA_RATING = 4;
2054 public const int DATA_SIM_POS = 5;
2055 public const int DATA_SIM_STATUS = 6;
2056 public const int DATA_SIM_RATING = 7;
2057 public const int DATA_PAYINFO = 8;
2058
2059 public const int ANIM_ON = 1;
2060 public const int LOOP = 2;
2061 public const int REVERSE = 4;
2062 public const int PING_PONG = 8;
2063 public const int SMOOTH = 16;
2064 public const int ROTATE = 32;
2065 public const int SCALE = 64;
2066 public const int ALL_SIDES = -1;
2067 public const int LINK_SET = -1;
2068 public const int LINK_ROOT = 1;
2069 public const int LINK_ALL_OTHERS = -2;
2070 public const int LINK_ALL_CHILDREN = -3;
2071 public const int LINK_THIS = -4;
2072 public const int CHANGED_INVENTORY = 1;
2073 public const int CHANGED_COLOR = 2;
2074 public const int CHANGED_SHAPE = 4;
2075 public const int CHANGED_SCALE = 8;
2076 public const int CHANGED_TEXTURE = 16;
2077 public const int CHANGED_LINK = 32;
2078 public const int CHANGED_ALLOWED_DROP = 64;
2079 public const int CHANGED_OWNER = 128;
2080 public const int TYPE_INVALID = 0;
2081 public const int TYPE_INTEGER = 1;
2082 public const int TYPE_double = 2;
2083 public const int TYPE_STRING = 3;
2084 public const int TYPE_KEY = 4;
2085 public const int TYPE_VECTOR = 5;
2086 public const int TYPE_ROTATION = 6;
2087
2088 //XML RPC Remote Data Channel
2089 public const int REMOTE_DATA_CHANNEL = 1;
2090 public const int REMOTE_DATA_REQUEST = 2;
2091 public const int REMOTE_DATA_REPLY = 3;
2092
2093 //llHTTPRequest
2094 public const int HTTP_METHOD = 0;
2095 public const int HTTP_MIMETYPE = 1;
2096 public const int HTTP_BODY_MAXLENGTH = 2;
2097 public const int HTTP_VERIFY_CERT = 3;
2098
2099 public const int PRIM_MATERIAL = 2;
2100 public const int PRIM_PHYSICS = 3;
2101 public const int PRIM_TEMP_ON_REZ = 4;
2102 public const int PRIM_PHANTOM = 5;
2103 public const int PRIM_POSITION = 6;
2104 public const int PRIM_SIZE = 7;
2105 public const int PRIM_ROTATION = 8;
2106 public const int PRIM_TYPE = 9;
2107 public const int PRIM_TEXTURE = 17;
2108 public const int PRIM_COLOR = 18;
2109 public const int PRIM_BUMP_SHINY = 19;
2110 public const int PRIM_FULLBRIGHT = 20;
2111 public const int PRIM_FLEXIBLE = 21;
2112 public const int PRIM_TEXGEN = 22;
2113 public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
2114 public const int PRIM_POINT_LIGHT = 23; // Huh?
2115 public const int PRIM_TEXGEN_DEFAULT = 0;
2116 public const int PRIM_TEXGEN_PLANAR = 1;
2117
2118 public const int PRIM_TYPE_BOX = 0;
2119 public const int PRIM_TYPE_CYLINDER = 1;
2120 public const int PRIM_TYPE_PRISM = 2;
2121 public const int PRIM_TYPE_SPHERE = 3;
2122 public const int PRIM_TYPE_TORUS = 4;
2123 public const int PRIM_TYPE_TUBE = 5;
2124 public const int PRIM_TYPE_RING = 6;
2125 public const int PRIM_TYPE_SCULPT = 7;
2126
2127 public const int PRIM_HOLE_DEFAULT = 0;
2128 public const int PRIM_HOLE_CIRCLE = 16;
2129 public const int PRIM_HOLE_SQUARE = 32;
2130 public const int PRIM_HOLE_TRIANGLE = 48;
2131
2132 public const int PRIM_MATERIAL_STONE = 0;
2133 public const int PRIM_MATERIAL_METAL = 1;
2134 public const int PRIM_MATERIAL_GLASS = 2;
2135 public const int PRIM_MATERIAL_WOOD = 3;
2136 public const int PRIM_MATERIAL_FLESH = 4;
2137 public const int PRIM_MATERIAL_PLASTIC = 5;
2138 public const int PRIM_MATERIAL_RUBBER = 6;
2139 public const int PRIM_MATERIAL_LIGHT = 7;
2140
2141 public const int PRIM_SHINY_NONE = 0;
2142 public const int PRIM_SHINY_LOW = 1;
2143 public const int PRIM_SHINY_MEDIUM = 2;
2144 public const int PRIM_SHINY_HIGH = 3;
2145 public const int PRIM_BUMP_NONE = 0;
2146 public const int PRIM_BUMP_BRIGHT = 1;
2147 public const int PRIM_BUMP_DARK = 2;
2148 public const int PRIM_BUMP_WOOD = 3;
2149 public const int PRIM_BUMP_BARK = 4;
2150 public const int PRIM_BUMP_BRICKS = 5;
2151 public const int PRIM_BUMP_CHECKER = 6;
2152 public const int PRIM_BUMP_CONCRETE = 7;
2153 public const int PRIM_BUMP_TILE = 8;
2154 public const int PRIM_BUMP_STONE = 9;
2155 public const int PRIM_BUMP_DISKS = 10;
2156 public const int PRIM_BUMP_GRAVEL = 11;
2157 public const int PRIM_BUMP_BLOBS = 12;
2158 public const int PRIM_BUMP_SIDING = 13;
2159 public const int PRIM_BUMP_LARGETILE = 14;
2160 public const int PRIM_BUMP_STUCCO = 15;
2161 public const int PRIM_BUMP_SUCTION = 16;
2162 public const int PRIM_BUMP_WEAVE = 17;
2163
2164 public const int PRIM_SCULPT_TYPE_SPHERE = 1;
2165 public const int PRIM_SCULPT_TYPE_TORUS = 2;
2166 public const int PRIM_SCULPT_TYPE_PLANE = 3;
2167 public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
2168
2169 public const int MASK_BASE = 0;
2170 public const int MASK_OWNER = 1;
2171 public const int MASK_GROUP = 2;
2172 public const int MASK_EVERYONE = 3;
2173 public const int MASK_NEXT = 4;
2174
2175 public const int PERM_TRANSFER = 8192;
2176 public const int PERM_MODIFY = 16384;
2177 public const int PERM_COPY = 32768;
2178 public const int PERM_MOVE = 524288;
2179 public const int PERM_ALL = 2147483647;
2180
2181 public const int PARCEL_MEDIA_COMMAND_STOP = 0;
2182 public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
2183 public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
2184 public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
2185 public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
2186 public const int PARCEL_MEDIA_COMMAND_URL = 5;
2187 public const int PARCEL_MEDIA_COMMAND_TIME = 6;
2188 public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
2189 public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
2190 public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
2191
2192 public const int PAY_HIDE = -1;
2193 public const int PAY_DEFAULT = -2;
2194
2195 public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
2196 public const string EOF = "\n\n\n";
2197 public const double PI = 3.14159274f;
2198 public const double TWO_PI = 6.28318548f;
2199 public const double PI_BY_TWO = 1.57079637f;
2200 public const double DEG_TO_RAD = 0.01745329238f;
2201 public const double RAD_TO_DEG = 57.29578f;
2202 public const double SQRT2 = 1.414213538f;
2203 public const int STRING_TRIM_HEAD = 1;
2204 public const int STRING_TRIM_TAIL = 2;
2205 public const int STRING_TRIM = 3;
2206 public const int LIST_STAT_RANGE = 0;
2207 public const int LIST_STAT_MIN = 1;
2208 public const int LIST_STAT_MAX = 2;
2209 public const int LIST_STAT_MEAN = 3;
2210 public const int LIST_STAT_MEDIAN = 4;
2211 public const int LIST_STAT_STD_DEV = 5;
2212 public const int LIST_STAT_SUM = 6;
2213 public const int LIST_STAT_SUM_SQUARES = 7;
2214 public const int LIST_STAT_NUM_COUNT = 8;
2215 public const int LIST_STAT_GEOMETRIC_MEAN = 9;
2216 public const int LIST_STAT_HARMONIC_MEAN = 100;
2217
2218 //ParcelPrim Categories
2219 public const int PARCEL_COUNT_TOTAL = 0;
2220 public const int PARCEL_COUNT_OWNER = 1;
2221 public const int PARCEL_COUNT_GROUP = 2;
2222 public const int PARCEL_COUNT_OTHER = 3;
2223 public const int PARCEL_COUNT_SELECTED = 4;
2224 public const int PARCEL_COUNT_TEMP = 5;
2225
2226 public const int DEBUG_CHANNEL = 0x7FFFFFFF;
2227 public const int PUBLIC_CHANNEL = 0x00000000;
2228
2229 public const int OBJECT_NAME = 1;
2230 public const int OBJECT_DESC = 2;
2231 public const int OBJECT_POS = 3;
2232 public const int OBJECT_ROT = 4;
2233 public const int OBJECT_VELOCITY = 5;
2234 public const int OBJECT_OWNER = 6;
2235 public const int OBJECT_GROUP = 7;
2236 public const int OBJECT_CREATOR = 8;
2237
2238 // Can not be public const?
