aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared
diff options
context:
space:
mode:
authorMelanie2013-01-19 21:49:33 +0100
committerMelanie2013-01-19 21:49:33 +0100
commit2d3a57a002c74704501f4ce0f0359f2a19699eb5 (patch)
treecc74ca02d7b8f8c9e63e4007c354f3296fe87392 /OpenSim/Region/ScriptEngine/Shared
parentMerge branch 'master' into careminster (diff)
parentRemove group IM test code also mentioning "OpenSimulator Testing" (diff)
downloadopensim-SC-2d3a57a002c74704501f4ce0f0359f2a19699eb5.zip
opensim-SC-2d3a57a002c74704501f4ce0f0359f2a19699eb5.tar.gz
opensim-SC-2d3a57a002c74704501f4ce0f0359f2a19699eb5.tar.bz2
opensim-SC-2d3a57a002c74704501f4ce0f0359f2a19699eb5.tar.xz
Merge branch 'avination'
Conflicts: OpenSim/Framework/ThrottleOutPacketType.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs14
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5cbb9c7..4ed6d75 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2331,9 +2331,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2331 else 2331 else
2332 { 2332 {
2333 part.OffsetPosition = (Vector3)toPos; 2333 part.OffsetPosition = (Vector3)toPos;
2334 SceneObjectGroup parent = part.ParentGroup; 2334// SceneObjectGroup parent = part.ParentGroup;
2335 parent.HasGroupChanged = true; 2335// parent.HasGroupChanged = true;
2336 parent.ScheduleGroupForTerseUpdate(); 2336// parent.ScheduleGroupForTerseUpdate();
2337 part.ScheduleTerseUpdate();
2337 } 2338 }
2338 } 2339 }
2339 2340
@@ -8356,9 +8357,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8356 else 8357 else
8357 { 8358 {
8358 part.OffsetPosition = currentPosition; 8359 part.OffsetPosition = currentPosition;
8359 SceneObjectGroup parent = part.ParentGroup; 8360// SceneObjectGroup parent = part.ParentGroup;
8360 parent.HasGroupChanged = true; 8361// parent.HasGroupChanged = true;
8361 parent.ScheduleGroupForTerseUpdate(); 8362// parent.ScheduleGroupForTerseUpdate();
8363 part.ScheduleTerseUpdate();
8362 } 8364 }
8363 } 8365 }
8364 } 8366 }