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authorUbitUmarov2019-09-04 23:27:48 +0100
committerUbitUmarov2019-09-04 23:27:48 +0100
commit93f13aa00d888753512b6e6488b34850a5fbed76 (patch)
treea72c5952f39946dc26c145993b89c1a5c8e81443 /OpenSim/Region/ScriptEngine/Shared
parentdon't wear vegetables (diff)
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add osSlerp()
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs12
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs52
5 files changed, 72 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 7494b88..ebd281e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -5554,5 +5554,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5554 DateTime time = TimeZoneInfo.ConvertTime(DateTime.UtcNow, PSTTimeZone); 5554 DateTime time = TimeZoneInfo.ConvertTime(DateTime.UtcNow, PSTTimeZone);
5555 return time.TimeOfDay.TotalSeconds; 5555 return time.TimeOfDay.TotalSeconds;
5556 } 5556 }
5557
5558 public LSL_Rotation osSlerp(LSL_Rotation a, LSL_Rotation b, LSL_Float amount)
5559 {
5560 if(amount < 0)
5561 amount= 0;
5562 else if(amount > 1.0)
5563 amount = 1.0;
5564 a.Normalize();
5565 b.Normalize();
5566
5567 return LSL_Rotation.Slerp(a, b, amount);
5568 }
5557 } 5569 }
5558} \ No newline at end of file 5570} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 1bd6e08..369b361 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -36,6 +36,7 @@ using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
36using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 36using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
37using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; 37using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
38using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; 38using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
39using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
39using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 40using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
40 41
41 42
@@ -554,5 +555,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
554 LSL_String osGetInventoryDesc(LSL_String itemNameOrId); 555 LSL_String osGetInventoryDesc(LSL_String itemNameOrId);
555 LSL_Key osGetLastChangedEventKey(); 556 LSL_Key osGetLastChangedEventKey();
556 LSL_Float osGetPSTWallclock(); 557 LSL_Float osGetPSTWallclock();
558 LSL_Rotation osSlerp(LSL_Rotation a, LSL_Rotation b, LSL_Float amount);
557 } 559 }
558} 560}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 3f880e4..7edda58 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
35 public partial class ScriptBaseClass 35 public partial class ScriptBaseClass
36 { 36 {
37 // SCRIPTS CONSTANTS 37 // SCRIPTS CONSTANTS
38 public static readonly LSLInteger OS_APIVERSION = 7; 38 public static readonly LSLInteger OS_APIVERSION = 8;
39 39
40 public static readonly LSLInteger TRUE = 1; 40 public static readonly LSLInteger TRUE = 1;
41 public static readonly LSLInteger FALSE = 0; 41 public static readonly LSLInteger FALSE = 0;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 549047c..866a955 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -1407,5 +1407,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1407 return m_OSSL_Functions.osGetPSTWallclock(); 1407 return m_OSSL_Functions.osGetPSTWallclock();
1408 } 1408 }
1409 1409
1410 public rotation osSlerp(rotation a, rotation b, LSL_Float amount)
1411 {
1412 return m_OSSL_Functions.osSlerp(a, b, amount);
1413 }
1414
1410 } 1415 }
1411} 1416}
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index b52f767..40e8204 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -434,6 +434,58 @@ namespace OpenSim.Region.ScriptEngine.Shared
434 434
435 return this; 435 return this;
436 } 436 }
437
438 public static Quaternion Slerp(Quaternion q1, Quaternion q2, double amount)
439 {
440 double angle = (q1.x * q2.x) + (q1.y * q2.y) + (q1.z * q2.z) + (q1.s * q2.s);
441
442 if (angle < 0f)
443 {
444 q1.x = -q1.x;
445 q1.y = -q1.y;
446 q1.z = -q1.z;
447 q1.s = -q1.s;
448 angle *= -1.0;
449 }
450
451 double scale;
452 double invscale;
453
454 if ((angle + 1f) > 0.05f)
455 {
456 if ((1f - angle) >= 0.05f)
457 {
458 // slerp
459 double theta = Math.Acos(angle);
460 double invsintheta = 1.0 / Math.Sin(theta);
461 scale = Math.Sin(theta * (1.0 - amount)) * invsintheta;
462 invscale = Math.Sin(theta * amount) * invsintheta;
463 }
464 else
465 {
466 // lerp
467 scale = 1.0 - amount;
468 invscale = amount;
469 }
470 }
471 else
472 {
473 q2.x = -q1.y;
474 q2.y = q1.x;
475 q2.z = -q1.s;
476 q2.s = q1.z;
477
478 scale = Math.Sin(Math.PI * (0.5 - amount));
479 invscale = Math.Sin(Math.PI * amount);
480 }
481
482 return new Quaternion(
483 q1.x * scale + q2.x * invscale,
484 q1.y * scale + q2.y * invscale,
485 q1.z * scale + q2.z * invscale,
486 q1.s * scale + q2.s * invscale
487 );
488 }
437 #endregion 489 #endregion
438 490
439 #region Overriders 491 #region Overriders