2239 public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
2240 public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
2241
2242
2243 //
2244 // OSSL
2245 //
2246 // FIXME: Refactor so we don't need to pull the script engine
2247 // into the app domain
2248 //
2249
2250 public void osSetRegionWaterHeight(double height)
2251 {
2252 m_OSSL_Functions.osSetRegionWaterHeight(height);
2253 }
2254
2255 public double osList2Double(LSL_Types.list src, int index)
2256 {
2257 return m_OSSL_Functions.osList2Double(src, index);
2258 }
2259
2260 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
2261 int timer)
2262 {
2263 return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
2264 }
2265
2266 public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
2267 int timer)
2268 {
2269 return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
2270 }
2271
2272 public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
2273 int timer, int alpha)
2274 {
2275 return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
2276 }
2277
2278 public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
2279 int timer, int alpha)
2280 {
2281 return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
2282 }
2283
2284 public double osTerrainGetHeight(int x, int y)
2285 {
2286 return m_OSSL_Functions.osTerrainGetHeight(x, y);
2287 }
2288
2289 public int osTerrainSetHeight(int x, int y, double val)
2290 {
2291 return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
2292 }
2293
2294 public int osRegionRestart(double seconds)
2295 {
2296 return m_OSSL_Functions.osRegionRestart(seconds);
2297 }
2298
2299 public void osRegionNotice(string msg)
2300 {
2301 m_OSSL_Functions.osRegionNotice(msg);
2302 }
2303
2304 public bool osConsoleCommand(string Command)
2305 {
2306 return m_OSSL_Functions.osConsoleCommand(Command);
2307 }
2308
2309 public void osSetParcelMediaURL(string url)
2310 {
2311 m_OSSL_Functions.osSetParcelMediaURL(url);
2312 }
2313
2314 public void osSetPrimFloatOnWater(int floatYN)
2315 {
2316 m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
2317 }
2318
2319 // Animation Functions
2320
2321 public void osAvatarPlayAnimation(string avatar, string animation)
2322 {
2323 m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
2324 }
2325
2326 public void osAvatarStopAnimation(string avatar, string animation)
2327 {
2328 m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
2329 }
2330
2331
2332 //Texture Draw functions
2333
2334 public string osMovePen(string drawList, int x, int y)
2335 {
2336 return m_OSSL_Functions.osMovePen(drawList, x, y);
2337 }
2338
2339 public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
2340 {
2341 return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
2342 }
2343
2344 public string osDrawLine(string drawList, int endX, int endY)
2345 {
2346 return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
2347 }
2348
2349 public string osDrawText(string drawList, string text)
2350 {
2351 return m_OSSL_Functions.osDrawText(drawList, text);
2352 }
2353
2354 public string osDrawEllipse(string drawList, int width, int height)
2355 {
2356 return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
2357 }
2358
2359 public string osDrawRectangle(string drawList, int width, int height)
2360 {
2361 return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
2362 }
2363
2364 public string osDrawFilledRectangle(string drawList, int width, int height)
2365 {
2366 return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
2367 }
2368
2369 public string osSetFontSize(string drawList, int fontSize)
2370 {
2371 return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
2372 }
2373
2374 public string osSetPenSize(string drawList, int penSize)
2375 {
2376 return m_OSSL_Functions.osSetPenSize(drawList, penSize);
2377 }
2378
2379 public string osSetPenColour(string drawList, string colour)
2380 {
2381 return m_OSSL_Functions.osSetPenColour(drawList, colour);
2382 }
2383
2384 public string osDrawImage(string drawList, int width, int height, string imageUrl)
2385 {
2386 return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
2387 }
2388 public void osSetStateEvents(int events)
2389 {
2390 m_OSSL_Functions.osSetStateEvents(events);
2391 }
2392 }
2393}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs
new file mode 100644
index 0000000..9e8965c
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs
@@ -0,0 +1,653 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Environment.Interfaces;
29
30namespace OpenSim.Region.ScriptEngine.XEngine.Script
31{
32 public interface ILSL_ScriptCommands
33 {
34 // Interface used for loading and executing scripts
35
36 string State { get; set ; }
37
38 void state(string newState);
39
40 ICommander GetCommander(string name);
41
42 void llSay(int channelID, string text);
43 double llSin(double f);
44 double llCos(double f);
45 double llTan(double f);
46 double llAtan2(double x, double y);
47 double llSqrt(double f);
48 double llPow(double fbase, double fexponent);
49 LSL_Types.LSLInteger llAbs(int i);
50 double llFabs(double f);
51 double llFrand(double mag);
52 LSL_Types.LSLInteger llFloor(double f);
53 LSL_Types.LSLInteger llCeil(double f);
54 LSL_Types.LSLInteger llRound(double f);
55 double llVecMag(LSL_Types.Vector3 v);
56 LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v);
57 double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b);
58 LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r);
59 LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v);
60 LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up);
61 LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r);
62 LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r);
63 LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r);
64 LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end);
65 void llWhisper(int channelID, string text);
66 //void llSay(int channelID, string text);
67 void llShout(int channelID, string text);
68 void llRegionSay(int channelID, string text);
69 LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg);
70 void llListenControl(int number, int active);
71 void llListenRemove(int number);
72 void llSensor(string name, string id, int type, double range, double arc);
73 void llSensorRepeat(string name, string id, int type, double range, double arc, double rate);
74 void llSensorRemove();
75 string llDetectedName(int number);
76 string llDetectedKey(int number);
77 string llDetectedOwner(int number);
78 LSL_Types.LSLInteger llDetectedType(int number);
79 LSL_Types.Vector3 llDetectedPos(int number);
80 LSL_Types.Vector3 llDetectedVel(int number);
81 LSL_Types.Vector3 llDetectedGrab(int number);
82 LSL_Types.Quaternion llDetectedRot(int number);
83 LSL_Types.LSLInteger llDetectedGroup(int number);
84 LSL_Types.LSLInteger llDetectedLinkNumber(int number);
85 void llDie();
86 double llGround(LSL_Types.Vector3 offset);
87 double llCloud(LSL_Types.Vector3 offset);
88 LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset);
89 void llSetStatus(int status, int value);
90 LSL_Types.LSLInteger llGetStatus(int status);
91 void llSetScale(LSL_Types.Vector3 scale);
92 LSL_Types.Vector3 llGetScale();
93 void llSetColor(LSL_Types.Vector3 color, int face);
94 double llGetAlpha(int face);
95 void llSetAlpha(double alpha, int face);
96 LSL_Types.Vector3 llGetColor(int face);
97 void llSetTexture(string texture, int face);
98 void llScaleTexture(double u, double v, int face);
99 void llOffsetTexture(double u, double v, int face);
100 void llRotateTexture(double rotation, int face);
101 string llGetTexture(int face);
102 void llSetPos(LSL_Types.Vector3 pos);
103
104 //wiki: vector llGetPos()
105 LSL_Types.Vector3 llGetPos();
106 //wiki: vector llGetLocalPos()
107 LSL_Types.Vector3 llGetLocalPos();
108 //wiki: llSetRot(rotation rot)
109 void llSetRot(LSL_Types.Quaternion rot);
110 //wiki: rotation llGetRot()
111 LSL_Types.Quaternion llGetRot();
112 //wiki: rotation llGetLocalRot()
113 LSL_Types.Quaternion llGetLocalRot();
114 //wiki: llSetForce(vector force, integer local)
115 void llSetForce(LSL_Types.Vector3 force, int local);
116 //wiki: vector llGetForce()
117 LSL_Types.Vector3 llGetForce();
118 //wiki: integer llTarget(vector position, double range)
119 LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range);
120 //wiki: llTargetRemove(integer number)
121 void llTargetRemove(int number);
122 //wiki: integer llRotTarget(rotation rot, double error)
123 LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error);
124 //wiki: integer llRotTargetRemove(integer number)
125 void llRotTargetRemove(int number);
126 //wiki: llMoveToTarget(vector target, double tau)
127 void llMoveToTarget(LSL_Types.Vector3 target, double tau);
128 //wiki: llStopMoveToTarget()
129 void llStopMoveToTarget();
130 //wiki: llApplyImpulse(vector force, integer local)
131 void llApplyImpulse(LSL_Types.Vector3 force, int local);
132 //wiki: llapplyRotationalImpulse(vector force, integer local)
133 void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local);
134 //wiki: llSetTorque(vector torque, integer local)
135 void llSetTorque(LSL_Types.Vector3 torque, int local);
136 //wiki: vector llGetTorque()
137 LSL_Types.Vector3 llGetTorque();
138 //wiki: llSeForceAndTorque(vector force, vector torque, integer local)
139 void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local);
140 //wiki: vector llGetVel()
141 LSL_Types.Vector3 llGetVel();
142 //wiki: vector llGetAccel()
143 LSL_Types.Vector3 llGetAccel();
144 //wiki: vector llGetOmega()
145 LSL_Types.Vector3 llGetOmega();
146 //wiki: double llGetTimeOfDay()
147 double llGetTimeOfDay();
