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author | Melanie | 2012-04-07 04:52:14 +0100 |
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committer | Melanie | 2012-04-07 04:52:14 +0100 |
commit | b39de2425cac4c2a94a7fdd6c77100ef831d66b4 (patch) | |
tree | 9258928681a82d68b408354e534c32bcf283ad3a /OpenSim/Region/ScriptEngine/Shared | |
parent | Merge branch 'ubitwork' (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.zip opensim-SC-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.gz opensim-SC-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.bz2 opensim-SC-b39de2425cac4c2a94a7fdd6c77100ef831d66b4.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 125 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | 10 |
2 files changed, 118 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5268ade..7cf284d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2271,11 +2271,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2271 | protected LSL_Vector GetPartLocalPos(SceneObjectPart part) | 2271 | protected LSL_Vector GetPartLocalPos(SceneObjectPart part) |
2272 | { | 2272 | { |
2273 | m_host.AddScriptLPS(1); | 2273 | m_host.AddScriptLPS(1); |
2274 | if (part.ParentID == 0) | 2274 | |
2275 | Vector3 pos; | ||
2276 | |||
2277 | if (!part.IsRoot) | ||
2275 | { | 2278 | { |
2276 | return new LSL_Vector(part.AbsolutePosition.X, | 2279 | pos = part.OffsetPosition; |
2277 | part.AbsolutePosition.Y, | ||
2278 | part.AbsolutePosition.Z); | ||
2279 | } | 2280 | } |
2280 | else | 2281 | else |
2281 | { | 2282 | { |
@@ -2287,11 +2288,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2287 | } | 2288 | } |
2288 | else | 2289 | else |
2289 | { | 2290 | { |
2290 | return new LSL_Vector(part.OffsetPosition.X, | 2291 | pos = part.AbsolutePosition; |
2291 | part.OffsetPosition.Y, | ||
2292 | part.OffsetPosition.Z); | ||
2293 | } | 2292 | } |
2294 | } | 2293 | } |
2294 | |||
2295 | // m_log.DebugFormat("[LSL API]: Returning {0} in GetPartLocalPos()", pos); | ||
2296 | |||
2297 | return new LSL_Vector(pos.X, pos.Y, pos.Z); | ||
2295 | } | 2298 | } |
2296 | 2299 | ||
2297 | public void llSetRot(LSL_Rotation rot) | 2300 | public void llSetRot(LSL_Rotation rot) |
@@ -3165,7 +3168,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3165 | public LSL_Float llGetMass() | 3168 | public LSL_Float llGetMass() |
3166 | { | 3169 | { |
3167 | m_host.AddScriptLPS(1); | 3170 | m_host.AddScriptLPS(1); |
3168 | return m_host.GetMass(); | 3171 | |
3172 | if (m_host.ParentGroup.IsAttachment) | ||
3173 | { | ||
3174 | ScenePresence attachedAvatar = World.GetScenePresence(m_host.ParentGroup.AttachedAvatar); | ||
3175 | |||
3176 | if (attachedAvatar != null) | ||
3177 | { | ||
3178 | return attachedAvatar.GetMass(); | ||
3179 | } | ||
3180 | else | ||
3181 | { | ||
3182 | return 0; | ||
3183 | } | ||
3184 | } | ||
3185 | else | ||
3186 | { | ||
3187 | if (m_host.IsRoot) | ||
3188 | { | ||
3189 | return m_host.ParentGroup.GetMass(); | ||
3190 | } | ||
3191 | else | ||
3192 | { | ||
3193 | return m_host.GetMass(); | ||
3194 | } | ||
3195 | } | ||
3169 | } | 3196 | } |
3170 | 3197 | ||
3171 | public void llCollisionFilter(string name, string id, int accept) | 3198 | public void llCollisionFilter(string name, string id, int accept) |
@@ -3334,7 +3361,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3334 | SceneObjectPart host = (SceneObjectPart)o; | 3361 | SceneObjectPart host = (SceneObjectPart)o; |
3335 | 3362 | ||
3336 | SceneObjectGroup grp = host.ParentGroup; | 3363 | SceneObjectGroup grp = host.ParentGroup; |
