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authorMelanie2012-05-27 19:24:30 +0100
committerMelanie2012-05-27 19:24:30 +0100
commit884c0e7bb10bd2c2a951901c6f1dd56a86ef6b9f (patch)
treedd692a54213f86fd64bd29c6662584df85088193 /OpenSim/Region/ScriptEngine/Shared
parentMerge branch 'master' into careminster (diff)
parentminor: code formatting from 0b72f773 (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs139
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs22
2 files changed, 83 insertions, 78 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0cc3e8c..03f4108 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -354,51 +354,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
354 354
355 protected UUID InventoryKey(string name, int type) 355 protected UUID InventoryKey(string name, int type)
356 { 356 {
357 m_host.AddScriptLPS(1); 357 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(name);
358 m_host.TaskInventory.LockItemsForRead(true);
359
360 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
361 {
362 if (inv.Value.Name == name)
363 {
364 m_host.TaskInventory.LockItemsForRead(false);
365
366 if (inv.Value.Type != type)
367 {
368 return UUID.Zero;
369 }
370 358
371 return inv.Value.AssetID; 359 if (item != null && item.Type == type)
372 } 360 return item.AssetID;
373 } 361 else
374 362 return UUID.Zero;
375 m_host.TaskInventory.LockItemsForRead(false);
376 return UUID.Zero;
377 }
378
379 protected UUID InventoryKey(string name)
380 {
381 m_host.AddScriptLPS(1);
382
383
384 m_host.TaskInventory.LockItemsForRead(true);
385
386 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
387 {
388 if (inv.Value.Name == name)
389 {
390 m_host.TaskInventory.LockItemsForRead(false);
391 return inv.Value.AssetID;
392 }
393 }
394
395 m_host.TaskInventory.LockItemsForRead(false);
396
397
398 return UUID.Zero;
399 } 363 }
400 364
401
402 /// <summary> 365 /// <summary>
403 /// accepts a valid UUID, -or- a name of an inventory item. 366 /// accepts a valid UUID, -or- a name of an inventory item.
404 /// Returns a valid UUID or UUID.Zero if key invalid and item not found 367 /// Returns a valid UUID or UUID.Zero if key invalid and item not found
@@ -408,19 +371,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
408 /// <returns></returns> 371 /// <returns></returns>
409 protected UUID KeyOrName(string k) 372 protected UUID KeyOrName(string k)
410 { 373 {
411 UUID key = UUID.Zero; 374 UUID key;
412 375
413 // if we can parse the string as a key, use it. 376 // if we can parse the string as a key, use it.
414 if (UUID.TryParse(k, out key))
415 {
416 return key;
417 }
418 // else try to locate the name in inventory of object. found returns key, 377 // else try to locate the name in inventory of object. found returns key,
419 // not found returns UUID.Zero which will translate to the default particle texture 378 // not found returns UUID.Zero
420 else 379 if (!UUID.TryParse(k, out key))
421 { 380 {
422 return InventoryKey(k); 381 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(k);
382
383 if (item != null)
384 key = item.AssetID;
385 else
386 key = UUID.Zero;
423 } 387 }
388
389 return key;
424 } 390 }
425 391
426 // convert a LSL_Rotation to a Quaternion 392 // convert a LSL_Rotation to a Quaternion
@@ -1897,14 +1863,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1897 1863
1898 return rgb; 1864 return rgb;
1899 } 1865 }
1866
1900 if (face >= 0 && face < GetNumberOfSides(part)) 1867 if (face >= 0 && face < GetNumberOfSides(part))
1901 { 1868 {
1902 texcolor = tex.GetFace((uint)face).RGBA; 1869 texcolor = tex.GetFace((uint)face).RGBA;
1903 rgb.x = texcolor.R; 1870 rgb.x = texcolor.R;
1904 rgb.y = texcolor.G; 1871 rgb.y = texcolor.G;
1905 rgb.z = texcolor.B; 1872 rgb.z = texcolor.B;
1873
1906 return rgb; 1874 return rgb;
1907
1908 } 1875 }
1909 else 1876 else
1910 { 1877 {
@@ -3598,17 +3565,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3598 3565
3599 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) 3566 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
3600 { 3567 {
3601 UUID animID = new UUID();
3602
3603 if (!UUID.TryParse(anim, out animID))
3604 {
3605 animID = InventoryKey(anim);
3606 }
3607
3608 ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); 3568 ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
3609 3569
3610 if (presence != null) 3570 if (presence != null)
3611 { 3571 {
3572 UUID animID = KeyOrName(anim);
3573
3612 if (animID == UUID.Zero) 3574 if (animID == UUID.Zero)
3613 presence.Animator.RemoveAnimation(anim); 3575 presence.Animator.RemoveAnimation(anim);
3614 else 3576 else
@@ -3737,9 +3699,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3737 } 3699 }
3738 3700
3739 ScenePresence presence = World.GetScenePresence(agentID); 3701 ScenePresence presence = World.GetScenePresence(agentID);
3740
3741 if (presence != null) 3702 if (presence != null)
3742 { 3703 {
3704 // If permissions are being requested from an NPC and were not implicitly granted above then
3705 // auto grant all reuqested permissions if the script is owned by the NPC or the NPCs owner
3706 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
3707 if (npcModule != null && npcModule.IsNPC(agentID, World))
3708 {
3709 if (agentID == m_host.ParentGroup.OwnerID || npcModule.GetOwner(agentID) == m_host.ParentGroup.OwnerID)
3710 {
3711 lock (m_host.TaskInventory)
3712 {
3713 m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
3714 m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
3715 }
3716
3717 m_ScriptEngine.PostScriptEvent(
3718 m_item.ItemID,
3719 new EventParams(
3720 "run_time_permissions", new Object[] { new LSL_Integer(perm) }, new DetectParams[0]));
3721 }
3722
3723 // it is an NPC, exit even if the permissions werent granted above, they are not going to answer
3724 // the question!