148 //wiki: double llGetWallclock()
149 double llGetWallclock();
150 //wiki: double llGetTime()
151 double llGetTime();
152 //wiki: llResetTime()
153 void llResetTime();
154 //wiki: double llGetAndResetTime()
155 double llGetAndResetTime();
156 //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop)
157 void llSound();
158 //wiki: llPlaySound(string sound, double volume)
159 void llPlaySound(string sound, double volume);
160 //wiki: llLoopSound(string sound, double volume)
161 void llLoopSound(string sound, double volume);
162 //wiki: llLoopSoundMaster(string sound, double volume)
163 void llLoopSoundMaster(string sound, double volume);
164 //wiki: llLoopSoundSlave(string sound, double volume)
165 void llLoopSoundSlave(string sound, double volume);
166 //wiki llPlaySoundSlave(string sound, double volume)
167 void llPlaySoundSlave(string sound, double volume);
168 //wiki: llTriggerSound(string sound, double volume)
169 void llTriggerSound(string sound, double volume);
170 //wiki: llStopSound()
171 void llStopSound();
172 //wiki: llPreloadSound(string sound)
173 void llPreloadSound(string sound);
174 //wiki: string llGetSubString(string src, integer start, integer end)
175 string llGetSubString(string src, int start, int end);
176 //wiki: string llDeleteSubString(string src, integer start, integer end)
177 string llDeleteSubString(string src, int start, int end);
178 //wiki string llInsertString(string dst, integer position, string src)
179 string llInsertString(string dst, int position, string src);
180 //wiki: string llToUpper(string source)
181 string llToUpper(string source);
182 //wiki: string llToLower(string source)
183 string llToLower(string source);
184 //wiki: integer llGiveMoney(key destination, integer amount)
185 LSL_Types.LSLInteger llGiveMoney(string destination, int amount);
186 //wiki: (deprecated)
187 void llMakeExplosion();
188 //wiki: (deprecated)
189 void llMakeFountain();
190 //wiki: (deprecated)
191 void llMakeSmoke();
192 //wiki: (deprecated)
193 void llMakeFire();
194 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param)
195 void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param);
196 //wiki: llLookAt(vector target, double strength, double damping)
197 void llLookAt(LSL_Types.Vector3 target, double strength, double damping);
198 //wiki: llStopLookAt()
199 void llStopLookAt();
200 //wiki: llSetTimerEvent(double sec)
201 void llSetTimerEvent(double sec);
202 //wiki: llSleep(double sec)
203 void llSleep(double sec);
204 //wiki: double llGetMass()
205 double llGetMass();
206 //wiki: llCollisionFilter(string name, key id, integer accept)
207 void llCollisionFilter(string name, string id, int accept);
208 //wiki: llTakeControls(integer controls, integer accept, integer pass_on)
209 void llTakeControls(int controls, int accept, int pass_on);
210 //wiki: llReleaseControls()
211 void llReleaseControls();
212 //wiki: llAttachToAvatar(integer attachment)
213 void llAttachToAvatar(int attachment);
214 //wiki: llDetachFromAvatar()
215 void llDetachFromAvatar();
216 //wiki: (deprecated) llTakeCamera()
217 void llTakeCamera();
218 //wiki: (deprecated) llReleaseCamera()
219 void llReleaseCamera();
220 //wiki: key llGetOwner()
221 string llGetOwner();
222 //wiki: llInstantMessage(key user, string message)
223 void llInstantMessage(string user, string message);
224 //wiki: llEmail(string address, string subject, string message)
225 void llEmail(string address, string subject, string message);
226 //wiki: llGetNextEmail(string address, string subject)
227 void llGetNextEmail(string address, string subject);
228 //wiki: key llGetKey()
229 string llGetKey();
230 //wiki: llSetBuoyancy(double buoyancy)
231 void llSetBuoyancy(double buoyancy);
232 //wiki: llSetHoverHeight(double height, integer water, double tau)
233 void llSetHoverHeight(double height, int water, double tau);
234 //wiki: llStopHover
235 void llStopHover();
236 //wiki: llMinEventDelay(double delay)
237 void llMinEventDelay(double delay);
238 //wiki: (deprecated) llSoundPreload()
239 void llSoundPreload();
240 //wiki: llRotLookAt(rotation target, double strength, double damping)
241 void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping);
242 //wiki: integer llStringLength(string str)
243 LSL_Types.LSLInteger llStringLength(string str);
244 //wiki: llStartAnimation(string anim)
245 void llStartAnimation(string anim);
246 //wiki: llStopAnimation(string anim)
247 void llStopAnimation(string anim);
248 //wiki: (deprecated) llPointAt
249 void llPointAt();
250 //wiki: (deprecated) llStopPointAt
251 void llStopPointAt();
252 //wiki: llTargetOmega(vector axis, double spinrate, double gain)
253 void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain);
254 //wiki: integer llGetStartParameter()
255 LSL_Types.LSLInteger llGetStartParameter();
256 //wiki: llGodLikeRezObject(key inventory, vector pos)
257 void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos);
258 //wiki: llRequestPermissions(key agent, integer perm)
259 void llRequestPermissions(string agent, int perm);
260 //wiki: key llGetPermissionsKey()
261 string llGetPermissionsKey();
262 //wiki: integer llGetPermissions()
263 LSL_Types.LSLInteger llGetPermissions();
264 //wiki integer llGetLinkNumber()
265 LSL_Types.LSLInteger llGetLinkNumber();
266 //wiki: llSetLinkColor(integer linknumber, vector color, integer face)
267 void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face);
268 //wiki: llCreateLink(key target, integer parent)
269 void llCreateLink(string target, int parent);
270 //wiki: llBreakLink(integer linknum)
271 void llBreakLink(int linknum);
272 //wiki: llBreakAllLinks()
273 void llBreakAllLinks();
274 //wiki: key llGetLinkKey(integer linknum)
275 string llGetLinkKey(int linknum);
276 //wiki: llGetLinkName(integer linknum)
277 string llGetLinkName(int linknum);
278 //wiki: integer llGetInventoryNumber(integer type)
279 LSL_Types.LSLInteger llGetInventoryNumber(int type);
280 //wiki: string llGetInventoryName(integer type, integer number)
281 string llGetInventoryName(int type, int number);
282 //wiki: llSetScriptState(string name, integer run)
283 void llSetScriptState(string name, int run);
284 //wiki: double llGetEnergy()
285 double llGetEnergy();
286 //wiki: llGiveInventory(key destination, string inventory)
287 void llGiveInventory(string destination, string inventory);
288 //wiki: llRemoveInventory(string item)
289 void llRemoveInventory(string item);
290 //wiki: llSetText(string text, vector color, double alpha)
291 void llSetText(string text, LSL_Types.Vector3 color, double alpha);
292 //wiki: double llWater(vector offset)
293 double llWater(LSL_Types.Vector3 offset);
294 //wiki: llPassTouches(integer pass)
295 void llPassTouches(int pass);
296 //wiki: key llRequestAgentData(key id, integer data)
297 string llRequestAgentData(string id, int data);
298 //wiki: key llRequestInventoryData(string name)
299 string llRequestInventoryData(string name);
300 //wiki: llSetDamage(double damage)
301 void llSetDamage(double damage);
302 //wiki: llTeleportAgentHome(key agent)
303 void llTeleportAgentHome(string agent);
304 //wiki: llModifyLand(integer action, integer brush)
305 void llModifyLand(int action, int brush);
306 //wiki: llCollisionSound(string impact_sound, double impact_volume)
307 void llCollisionSound(string impact_sound, double impact_volume);
308 //wiki: llCollisionSprite(string impact_sprite)
309 void llCollisionSprite(string impact_sprite);
310 //wiki: string llGetAnimation(key id)
311 string llGetAnimation(string id);
312 //wiki: llResetScript()
313 void llResetScript();
314 //wiki: llMessageLinked(integer linknum, integer num, string str, key id)
315 void llMessageLinked(int linknum, int num, string str, string id);
316 //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local)
317 void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local);
318 //wiki: llPassCollisions(integer pass)
319 void llPassCollisions(int pass);
320 //wiki: string llGetScriptName()
321 string llGetScriptName();
322 //wiki: integer llGetNumberOfSides()
323 LSL_Types.LSLInteger llGetNumberOfSides();
324 //wiki: rotation llAxisAngle2Rot(vector axis, double angle)
325 LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
326 //wiki: vector llRot2Axis(rotation rot)
327 LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot);
328 //wiki: double llRot2Angle(rotation rot);
329 double llRot2Angle(LSL_Types.Quaternion rot);
330 //wiki: double llAcos(double val)
331 double llAcos(double val);
332 //wiki: double llAsin(double val)
333 double llAsin(double val);
334 //wiki: double llAngleBetween(rotation a, rotation b)
335 double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b);
336 //wiki: string llGetInventoryKey(string name)
337 string llGetInventoryKey(string name);
338 //wiki: llAllowInventoryDrop(integer add)
339 void llAllowInventoryDrop(int add);
340 //wiki: vector llGetSunDirection()
341 LSL_Types.Vector3 llGetSunDirection();
342 //wiki: vector llGetTextureOffset(integer face)
343 LSL_Types.Vector3 llGetTextureOffset(int face);
344 //wiki: vector llGetTextureScale(integer side)
345 LSL_Types.Vector3 llGetTextureScale(int side);
346 //wiki: double llGetTextureRot(integer side)
347 double llGetTextureRot(int side);
348 //wiki: integer llSubStringIndex(string source, string pattern)
349 LSL_Types.LSLInteger llSubStringIndex(string source, string pattern);
350 //wiki: key llGetOwnerKey(key id)
351 string llGetOwnerKey(string id);
352 //wiki: vector llGetCenterOfMass()
353 LSL_Types.Vector3 llGetCenterOfMass();
354 //wiki: list llListSort(list src, integer stride, integer ascending)