3337 | UUID itemID = grp.GetFromItemID(); | 3364 | UUID itemID = grp.FromItemID; |
3338 | ScenePresence presence = World.GetScenePresence(host.OwnerID); | 3365 | ScenePresence presence = World.GetScenePresence(host.OwnerID); |
3339 | 3366 | ||
3340 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | 3367 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; |
@@ -7782,14 +7809,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7782 | switch (code) | 7809 | switch (code) |
7783 | { | 7810 | { |
7784 | case (int)ScriptBaseClass.PRIM_POSITION: | 7811 | case (int)ScriptBaseClass.PRIM_POSITION: |
7785 | if (remain < 1) | ||
7786 | return; | ||
7787 | |||
7788 | v=rules.GetVector3Item(idx++); | ||
7789 | positionChanged = true; | ||
7790 | currentPosition = GetSetPosTarget(part, v, currentPosition); | ||
7791 | |||
7792 | break; | ||
7793 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: | 7812 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: |
7794 | if (remain < 1) | 7813 | if (remain < 1) |
7795 | return; | 7814 | return; |
@@ -11154,6 +11173,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11154 | case ScriptBaseClass.OBJECT_CREATOR: | 11173 | case ScriptBaseClass.OBJECT_CREATOR: |
11155 | ret.Add(new LSL_String(UUID.Zero.ToString())); | 11174 | ret.Add(new LSL_String(UUID.Zero.ToString())); |
11156 | break; | 11175 | break; |
11176 | // For the following 8 see the Object version below | ||
11177 | case ScriptBaseClass.OBJECT_RUNNING_SCRIPT_COUNT: | ||
11178 | ret.Add(new LSL_Integer(0)); | ||
11179 | break; | ||
11180 | case ScriptBaseClass.OBJECT_TOTAL_SCRIPT_COUNT: | ||
11181 | ret.Add(new LSL_Integer(0)); | ||
11182 | break; | ||
11183 | case ScriptBaseClass.OBJECT_SCRIPT_MEMORY: | ||
11184 | ret.Add(new LSL_Integer(0)); | ||
11185 | break; | ||
11186 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | ||
11187 | ret.Add(new LSL_Float(0)); | ||
11188 | break; | ||
11189 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | ||
11190 | ret.Add(new LSL_Integer(0)); | ||
11191 | break; | ||
11192 | case ScriptBaseClass.OBJECT_SERVER_COST: | ||
11193 | ret.Add(new LSL_Float(0)); | ||
11194 | break; | ||
11195 | case ScriptBaseClass.OBJECT_STREAMING_COST: | ||
11196 | ret.Add(new LSL_Float(0)); | ||
11197 | break; | ||
11198 | case ScriptBaseClass.OBJECT_PHYSICS_COST: | ||
11199 | ret.Add(new LSL_Float(0)); | ||
11200 | break; | ||
11201 | default: | ||
11202 | // Invalid or unhandled constant. | ||
11203 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); | ||
11204 | break; | ||
11157 | } | 11205 | } |
11158 | } | 11206 | } |
11159 | 11207 | ||
@@ -11191,6 +11239,49 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11191 | case ScriptBaseClass.OBJECT_CREATOR: | 11239 | case ScriptBaseClass.OBJECT_CREATOR: |
11192 | ret.Add(new LSL_String(obj.CreatorID.ToString())); | 11240 | ret.Add(new LSL_String(obj.CreatorID.ToString())); |
11193 | break; | 11241 | break; |
11242 | // The following 8 I have intentionaly coded to return zero. They are part of | ||
11243 | // "Land Impact" calculations. These calculations are probably not applicable | ||
11244 | // to OpenSim, required figures (cpu/memory usage) are not currently tracked | ||
11245 | // I have intentionally left these all at zero rather than return possibly | ||
11246 | // missleading numbers | ||
11247 | case ScriptBaseClass.OBJECT_RUNNING_SCRIPT_COUNT: | ||
11248 | // in SL this currently includes crashed scripts | ||
11249 | ret.Add(new LSL_Integer(0)); | ||