3725 return;
3726 }
3727
3743 string ownerName = resolveName(m_host.ParentGroup.RootPart.OwnerID); 3728 string ownerName = resolveName(m_host.ParentGroup.RootPart.OwnerID);
3744 if (ownerName == String.Empty) 3729 if (ownerName == String.Empty)
3745 ownerName = "(hippos)"; 3730 ownerName = "(hippos)";
@@ -3762,10 +3747,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3762 } 3747 }
3763 3748
3764 // Requested agent is not in range, refuse perms 3749 // Requested agent is not in range, refuse perms
3765 m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( 3750 m_ScriptEngine.PostScriptEvent(
3766 "run_time_permissions", new Object[] { 3751 m_item.ItemID,
3767 new LSL_Integer(0) }, 3752 new EventParams("run_time_permissions", new Object[] { new LSL_Integer(0) }, new DetectParams[0]));
3768 new DetectParams[0]));
3769 } 3753 }
3770 3754
3771 void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer) 3755 void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer)
@@ -9456,7 +9440,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9456 public LSL_String llGetSimulatorHostname() 9440 public LSL_String llGetSimulatorHostname()
9457 { 9441 {
9458 m_host.AddScriptLPS(1); 9442 m_host.AddScriptLPS(1);
9459 return System.Environment.MachineName; 9443 IUrlModule UrlModule = World.RequestModuleInterface<IUrlModule>();
9444 return UrlModule.ExternalHostNameForLSL;
9460 } 9445 }
9461 9446
9462 // <summary> 9447 // <summary>
@@ -9811,7 +9796,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9811 9796
9812 GridRegion info; 9797 GridRegion info;
9813 9798
9814 if (m_ScriptEngine.World.RegionInfo.RegionName == simulator) 9799 if (m_ScriptEngine.World.RegionInfo.RegionName == simulator) //Det data for this simulator?
9800
9815 info = new GridRegion(m_ScriptEngine.World.RegionInfo); 9801 info = new GridRegion(m_ScriptEngine.World.RegionInfo);
9816 else 9802 else
9817 info = m_ScriptEngine.World.GridService.GetRegionByName(m_ScriptEngine.World.RegionInfo.ScopeID, simulator); 9803 info = m_ScriptEngine.World.GridService.GetRegionByName(m_ScriptEngine.World.RegionInfo.ScopeID, simulator);
@@ -9824,10 +9810,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9824 ScriptSleep(1000); 9810 ScriptSleep(1000);
9825 return UUID.Zero.ToString(); 9811 return UUID.Zero.ToString();
9826 } 9812 }
9827 reply = new LSL_Vector( 9813 if (m_ScriptEngine.World.RegionInfo.RegionName != simulator)
9828 info.RegionLocX, 9814 {
9829 info.RegionLocY, 9815 //Hypergrid Region co-ordinates
9830 0).ToString(); 9816 uint rx = 0, ry = 0;
9817 Utils.LongToUInts(Convert.ToUInt64(info.RegionSecret), out rx, out ry);
9818
9819 reply = new LSL_Vector(
9820 rx,
9821 ry,
9822 0).ToString();
9823 }
9824 else
9825 {
9826 //Local-cooridnates
9827 reply = new LSL_Vector(
9828 info.RegionLocX,
9829 info.RegionLocY,
9830 0).ToString();
9831 }
9831 break; 9832 break;
9832 case ScriptBaseClass.DATA_SIM_STATUS: 9833 case ScriptBaseClass.DATA_SIM_STATUS:
9833 if (info != null) 9834 if (info != null)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 51ace1a..8237b60 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -960,21 +960,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
960 UUID avatarID = (UUID)avatar; 960 UUID avatarID = (UUID)avatar;
961 961
962 m_host.AddScriptLPS(1); 962 m_host.AddScriptLPS(1);
963
964 // FIXME: What we really want to do here is factor out the similar code in llStopAnimation() to a common
965 // method (though see that doesn't do the is animation check, which is probably a bug) and have both
966 // these functions call that common code. However, this does mean navigating the brain-dead requirement
967 // of calling InitLSL()
963 if (World.Entities.ContainsKey(avatarID) && World.Entities[avatarID] is ScenePresence) 968 if (World.Entities.ContainsKey(avatarID) && World.Entities[avatarID] is ScenePresence)
964 { 969 {
965 ScenePresence target = (ScenePresence)World.Entities[avatarID]; 970 ScenePresence target = (ScenePresence)World.Entities[avatarID];
966 if (target != null) 971 if (target != null)
967 { 972 {
968 UUID animID = UUID.Zero; 973 UUID animID;
969 m_host.TaskInventory.LockItemsForRead(true); 974
970 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 975 if (!UUID.TryParse(animation, out animID))
971 { 976 {
972 if (inv.Value.Name == animation) 977 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(animation);
973 { 978 if (item != null && item.Type == (int)AssetType.Animation)
974 if (inv.Value.Type == (int)AssetType.Animation) 979 animID = item.AssetID;
975 animID = inv.Value.AssetID; 980 else
976 continue; 981 animID = UUID.Zero;
977 }
978 } 982 }
979 m_host.TaskInventory.LockItemsForRead(false); 983 m_host.TaskInventory.LockItemsForRead(false);
980 984