355 LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending);
356 //integer llGetListLength(list src)
357 LSL_Types.LSLInteger llGetListLength(LSL_Types.list src);
358 //wiki: integer llList2Integer(list src, integer index)
359 LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index);
360 //wiki: double llList2double(list src, integer index)
361 double llList2Float(LSL_Types.list src, int index);
362 //wiki: string llList2String(list src, integer index)
363 string llList2String(LSL_Types.list src, int index);
364 //wiki: key llList2Key(list src, integer index)
365 string llList2Key(LSL_Types.list src, int index);
366 //wiki: vector llList2Vector(list src, integer index)
367 LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index);
368 //wiki rotation llList2Rot(list src, integer index)
369 LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index);
370 //wiki: list llList2List(list src, integer start, integer end)
371 LSL_Types.list llList2List(LSL_Types.list src, int start, int end);
372 //wiki: llDeleteSubList(list src, integer start, integer end)
373 LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end);
374 //wiki: integer llGetListEntryType(list src, integer index)
375 LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index);
376 //wiki: string llList2CSV(list src)
377 string llList2CSV(LSL_Types.list src);
378 //wiki: list llCSV2List(string src)
379 LSL_Types.list llCSV2List(string src);
380 //wiki: list llListRandomize(list src, integer stride)
381 LSL_Types.list llListRandomize(LSL_Types.list src, int stride);
382 //wiki: list llList2ListStrided(list src, integer start, integer end, integer stride)
383 LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride);
384 //wiki: vector llGetRegionCorner()
385 LSL_Types.Vector3 llGetRegionCorner();
386 //wiki: list llListInsertList(list dest, list src, integer start)
387 LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start);
388 //wiki: integer llListFindList(list src, list test)
389 LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test);
390 //wiki: string llGetObjectName()
391 string llGetObjectName();
392 //wiki: llSetObjectName(string name)
393 void llSetObjectName(string name);
394 //wiki: string llGetDate()
395 string llGetDate();
396 //wiki: integer llEdgeOfWorld(vector pos, vector dir)
397 LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
398 //wiki: integer llGetAgentInfo(key id)
399 LSL_Types.LSLInteger llGetAgentInfo(string id);
400 //wiki: llAdjustSoundVolume(double volume)
401 void llAdjustSoundVolume(double volume);
402 //wiki: llSetSoundQueueing(integer queue)
403 void llSetSoundQueueing(int queue);
404 //wiki: llSetSoundRadius(double radius)
405 void llSetSoundRadius(double radius);
406 //wiki: string llKey2Name(key id)
407 string llKey2Name(string id);
408 //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
409 void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
410 //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
411 void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
412 LSL_Types.Vector3 bottom_south_west);
413
414 //wiki: llEjectFromLand(key pest)
415 void llEjectFromLand(string pest);
416 LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers);
417 //wiki: integer llOverMyLand(key id)
418 LSL_Types.LSLInteger llOverMyLand(string id);
419 //wiki: key llGetLandOwnerAt(vector pos)
420 string llGetLandOwnerAt(LSL_Types.Vector3 pos);
421 //wiki: key llGetNotecardLine(string name, integer line)
422 string llGetNotecardLine(string name, int line);
423 //wiki: vector llGetAgentSize(key id)
424 LSL_Types.Vector3 llGetAgentSize(string id);
425 //wiki: integer llSameGroup(key agent)
426 LSL_Types.LSLInteger llSameGroup(string agent);
427 //wiki: llUnSit(key id)
428 void llUnSit(string id);
429 //wiki: vector llGroundSlope(vector offset)
430 LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset);
431 //wiki: vector llGroundNormal(vector offset)
432 LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset);
433 //wiki: vector llGroundContour(vector offset)
434 LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset);
435 //wiki: integer llGetAttached()
436 LSL_Types.LSLInteger llGetAttached();
437 //wiki: integer llGetFreeMemory()
438 LSL_Types.LSLInteger llGetFreeMemory();
439 //wiki: string llGetRegionName()
440 string llGetRegionName();
441 //wiki: double llGetRegionTimeDilation()
442 double llGetRegionTimeDilation();
443 //wiki: double llGetRegionFPS()
444 double llGetRegionFPS();
445 //wiki: llParticleSystem(List<Object> rules
446 void llParticleSystem(LSL_Types.list rules);
447 //wiki: llGroundRepel(double height, integer water, double tau)
448 void llGroundRepel(double height, int water, double tau);
449 //wiki: llGiveInventoryList(string destination, string category, LSL_Types.list inventory)
450 void llGiveInventoryList(string destination, string category, LSL_Types.list inventory);
451 //wiki: llSetVehicleType(integer type)
452 void llSetVehicleType(int type);
453 //wiki: llSetVehicledoubleParam(integer param, double value)
454 void llSetVehicledoubleParam(int param, double value);
455 // wiki: llSetVehicleFloatParam(integer param, float value)
456 void llSetVehicleFloatParam(int param, float value);
457 //wiki: llSetVehicleVectorParam(integer param, vector vec)
458 void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec);
459 //wiki: llSetVehicleRotationParam(integer param, rotation rot)
460 void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot);
461 //wiki: llSetVehicleFlags(integer flags)
462 void llSetVehicleFlags(int flags);
463 //wiki: llRemoveVehicleFlags(integer flags)
464 void llRemoveVehicleFlags(int flags);
465 //wiki: llSitTarget(vector offset, rotation rot)
466 void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot);
467 //wiki key llAvatarOnSitTarget()
468 string llAvatarOnSitTarget();
469 //wiki: llAddToLandPassList(key avatar, double hours)
470 void llAddToLandPassList(string avatar, double hours);
471 //wiki: llSetTouchText(string text)
472 void llSetTouchText(string text);
473 //wiki: llSetSitText(string text)
474 void llSetSitText(string text);
475 //wiki: llSetCameraEyeOffset(vector offset)
476 void llSetCameraEyeOffset(LSL_Types.Vector3 offset);
477 //wiki: llSeteCameraAtOffset(vector offset)
478 void llSetCameraAtOffset(LSL_Types.Vector3 offset);
479 //
480 string llDumpList2String(LSL_Types.list src, string seperator);
481 //wiki: integer llScriptDanger(vector pos)
482 LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos);
483 //wiki: llDialog(key avatar, string message, list buttons, integer chat_channel)
484 void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel);
485 //wiki: llVolumeDetect(integer detect)
486 void llVolumeDetect(int detect);
487 //wiki: llResetOtherScript(string name)
488 void llResetOtherScript(string name);
489 //wiki: integer llGetScriptState(string name)
490 LSL_Types.LSLInteger llGetScriptState(string name);
491 //wiki: (deprecated)
492 void llRemoteLoadScript();
493 //wiki: llSetRemoteScriptAccessPin(integer pin)
494 void llSetRemoteScriptAccessPin(int pin);
495 //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param)
496 void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param);
497 //wiki: llOpenRemoteDataChannel()
498 void llOpenRemoteDataChannel();
499 //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata)
500 string llSendRemoteData(string channel, string dest, int idata, string sdata);
501 //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata)
502 void llRemoteDataReply(string channel, string message_id, string sdata, int idata);
503 //wiki: llCloseRemoteDataChannel(key channel)
504 void llCloseRemoteDataChannel(string channel);
505 //wiki: string llMD5String(string src, integer nonce)
506 string llMD5String(string src, int nonce);
507 //wiki: llSetPrimitiveParams(list rules)
508 void llSetPrimitiveParams(LSL_Types.list rules);
509 //wiki: llSetLinkPrimitiveParams(integer linknumber, list rules)
510 void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules);
511 //wiki: string llStringToBase64(string str)
512 string llStringToBase64(string str);
513 //wiki: string llBase64ToString(string str)
514 string llBase64ToString(string str);
515 //wiki: (deprecated)
516 void llXorBase64Strings();
517 //wiki: llRemoteDataSetRegion()
518 void llRemoteDataSetRegion();
519 //wiki: double llLog10(double val)
520 double llLog10(double val);
521 //wiki: double llLog(double val)
522 double llLog(double val);
523 //wiki: list llGetAnimationList(key id)
524 LSL_Types.list llGetAnimationList(string id);
525 //wiki: llSetParcelMusicURL(string url)
526 void llSetParcelMusicURL(string url);
527 //wiki: vector llGetRootPosition()
528 LSL_Types.Vector3 llGetRootPosition();
529 //wiki: rotation llGetRootRotation()
530 LSL_Types.Quaternion llGetRootRotation();
531 //wiki: string llGetObjectDesc()
532 string llGetObjectDesc();
533 //wiki: llSetObjectDesc(string desc)
534 void llSetObjectDesc(string desc);
535 //wiki: key llGetCreator()
536 string llGetCreator();
537 //wiki: string llGetTimestamp()
538 string llGetTimestamp();
539 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
540 void llSetLinkAlpha(int linknumber, double alpha, int face);
541 //wiki: integer llGetNumberOfPrims()
542 LSL_Types.LSLInteger llGetNumberOfPrims();
543 //wiki: key llGetNumberOfNotecardLines(string name)
544 string llGetNumberOfNotecardLines(string name);
545 //wiki: list llGetBoundingBox(key object)
546 LSL_Types.list llGetBoundingBox(string obj);
547 //wiki: vector llGetGeometricCenter()
548 LSL_Types.Vector3 llGetGeometricCenter();