11250 | break; | ||
11251 | case ScriptBaseClass.OBJECT_TOTAL_SCRIPT_COUNT: | ||
11252 | ret.Add(new LSL_Integer(0)); | ||
11253 | break; | ||
11254 | case ScriptBaseClass.OBJECT_SCRIPT_MEMORY: | ||
11255 | // The value returned in SL for mono scripts is 65536 * number of active scripts | ||
11256 | ret.Add(new LSL_Integer(0)); | ||
11257 | break; | ||
11258 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | ||
11259 | // Average cpu time per simulator frame expended on all scripts in the objetc | ||
11260 | ret.Add(new LSL_Float(0)); | ||
11261 | break; | ||
11262 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | ||
11263 | // according to the SL wiki A prim or linkset will have prim | ||
11264 | // equivalent of the number of prims in a linkset if it does not | ||
11265 | // contain a mesh anywhere in the link set or is not a normal prim | ||
11266 | // The value returned in SL for normal prims is prim count | ||
11267 | ret.Add(new LSL_Integer(0)); | ||
11268 | break; | ||
11269 | case ScriptBaseClass.OBJECT_SERVER_COST: | ||
11270 | // The value returned in SL for normal prims is prim count | ||
11271 | ret.Add(new LSL_Float(0)); | ||
11272 | break; | ||
11273 | case ScriptBaseClass.OBJECT_STREAMING_COST: | ||
11274 | // The value returned in SL for normal prims is prim count * 0.06 | ||
11275 | ret.Add(new LSL_Float(0)); | ||
11276 | break; | ||
11277 | case ScriptBaseClass.OBJECT_PHYSICS_COST: | ||
11278 | // The value returned in SL for normal prims is prim count | ||
11279 | ret.Add(new LSL_Float(0)); | ||
11280 | break; | ||
11281 | default: | ||
11282 | // Invalid or unhandled constant. | ||
11283 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); | ||
11284 | break; | ||
11194 | } | 11285 | } |
11195 | } | 11286 | } |
11196 | 11287 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 4ce3cf1..6246b57 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -481,6 +481,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
481 | public const int DEBUG_CHANNEL = 0x7FFFFFFF; | 481 | public const int DEBUG_CHANNEL = 0x7FFFFFFF; |
482 | public const int PUBLIC_CHANNEL = 0x00000000; | 482 | public const int PUBLIC_CHANNEL = 0x00000000; |
483 | 483 | ||
484 | // Constants for llGetObjectDetails | ||
485 | public const int OBJECT_UNKNOWN_DETAIL = -1; | ||
484 | public const int OBJECT_NAME = 1; | 486 | public const int OBJECT_NAME = 1; |
485 | public const int OBJECT_DESC = 2; | 487 | public const int OBJECT_DESC = 2; |
486 | public const int OBJECT_POS = 3; | 488 | public const int OBJECT_POS = 3; |
@@ -489,6 +491,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
489 | public const int OBJECT_OWNER = 6; | 491 | public const int OBJECT_OWNER = 6; |
490 | public const int OBJECT_GROUP = 7; | 492 | public const int OBJECT_GROUP = 7; |
491 | public const int OBJECT_CREATOR = 8; | 493 | public const int OBJECT_CREATOR = 8; |
494 | public const int OBJECT_RUNNING_SCRIPT_COUNT = 9; | ||
495 | public const int OBJECT_TOTAL_SCRIPT_COUNT = 10; | ||
496 | public const int OBJECT_SCRIPT_MEMORY = 11; | ||
497 | public const int OBJECT_SCRIPT_TIME = 12; | ||
498 | public const int OBJECT_PRIM_EQUIVALENCE = 13; | ||
499 | public const int OBJECT_SERVER_COST = 14; | ||
500 | public const int OBJECT_STREAMING_COST = 15; | ||
501 | public const int OBJECT_PHYSICS_COST = 16; | ||
492 | 502 | ||
493 | // Can not be public const? | 503 | // Can not be public const? |
494 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | 504 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); |