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authorMelanie2011-02-07 22:28:59 +0000
committerMelanie2011-02-07 22:28:59 +0000
commit6becaf65e15e3fde2d910925b4f7ff09971121f3 (patch)
tree86ce8b674c9e1559e2b8763e847d2b99e920ef03 /OpenSim/Region/ScriptEngine/Shared
parentMerge branch 'master' into careminster-presence-refactor (diff)
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Fix merge issues
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e6ebc6e..673ea46 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1917,14 +1917,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1917 1917
1918 protected void SetTexture(SceneObjectPart part, string texture, int face) 1918 protected void SetTexture(SceneObjectPart part, string texture, int face)
1919 { 1919 {
1920<<<<<<< HEAD:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
1921 if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) 1920 if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
1922 return; 1921 return;
1923 1922
1924 UUID textureID=new UUID();
1925=======
1926 UUID textureID = new UUID(); 1923 UUID textureID = new UUID();
1927>>>>>>> master:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
1928 1924
1929 textureID = InventoryKey(texture, (int)AssetType.Texture); 1925 textureID = InventoryKey(texture, (int)AssetType.Texture);
1930 if (textureID == UUID.Zero) 1926 if (textureID == UUID.Zero)
@@ -3346,15 +3342,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3346 msg.dialog = (byte)19; // MessageFromObject 3342 msg.dialog = (byte)19; // MessageFromObject
3347 msg.fromGroup = false;// fromGroup; 3343 msg.fromGroup = false;// fromGroup;
3348 msg.offline = (byte)0; //offline; 3344 msg.offline = (byte)0; //offline;
3349<<<<<<< HEAD:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
3350 msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; 3345 msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID;
3351 msg.Position = new Vector3(m_host.AbsolutePosition); 3346 msg.Position = new Vector3(m_host.AbsolutePosition);
3352 msg.RegionID = World.RegionInfo.RegionID.Guid; 3347 msg.RegionID = World.RegionInfo.RegionID.Guid;
3353 msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString());
3354=======
3355 msg.ParentEstateID = 0; //ParentEstateID;
3356 msg.Position = new Vector3(m_host.AbsolutePosition);
3357 msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid;
3358 msg.binaryBucket 3348 msg.binaryBucket
3359 = Util.StringToBytes256( 3349 = Util.StringToBytes256(
3360 "{0}/{1}/{2}/{3}", 3350 "{0}/{1}/{2}/{3}",
@@ -3362,7 +3352,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3362 (int)Math.Floor(m_host.AbsolutePosition.X), 3352 (int)Math.Floor(m_host.AbsolutePosition.X),
3363 (int)Math.Floor(m_host.AbsolutePosition.Y), 3353 (int)Math.Floor(m_host.AbsolutePosition.Y),
3364 (int)Math.Floor(m_host.AbsolutePosition.Z)); 3354 (int)Math.Floor(m_host.AbsolutePosition.Z));
3365>>>>>>> master:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
3366 3355
3367 if (m_TransferModule != null) 3356 if (m_TransferModule != null)
3368 { 3357 {