549 //wiki: list llGetPrimitiveParams(list rules)
550 LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules);
551 //wiki: string llIntegerToBase64(integer number)
552 string llIntegerToBase64(int number);
553 //wiki integer llBase64ToInteger(string str)
554 LSL_Types.LSLInteger llBase64ToInteger(string str);
555 //wiki: double llGetGMTclock()
556 double llGetGMTclock();
557 //wiki: string llGetSimulatorHostname()
558 string llGetSimulatorHostname();
559 //llSetLocalRot(rotation rot)
560 void llSetLocalRot(LSL_Types.Quaternion rot);
561 //wiki: list llParseStringKeepNulls(string src, list separators, list spacers)
562 LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers);
563 //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
564 void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
565 LSL_Types.Quaternion rot, int param);
566
567 //wiki: integer llGetObjectPermMask(integer mask)
568 LSL_Types.LSLInteger llGetObjectPermMask(int mask);
569 //wiki: llSetObjectPermMask(integer mask, integer value)
570 void llSetObjectPermMask(int mask, int value);
571 //wiki integer llGetInventoryPermMask(string item, integer mask)
572 LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask);
573 //wiki: llSetInventoryPermMask(string item, integer mask, integer value)
574 void llSetInventoryPermMask(string item, int mask, int value);
575 //wiki: key llGetInventoryCreator(string item)
576 string llGetInventoryCreator(string item);
577 //wiki: llOwnerSay(string msg)
578 void llOwnerSay(string msg);
579 //wiki: key llRequestSimulatorData(string simulator, integer data)
580 string llRequestSimulatorData(string simulator, int data);
581 //wiki: llForceMouselook(integer mouselook)
582 void llForceMouselook(int mouselook);
583 //wiki: double llGetObjectMass(key id)
584 double llGetObjectMass(string id);
585 LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end);
586 //wiki: llLoadURL(key avatar_id, string message, string url)
587 void llLoadURL(string avatar_id, string message, string url);
588 //wiki: llParcelMediaCommandList(list commandList)
589 void llParcelMediaCommandList(LSL_Types.list commandList);
590 void llParcelMediaQuery();
591 //wiki integer llModPow(integer a, integer b, integer c)
592 LSL_Types.LSLInteger llModPow(int a, int b, int c);
593 //wiki: integer llGetInventoryType(string name)
594 LSL_Types.LSLInteger llGetInventoryType(string name);
595 //wiki: llSetPayPrice(integer price, list quick_pay_buttons)
596 void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons);
597 //wiki: vector llGetCameraPos()
598 LSL_Types.Vector3 llGetCameraPos();
599 //wiki rotation llGetCameraRot()
600 LSL_Types.Quaternion llGetCameraRot();
601 //wiki: (deprecated)
602 void llSetPrimURL();
603 //wiki: (deprecated)
604 void llRefreshPrimURL();
605 //wiki: string llEscapeURL(string url)
606 string llEscapeURL(string url);
607 //wiki: string llUnescapeURL(string url)
608 string llUnescapeURL(string url);
609 //wiki: llMapDestination(string simname, vector pos, vector look_at)
610 void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at);
611 //wiki: llAddToLandBanList(key avatar, double hours)
612 void llAddToLandBanList(string avatar, double hours);
613 //wiki: llRemoveFromLandPassList(key avatar)
614 void llRemoveFromLandPassList(string avatar);
615 //wiki: llRemoveFromLandBanList(key avatar)
616 void llRemoveFromLandBanList(string avatar);
617 //wiki: llSetCameraParams(list rules)
618 void llSetCameraParams(LSL_Types.list rules);
619 //wiki: llClearCameraParams()
620 void llClearCameraParams();
621 //wiki: double llListStatistics(integer operation, list src)
622 double llListStatistics(int operation, LSL_Types.list src);
623 //wiki: integer llGetUnixTime()
624 LSL_Types.LSLInteger llGetUnixTime();
625 //wiki: integer llGetParcelFlags(vector pos)
626 LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos);
627 //wiki: integer llGetRegionFlags()
628 LSL_Types.LSLInteger llGetRegionFlags();
629 //wiki: string llXorBase64StringsCorrect(string str1, string str2)
630 string llXorBase64StringsCorrect(string str1, string str2);
631 string llHTTPRequest(string url, LSL_Types.list parameters, string body);
632 //wiki: llResetLandBanList()
633 void llResetLandBanList();
634 //wiki: llResetLandPassList()
635 void llResetLandPassList();
636 //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
637 LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
638 //wiki: list llGetParcelPrimOwners(vector pos)
639 LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos);
640 //wiki: integer llGetObjectPrimCount(key object_id)
641 LSL_Types.LSLInteger llGetObjectPrimCount(string object_id);
642 //wiki: integer llGetParcelMaxPrims(vector pos, integer sim_wide)
643 LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
644 //wiki: llGetParcelDetails(vector pos, list params)
645 LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param);
646 //wiki: llSetLinkTexture(integer linknumber, string texture, integer face)
647 void llSetLinkTexture(int linknumber, string texture, int face);
648 //wiki: string llStringTrim(string src, int type)
649 string llStringTrim(string src, int type);
650 //wiki: LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args)
651 LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args);
652 }
653}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs
new file mode 100644
index 0000000..82d4673
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs
@@ -0,0 +1,68 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28namespace OpenSim.Region.ScriptEngine.XEngine.Script
29{
30 public interface IOSSL_ScriptCommands
31 {
32 //OpenSim functions
33 string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
34 string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
35 int timer, int alpha);
36 string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
37 string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
38 int timer, int alpha);
39 double osTerrainGetHeight(int x, int y);
40 int osTerrainSetHeight(int x, int y, double val);
41 int osRegionRestart(double seconds);
42 void osRegionNotice(string msg);
43 bool osConsoleCommand(string Command);
44 void osSetParcelMediaURL(string url);
45 void osSetPrimFloatOnWater(int floatYN);
46
47 // Animation commands
48 void osAvatarPlayAnimation(string avatar, string animation);
49 void osAvatarStopAnimation(string avatar, string animation);
50
51 //texture draw functions
52 string osMovePen(string drawList, int x, int y);
53 string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
54 string osDrawLine(string drawList, int endX, int endY);
55 string osDrawText(string drawList, string text);
56 string osDrawEllipse(string drawList, int width, int height);
57 string osDrawRectangle(string drawList, int width, int height);
58 string osDrawFilledRectangle(string drawList, int width, int height);
59 string osSetFontSize(string drawList, int fontSize);
60 string osSetPenSize(string drawList, int penSize);
61 string osSetPenColour(string drawList, string colour);
62 string osDrawImage(string drawList, int width, int height, string imageUrl);
63 void osSetStateEvents(int events);
64
65 double osList2Double(LSL_Types.list src, int index);
66 void osSetRegionWaterHeight(double height);
67 }
68}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs
new file mode 100644
index 0000000..e5d0b33
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs
@@ -0,0 +1,46 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Reflection;
29using System;
30using System.Collections;
31using System.Collections.Generic;
32using OpenSim.Region.Environment.Interfaces;
33
34namespace OpenSim.Region.ScriptEngine.XEngine.Script
35{
36 public interface IScript
37 {
38 Type Start(ILSL_ScriptCommands lsl, IOSSL_ScriptCommands ossl);
39
40 Dictionary<string, object> GetVars();
41 void SetVars(Dictionary<string, object> vars);
42 void ResetVars();
43
44 string State { get; set; }
45 }
46}
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs
new file mode 100644
index 0000000..2d5d2b8
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs
@@ -0,0 +1,1411 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Text.RegularExpressions;
31
32namespace OpenSim.Region.ScriptEngine.XEngine.Script
33{
34 [Serializable]
35 public partial class LSL_Types
36 {
37 // Types are kept is separate .dll to avoid having to add whatever .dll it is in it to script AppDomain
38
39 [Serializable]
40 public struct Vector3
41 {
42 public double x;
43 public double y;
44 public double z;
45
46 #region Constructors
47
48 public Vector3(Vector3 vector)
49 {
50 x = (float)vector.x;
51 y = (float)vector.y;
52 z = (float)vector.z;
53 }
54
55 public Vector3(double X, double Y, double Z)
56 {
57 x = X;
58 y = Y;
59 z = Z;
60 }
61
62 public Vector3(string str)
63 {
64 str = str.Replace('<', ' ');
65 str = str.Replace('>', ' ');
66 string[] tmps = str.Split(new Char[] { ',', '<', '>' });
67 if (tmps.Length < 3)
68 {
69 x=y=z=0;
70 return;
71 }
72 bool res;
73 res = Double.TryParse(tmps[0], out x);
74 res = res & Double.TryParse(tmps[1], out y);
75 res = res & Double.TryParse(tmps[2], out z);
76 }
77
78 #endregion
79
80 #region Overriders
81
82 public override string ToString()
83 {
84 string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z);
85 return s;
86 }
87
88 public static explicit operator LSLString(Vector3 vec)
89 {
90 string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
91 return new LSLString(s);
92 }
93
94 public static explicit operator string(Vector3 vec)
95 {
96 string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z);
97 return s;
98 }
99
100 public static explicit operator Vector3(string s)
101 {
102 return new Vector3(s);
103 }
104
105 public static bool operator ==(Vector3 lhs, Vector3 rhs)
106 {
107 return (lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z);
108 }
109
110 public static bool operator !=(Vector3 lhs, Vector3 rhs)
111 {
112 return !(lhs == rhs);
113 }
114
115 public override int GetHashCode()
116 {
117 return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode());
118 }
119
120 public override bool Equals(object o)
121 {
122 if (!(o is Vector3)) return false;
123
124 Vector3 vector = (Vector3)o;
125
126 return (x == vector.x && x == vector.x && z == vector.z);
127 }
128
129 #endregion
130
131 #region Vector & Vector Math
132
133 // Vector-Vector Math
134 public static Vector3 operator +(Vector3 lhs, Vector3 rhs)
135 {
136 return new Vector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z);
137 }
138
139 public static Vector3 operator -(Vector3 lhs, Vector3 rhs)
140 {
141 return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
142 }
143
144 public static Vector3 operator *(Vector3 lhs, Vector3 rhs)
145 {
146 return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z);
147 }
148
149 public static Vector3 operator %(Vector3 v1, Vector3 v2)
150 {
151 //Cross product
152 Vector3 tv;
153 tv.x = (v1.y * v2.z) - (v1.z * v2.y);
154 tv.y = (v1.z * v2.x) - (v1.x * v2.z);
155 tv.z = (v1.x * v2.y) - (v1.y * v2.x);
156 return tv;
157 }
158
159 #endregion
160
161 #region Vector & Float Math
162
163 // Vector-Float and Float-Vector Math
164 public static Vector3 operator *(Vector3 vec, float val)
165 {
166 return new Vector3(vec.x * val, vec.y * val, vec.z * val);
167 }
168
169 public static Vector3 operator *(float val, Vector3 vec)
170 {
171 return new Vector3(vec.x * val, vec.y * val, vec.z * val);
172 }
173
174 public static Vector3 operator /(Vector3 v, float f)
175 {
176 v.x = v.x / f;
177 v.y = v.y / f;
178 v.z = v.z / f;
179 return v;
180 }
181
182 #endregion
183
184 #region Vector & Double Math
185
186 public static Vector3 operator *(Vector3 vec, double val)
187 {
188 return new Vector3(vec.x * val, vec.y * val, vec.z * val);
189 }
190
191 public static Vector3 operator *(double val, Vector3 vec)
192 {
193 return new Vector3(vec.x * val, vec.y * val, vec.z * val);
194 }
195
196 public static Vector3 operator /(Vector3 v, double f)
197 {
198 v.x = v.x / f;
199 v.y = v.y / f;
200 v.z = v.z / f;
201 return v;
202 }
203
204 #endregion
205
206 #region Vector & Rotation Math
207
208 // Vector-Rotation Math
209 public static Vector3 operator *(Vector3 v, Quaternion r)
210 {
211 Quaternion vq = new Quaternion(v.x, v.y, v.z, 0);
212 Quaternion nq = new Quaternion(-r.x, -r.y, -r.z, r.s);
213
214 // adapted for operator * computing "b * a"
215 Quaternion result = nq * (vq * r);
216
217 return new Vector3(result.x, result.y, result.z);
218 }
219
220 public static Vector3 operator /(Vector3 v, Quaternion r)
221 {
222 r.s = -r.s;
223 return v * r;
224 }
225
226 #endregion
227
228 #region Static Helper Functions
229
230 public static double Dot(Vector3 v1, Vector3 v2)
231 {
232 return (v1.x * v2.x) + (v1.y * v2.y) + (v1.z * v2.z);
233 }
234
235 public static Vector3 Cross(Vector3 v1, Vector3 v2)
236 {
237 return new Vector3
238 (
239 v1.y * v2.z - v1.z * v2.y,
240 v1.z * v2.x - v1.x * v2.z,
241 v1.x * v2.y - v1.y * v2.x
242 );
243 }
244
245 public static double Mag(Vector3 v)
246 {
247 return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
248 }
249
250 public static Vector3 Norm(Vector3 vector)
251 {
252 double mag = Mag(vector);
253 return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag);
254 }
255
256 #endregion
257 }
258
259 [Serializable]
260 public struct Quaternion
261 {
262 public double x;
263 public double y;
264 public double z;
265 public double s;
266
267 #region Constructors
268
269 public Quaternion(Quaternion Quat)
270 {
271 x = (float)Quat.x;
272 y = (float)Quat.y;
273 z = (float)Quat.z;
274 s = (float)Quat.s;
275 if (x == 0 && y == 0 && z == 0 && s == 0)
276 s = 1;
277 }
278
279 public Quaternion(double X, double Y, double Z, double S)
280 {
281 x = X;
282 y = Y;
283 z = Z;
284 s = S;
285 if (x == 0 && y == 0 && z == 0 && s == 0)
286 s = 1;
287 }
288
289 public Quaternion(string str)
290 {
291 str = str.Replace('<', ' ');
292 str = str.Replace('>', ' ');
293 string[] tmps = str.Split(new Char[] { ',', '<', '>' });
294 if (tmps.Length < 4)
295 {
296 x=y=z=s=0;
297 return;
298 }
299 bool res;
300 res = Double.TryParse(tmps[0], out x);
301 res = res & Double.TryParse(tmps[1], out y);
302 res = res & Double.TryParse(tmps[2], out z);
303 res = res & Double.TryParse(tmps[3], out s);
304 if (x == 0 && y == 0 && z == 0 && s == 0)
305 s = 1;
306 }
307
308 #endregion
309
310 #region Overriders
311
312 public override int GetHashCode()
313 {
314 return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode() ^ s.GetHashCode());
315 }
316
317 public override bool Equals(object o)
318 {
319 if (!(o is Quaternion)) return false;
320
321 Quaternion quaternion = (Quaternion)o;
322
323 return x == quaternion.x && y == quaternion.y && z == quaternion.z && s == quaternion.s;
324 }
325
326 public override string ToString()
327 {
328 string st=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s);
329 return st;
330 }
331
332 public static explicit operator string(Quaternion r)
333 {
334 string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s);
335 return s;
336 }
337
338 public static explicit operator LSLString(Quaternion r)
339 {
340 string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s);
341 return new LSLString(s);
342 }
343
344 public static explicit operator Quaternion(string s)
345 {
346 return new Quaternion(s);
347 }
348
349 public static bool operator ==(Quaternion lhs, Quaternion rhs)
350 {
351 // Return true if the fields match:
352 return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.s == rhs.s;
353 }
354
355 public static bool operator !=(Quaternion lhs, Quaternion rhs)
356 {
357 return !(lhs == rhs);
358 }
359
360 #endregion
361
362 public static Quaternion operator +(Quaternion a, Quaternion b)
363 {
364 return new Quaternion(a.x + b.x, a.y + b.y, a.z + b.z, a.s + b.s);
365 }
366
367 public static Quaternion operator /(Quaternion a, Quaternion b)
368 {
369 b.s = -b.s;
370 return a * b;
371 }
372
373 public static Quaternion operator -(Quaternion a, Quaternion b)
374 {
375 return new Quaternion(a.x - b.x, a.y - b.y, a.z - b.z, a.s - b.s);
376 }
377
378 // using the equations below, we need to do "b * a" to be compatible with LSL
379 public static Quaternion operator *(Quaternion b, Quaternion a)
380 {
381 Quaternion c;
382 c.x = a.s * b.x + a.x * b.s + a.y * b.z - a.z * b.y;
383 c.y = a.s * b.y + a.y * b.s + a.z * b.x - a.x * b.z;
384 c.z = a.s * b.z + a.z * b.s + a.x * b.y - a.y * b.x;
385 c.s = a.s * b.s - a.x * b.x - a.y * b.y - a.z * b.z;
386 return c;
387 }
388 }
389
390 [Serializable]
391 public class list
392 {
393 private object[] m_data;
394
395 public list(params object[] args)
396 {
397 m_data = new object[args.Length];
398 m_data = args;
399 }
400
401 public int Length
402 {
403 get {
404 if (m_data == null)
405 m_data=new Object[0];
406 return m_data.Length;
407 }
408 }
409
410 public object[] Data
411 {
412 get {
413 if (m_data == null)
414 m_data=new Object[0];
415 return m_data;
416 }
417 }
418
419 public static list operator +(list a, list b)
420 {
421 object[] tmp;
422 tmp = new object[a.Length + b.Length];
423 a.Data.CopyTo(tmp, 0);
424 b.Data.CopyTo(tmp, a.Length);
425 return new list(tmp);
426 }
427
428 public void Add(object o)
429 {
430 object[] tmp;
431 tmp = new object[m_data.Length + 1];
432 m_data.CopyTo(tmp, 0);
433 tmp[m_data.Length] = o;
434 m_data = tmp;
435 }
436
437 public bool Contains(object o)
438 {
439 bool ret = false;
440 foreach (object i in Data)
441 {
442 if (i == o)
443 {
444 ret = true;
445 break;
446 }
447 }
448 return ret;
449 }
450
451 public list DeleteSublist(int start, int end)
452 {
453 // Not an easy one
454 // If start <= end, remove that part
455 // if either is negative, count from the end of the array
456 // if the resulting start > end, remove all BUT that part
457
458 Object[] ret;
459
460 if (start < 0)
461 start=m_data.Length-start;
462
463 if (start < 0)
464 start=0;
465
466 if (end < 0)
467 end=m_data.Length-end;
468 if (end < 0)
469 end=0;
470
471 if (start > end)
472 {
473 if (end >= m_data.Length)
474 return new list(new Object[0]);
475
476 if (start >= m_data.Length)
477 start=m_data.Length-1;
478
479 return GetSublist(end, start);
480 }
481
482 // start >= 0 && end >= 0 here
483 if (start >= m_data.Length)
484 {
485 ret=new Object[m_data.Length];
486 Array.Copy(m_data, 0, ret, 0, m_data.Length);
487
488 return new list(ret);
489 }
490
491 if (end >= m_data.Length)
492 end=m_data.Length-1;
493
494 // now, this makes the math easier
495 int remove=end+1-start;
496
497 ret=new Object[m_data.Length-remove];
498 if (ret.Length == 0)
499 return new list(ret);
500
501 int src;
502 int dest=0;
503
504 for (src = 0; src < m_data.Length; src++)
505 {
506 if (src < start || src > end)
507 ret[dest++]=m_data[src];
508 }
509
510 return new list(ret);
511 }
512
513 public list GetSublist(int start, int end)
514 {
515
516 object[] ret;
517
518 // Take care of neg start or end's
519 // NOTE that either index may still be negative after
520 // adding the length, so we must take additional
521 // measures to protect against this. Note also that
522 // after normalisation the negative indices are no
523 // longer relative to the end of the list.
524
525 if (start < 0)
526 {
527 start = m_data.Length + start;
528 }
529
530 if (end < 0)
531 {
532 end = m_data.Length + end;
533 }
534
535 // The conventional case is start <= end
536 // NOTE that the case of an empty list is
537 // dealt with by the initial test. Start
538 // less than end is taken to be the most
539 // common case.
540
541 if (start <= end)
542 {
543
544 // Start sublist beyond length
545 // Also deals with start AND end still negative
546 if (start >= m_data.Length || end < 0)
547 {
548 return new list();
549 }
550
551 // Sublist extends beyond the end of the supplied list
552 if (end >= m_data.Length)
553 {
554 end = m_data.Length - 1;
555 }
556
557 // Sublist still starts before the beginning of the list
558 if (start < 0)
559 {
560 start = 0;
561 }
562
563 ret = new object[end - start + 1];
564
565 Array.Copy(m_data, start, ret, 0, end - start + 1);
566
567 return new list(ret);
568
569 }
570
571 // Deal with the segmented case: 0->end + start->EOL
572
573 else
574 {
575
576 list result = null;
577
578 // If end is negative, then prefix list is empty
579 if (end < 0)
580 {
581 result = new list();
582 // If start is still negative, then the whole of
583 // the existing list is returned. This case is
584 // only admitted if end is also still negative.
585 if (start < 0)
586 {
587 return this;
588 }
589
590 }
591 else
592 {
593 result = GetSublist(0,end);
594 }
595
596 // If start is outside of list, then just return
597 // the prefix, whatever it is.
598 if (start >= m_data.Length)
599 {
600 return result;
601 }
602
603 return result + GetSublist(start, Data.Length);
604
605 }
606 }
607
608 public list Sort(int stride, int ascending)
609 {
610 if (Data.Length == 0)
611 return new list(); // Don't even bother
612
613 string[] keys;
614
615 if (stride == 1) // The simple case
616 {
617 Object[] ret=new Object[Data.Length];
618
619 Array.Copy(Data, 0, ret, 0, Data.Length);
620
621 keys=new string[Data.Length];
622
623 for (int k = 0; k < Data.Length; k++)
624 keys[k] = Data[k].ToString();
625
626 Array.Sort(keys, ret);
627
628 if (ascending == 0)
629 Array.Reverse(ret);
630 return new list(ret);
631 }
632
633 int src=0;
634
635 int len=(Data.Length+stride-1)/stride;
636
637 keys=new string[len];
638 Object[][] vals=new Object[len][];
639
640 int i;
641
642 while (src < Data.Length)
643 {
644 Object[] o=new Object[stride];
645
646 for (i = 0; i < stride; i++)
647 {
648 if (src < Data.Length)
649 o[i]=Data[src++];
650 else
651 {
652 o[i]=new Object();
653 src++;
654 }
655 }
656
657 int idx=src/stride-1;
658 keys[idx]=o[0].ToString();
659 vals[idx]=o;
660 }
661
662 Array.Sort(keys, vals);
663 if (ascending == 0)
664 {
665 Array.Reverse(vals);
666 }
667
668 Object[] sorted=new Object[stride*vals.Length];
669
670 for (i = 0; i < vals.Length; i++)
671 for (int j = 0; j < stride; j++)
672 sorted[i*stride+j] = vals[i][j];
673
674 return new list(sorted);
675 }
676
677 #region CSV Methods
678
679 public static list FromCSV(string csv)
680 {
681 return new list(csv.Split(','));
682 }
683
684 public string ToCSV()
685 {
686 string ret = "";
687 foreach (object o in this.Data)
688 {
689 if (ret == "")
690 {
691 ret = o.ToString();
692 }
693 else
694 {
695 ret = ret + ", " + o.ToString();
696 }
697 }
698 return ret;
699 }
700
701 private string ToSoup()
702 {
703 string output;
704 output = String.Empty;
705 if (m_data.Length == 0)
706 {
707 return String.Empty;
708 }
709 foreach (object o in m_data)
710 {
711 output = output + o.ToString();
712 }
713 return output;
714 }
715
716 public static explicit operator String(list l)
717 {
718 return l.ToSoup();
719 }
720
721 public static explicit operator LSLString(list l)
722 {
723 return new LSLString(l.ToSoup());
724 }
725
726 public override string ToString()
727 {
728 return ToSoup();
729 }
730
731 #endregion
732
733 #region Statistic Methods
734
735 public double Min()
736 {
737 double minimum = double.PositiveInfinity;
738 double entry;
739 for (int i = 0; i < Data.Length; i++)
740 {
741 if (double.TryParse(Data[i].ToString(), out entry))
742 {
743 if (entry < minimum) minimum = entry;
744 }
745 }
746 return minimum;
747 }
748
749 public double Max()
750 {
751 double maximum = double.NegativeInfinity;
752 double entry;
753 for (int i = 0; i < Data.Length; i++)
754 {
755 if (double.TryParse(Data[i].ToString(), out entry))
756 {
757 if (entry > maximum) maximum = entry;
758 }
759 }
760 return maximum;
761 }
762
763 public double Range()
764 {
765 return (this.Max() / this.Min());
766 }
767
768 public int NumericLength()
769 {
770 int count = 0;
771 double entry;
772 for (int i = 0; i < Data.Length; i++)
773 {
774 if (double.TryParse(Data[i].ToString(), out entry))
775 {
776 count++;
777 }
778 }
779 return count;
780 }
781
782 public static list ToDoubleList(list src)
783 {
784 list ret = new list();
785 double entry;
786 for (int i = 0; i < src.Data.Length - 1; i++)
787 {
788 if (double.TryParse(src.Data[i].ToString(), out entry))
789 {
790 ret.Add(entry);
791 }
792 }
793 return ret;
794 }
795
796 public double Sum()
797 {
798 double sum = 0;
799 double entry;
800 for (int i = 0; i < Data.Length; i++)
801 {
802 if (double.TryParse(Data[i].ToString(), out entry))
803 {
804 sum = sum + entry;
805 }
806 }
807 return sum;
808 }
809
810 public double SumSqrs()
811 {
812 double sum = 0;
813 double entry;
814 for (int i = 0; i < Data.Length; i++)
815 {
816 if (double.TryParse(Data[i].ToString(), out entry))
817 {
818 sum = sum + Math.Pow(entry, 2);
819 }
820 }
821 return sum;
822 }
823
824 public double Mean()
825 {
826 return (this.Sum() / this.NumericLength());
827 }
828
829 public void NumericSort()
830 {
831 IComparer Numeric = new NumericComparer();
832 Array.Sort(Data, Numeric);
833 }
834
835 public void AlphaSort()
836 {
837 IComparer Alpha = new AlphaCompare();
838 Array.Sort(Data, Alpha);
839 }
840
841 public double Median()
842 {
843 return Qi(0.5);
844 }
845
846 public double GeometricMean()
847 {
848 double ret = 1.0;
849 list nums = ToDoubleList(this);
850 for (int i = 0; i < nums.Data.Length; i++)
851 {
852 ret *= (double)nums.Data[i];
853 }
854 return Math.Exp(Math.Log(ret) / (double)nums.Data.Length);
855 }
856
857 public double HarmonicMean()
858 {
859 double ret = 0.0;
860 list nums = ToDoubleList(this);
861 for (int i = 0; i < nums.Data.Length; i++)
862 {
863 ret += 1.0 / (double)nums.Data[i];
864 }
865 return ((double)nums.Data.Length / ret);
866 }
867
868 public double Variance()
869 {
870 double s = 0;
871 list num = ToDoubleList(this);
872 for (int i = 0; i < num.Data.Length; i++)
873 {
874 s += Math.Pow((double)num.Data[i], 2);
875 }
876 return (s - num.Data.Length * Math.Pow(num.Mean(), 2)) / (num.Data.Length - 1);
877 }
878
879 public double StdDev()
880 {
881 return Math.Sqrt(this.Variance());
882 }
883
884 public double Qi(double i)
885 {
886 list j = this;
887 j.NumericSort();
888
889 if (Math.Ceiling(this.Length * i) == this.Length * i)
890 {
891 return (double)((double)j.Data[(int)(this.Length * i - 1)] + (double)j.Data[(int)(this.Length * i)]) / 2;
892 }
893 else
894 {
895 return (double)j.Data[((int)(Math.Ceiling(this.Length * i))) - 1];
896 }
897 }
898
899 #endregion
900
901 public string ToPrettyString()
902 {
903 string output;
904 if (m_data.Length == 0)
905 {
906 return "[]";
907 }
908 output = "[";
909 foreach (object o in m_data)
910 {
911 if (o is String)
912 {
913 output = output + "\"" + o + "\", ";
914 }
915 else
916 {
917 output = output + o.ToString() + ", ";
918 }
919 }
920 output = output.Substring(0, output.Length - 2);
921 output = output + "]";
922 return output;
923 }
924
925 public class AlphaCompare : IComparer
926 {
927 int IComparer.Compare(object x, object y)
928 {
929 return string.Compare(x.ToString(), y.ToString());
930 }
931 }
932
933 public class NumericComparer : IComparer
934 {
935 int IComparer.Compare(object x, object y)
936 {
937 double a;
938 double b;
939 if (!double.TryParse(x.ToString(), out a))
940 {
941 a = 0.0;
942 }
943 if (!double.TryParse(y.ToString(), out b))
944 {
945 b = 0.0;
946 }
947 if (a < b)
948 {
949 return -1;
950 }
951 else if (a == b)
952 {
953 return 0;
954 }
955 else
956 {
957 return 1;
958 }
959 }
960 }
961
962 }
963
964 //
965 // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :)
966 //
967
968 public struct StringTest
969 {
970 // Our own little string
971 internal string actualString;
972 public static implicit operator bool(StringTest mString)
973 {
974 if (mString.actualString.Length == 0)
975 return true;
976 return false;
977 }
978 public override string ToString()
979 {
980 return actualString;
981 }
982
983 }
984
985 [Serializable]
986 public struct key
987 {
988 public string value;
989
990 #region Constructors
991 public key(string s)
992 {
993 value = s;
994 }
995
996 #endregion
997
998 #region Methods
999
1000 static public bool Parse2Key(string s)
1001 {
1002 Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled);
1003 if (isuuid.IsMatch(s))
1004 {
1005 return true;
1006 }
1007 else
1008 {
1009 return false;
1010 }
1011 }
1012
1013 #endregion
1014
1015 #region Operators
1016
1017 static public implicit operator Boolean(key k)
1018 {
1019 if (k.value.Length == 0)
1020 {
1021 return false;
1022 }
1023
1024 if (k.value == "00000000-0000-0000-0000-000000000000")
1025 {
1026 return false;
1027 }
1028 Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled);
1029 if (isuuid.IsMatch(k.value))
1030 {
1031 return true;
1032 }
1033 else
1034 {
1035 return false;
1036 }
1037 }
1038
1039 static public implicit operator key(string s)
1040 {
1041 return new key(s);
1042 }
1043
1044 static public implicit operator String(key k)
1045 {
1046 return k.value;
1047 }
1048
1049 public static bool operator ==(key k1, key k2)
1050 {
1051 return k1.value == k2.value;
1052 }
1053 public static bool operator !=(key k1, key k2)
1054 {
1055 return k1.value != k2.value;
1056 }
1057
1058 #endregion
1059
1060 #region Overriders
1061
1062 public override bool Equals(object o)
1063 {
1064 return o.ToString() == value;
1065 }
1066
1067 public override int GetHashCode()
1068 {
1069 return value.GetHashCode();
1070 }
1071
1072 #endregion
1073 }
1074
1075 [Serializable]
1076 public struct LSLString
1077 {
1078 public string m_string;
1079 #region Constructors
1080 public LSLString(string s)
1081 {
1082 m_string = s;
1083 }
1084
1085 public LSLString(int i)
1086 {
1087 m_string=i.ToString();
1088 }
1089
1090 public LSLString(double d)
1091 {
1092 string s=String.Format("{0:0.000000}", d);
1093 m_string=s;
1094 }
1095
1096 #endregion
1097
1098 #region Operators
1099 static public implicit operator Boolean(LSLString s)
1100 {
1101 if (s.m_string.Length == 0)
1102 {
1103 return false;
1104 }
1105 else
1106 {
1107 return true;
1108 }
1109 }
1110
1111
1112
1113 static public implicit operator String(LSLString s)
1114 {
1115 return s.m_string;
1116 }
1117
1118 static public implicit operator LSLString(string s)
1119 {
1120 return new LSLString(s);
1121 }
1122
1123 public static string ToString(LSLString s)
1124 {
1125 return s.m_string;
1126 }
1127
1128 public override string ToString()
1129 {
1130 return m_string;
1131 }
1132
1133 public static bool operator ==(LSLString s1, string s2)
1134 {
1135 return s1.m_string == s2;
1136 }
1137
1138 public static bool operator !=(LSLString s1, string s2)
1139 {
1140 return s1.m_string != s2;
1141 }
1142
1143 public static explicit operator double(LSLString s)
1144 {
1145 return Convert.ToDouble(s.m_string);
1146 }
1147
1148 public static explicit operator LSLInteger(LSLString s)
1149 {
1150 return new LSLInteger(Convert.ToInt32(s.m_string));
1151 }
1152
1153 public static explicit operator LSLString(int i)
1154 {
1155 return new LSLString(i);
1156 }
1157
1158 public static explicit operator LSLString(double d)
1159 {
1160 return new LSLString(d);
1161 }
1162
1163 public static implicit operator Vector3(LSLString s)
1164 {
1165 return new Vector3(s.m_string);
1166 }
1167
1168 #endregion
1169
1170 #region Overriders
1171 public override bool Equals(object o)
1172 {
1173 return m_string == o.ToString();
1174 }
1175
1176 public override int GetHashCode()
1177 {
1178 return m_string.GetHashCode();
1179 }
1180
1181 #endregion
1182
1183 #region " Standard string functions "
1184 //Clone,CompareTo,Contains
1185 //CopyTo,EndsWith,Equals,GetEnumerator,GetHashCode,GetType,GetTypeCode
1186 //IndexOf,IndexOfAny,Insert,IsNormalized,LastIndexOf,LastIndexOfAny
1187 //Length,Normalize,PadLeft,PadRight,Remove,Replace,Split,StartsWith,Substring,ToCharArray,ToLowerInvariant
1188 //ToString,ToUpper,ToUpperInvariant,Trim,TrimEnd,TrimStart
1189 public bool Contains(string value) { return m_string.Contains(value); }
1190 public int IndexOf(string value) { return m_string.IndexOf(value); }
1191 public int Length { get { return m_string.Length; } }
1192
1193
1194 #endregion
1195 }
1196
1197 [Serializable]
1198 public struct LSLInteger
1199 {
1200 public int value;
1201
1202 #region Constructors
1203 public LSLInteger(int i)
1204 {
1205 value = i;
1206 }
1207
1208 public LSLInteger(double d)
1209 {
1210 value = (int)d;
1211 }
1212
1213 public LSLInteger(Object o)
1214 {
1215 if(!(o is Int32))
1216 value=0;
1217 else
1218 value = (int)o;
1219 }
1220
1221 public LSLInteger(string s)
1222 {
1223 value = int.Parse(s);
1224 }
1225
1226 #endregion
1227
1228 static public implicit operator int(LSLInteger i)
1229 {
1230 return i.value;
1231 }
1232
1233 static public implicit operator uint(LSLInteger i)
1234 {
1235 return (uint)i.value;
1236 }
1237
1238 static public explicit operator LSLString(LSLInteger i)
1239 {
1240 return new LSLString(i.ToString());
1241 }
1242
1243 static public explicit operator string(LSLInteger i)
1244 {
1245 return i.ToString();
1246 }
1247
1248 static public implicit operator Boolean(LSLInteger i)
1249 {
1250 if (i.value == 0)
1251 {
1252 return false;
1253 }
1254 else
1255 {
1256 return true;
1257 }
1258 }
1259
1260 static public implicit operator LSLInteger(int i)
1261 {
1262 return new LSLInteger(i);
1263 }
1264
1265 static public explicit operator LSLInteger(string s)
1266 {
1267 return new LSLInteger(int.Parse(s));
1268 }
1269
1270 static public implicit operator LSLInteger(double d)
1271 {
1272 return new LSLInteger(d);
1273 }
1274
1275 static public bool operator ==(LSLInteger i1, LSLInteger i2)
1276 {
1277 bool ret = i1.value == i2.value;
1278 return ret;
1279 }
1280
1281 static public bool operator !=(LSLInteger i1, LSLInteger i2)
1282 {
1283 bool ret = i1.value != i2.value;
1284 return ret;
1285 }
1286
1287 static public LSLInteger operator &(LSLInteger i1, LSLInteger i2)
1288 {
1289 int ret = i1.value & i2.value;
1290 return ret;
1291 }
1292
1293 public static LSLInteger operator ++(LSLInteger i)
1294 {
1295 i.value++;
1296 return i;
1297 }
1298
1299
1300 public static LSLInteger operator --(LSLInteger i)
1301 {
1302 i.value--;
1303 return i;
1304 }
1305
1306 static public implicit operator System.Double(LSLInteger i)
1307 {
1308 return (double)i.value;
1309 }
1310
1311 public static bool operator true(LSLInteger i)
1312 {
1313 return i.value != 0;
1314 }
1315
1316 public static bool operator false(LSLInteger i)
1317 {
1318 return i.value == 0;
1319 }
1320
1321 #region Overriders
1322
1323 public override string ToString()
1324 {
1325 return this.value.ToString();
1326 }
1327
1328 public override bool Equals(object o)
1329 {
1330 if(o is Int32)
1331 {
1332 return value == (Int32)o;
1333 }
1334 if(o is LSLInteger)
1335 {
1336 return value == ((LSLInteger)o).value;
1337 }
1338 return false;
1339 }
1340
1341 public override int GetHashCode()
1342 {
1343 return value.GetHashCode();
1344 }
1345
1346 #endregion
1347 }
1348
1349 [Serializable]
1350 public struct LSLFloat
1351 {
1352 public double value;
1353
1354 #region Constructors
1355 public LSLFloat(int i)
1356 {
1357 this.value = (double)i;
1358 }
1359
1360 public LSLFloat(double d)
1361 {
1362 this.value = d;
1363 }
1364
1365 #endregion
1366
1367 #region Operators
1368
1369 static public implicit operator Double(LSLFloat f)
1370 {
1371 return f.value;
1372 }
1373
1374 //static public implicit operator System.Int32(LSLFloat f)
1375 //{
1376 // return (int)f.value;
1377 //}
1378
1379
1380 static public implicit operator Boolean(LSLFloat f)
1381 {
1382 if (f.value == 0)
1383 {
1384 return false;
1385 }
1386 else
1387 {
1388 return true;
1389 }
1390 }
1391
1392 static public implicit operator LSLFloat(int i)
1393 {
1394 return new LSLFloat(i);
1395 }
1396
1397 static public implicit operator LSLFloat(double d)
1398 {
1399 return new LSLFloat(d);
1400 }
1401 #endregion
1402
1403 #region Overriders
1404 public override string ToString()
1405 {
1406 return this.value.ToString();
1407 }
1408 #endregion
1409 }
1410 }
1411}