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author | Charles Krinke | 2009-02-07 18:11:04 +0000 |
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committer | Charles Krinke | 2009-02-07 18:11:04 +0000 |
commit | 63fd4c0fb2adb46e5181305164cbeecede199cc8 (patch) | |
tree | 5218407731fd788d99040beefd1360f1abbaeb4d /OpenSim/Region/ScriptEngine/Shared | |
parent | Add TLaukkan (Tommil) to CONTRIBUTORS.txt for OpenSim (diff) | |
download | opensim-SC-63fd4c0fb2adb46e5181305164cbeecede199cc8.zip opensim-SC-63fd4c0fb2adb46e5181305164cbeecede199cc8.tar.gz opensim-SC-63fd4c0fb2adb46e5181305164cbeecede199cc8.tar.bz2 opensim-SC-63fd4c0fb2adb46e5181305164cbeecede199cc8.tar.xz |
Thank you kindly, TLaukkan (Tommil) for a patch that:
Created nunit test for LSL API and example test for
llAngleBetween which was marked untested in wiki.
Run new test succesfully with NUnitGUI and nant build.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs new file mode 100644 index 0000000..e2718cc --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -0,0 +1,140 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using NUnit.Framework; | ||
30 | using OpenSim.Tests.Common; | ||
31 | using OpenSim.Region.ScriptEngine.Shared; | ||
32 | using OpenSim.Tests.Common.Setup; | ||
33 | using OpenSim.Region.Framework.Scenes; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
36 | using OpenMetaverse; | ||
37 | using System; | ||
38 | |||
39 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Tests for LSL_Api | ||
43 | /// </summary> | ||
44 | [TestFixture] | ||
45 | public class LSL_ApiTest | ||
46 | { | ||
47 | |||
48 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-7; | ||
49 | private LSL_Api lslApi; | ||
50 | |||
51 | [SetUp] | ||
52 | public void SetUp() | ||
53 | { | ||
54 | |||
55 | IniConfigSource initConfigSource = new IniConfigSource(); | ||
56 | IConfig config = initConfigSource.AddConfig("XEngine"); | ||
57 | config.Set("Enabled", "true"); | ||
58 | |||
59 | Scene scene = SceneSetupHelpers.SetupScene(); | ||
60 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | ||
61 | |||
62 | XEngine.XEngine engine = new XEngine.XEngine(); | ||
63 | engine.Initialise(scene, initConfigSource); | ||
64 | |||
65 | lslApi = new LSL_Api(); | ||
66 | lslApi.Initialize(engine, part, part.LocalId, part.UUID); | ||
67 | |||
68 | } | ||
69 | |||
70 | [Test] | ||
71 | public void TestllAngleBetween() | ||
72 | { | ||
73 | TestllAngleBetween(new Vector3(1, 0, 0), 0); | ||
74 | TestllAngleBetween(new Vector3(1, 0, 0), 90); | ||
75 | TestllAngleBetween(new Vector3(1, 0, 0), 180); | ||
76 | TestllAngleBetween(new Vector3(1, 0, 0), 270); | ||
77 | |||
78 | TestllAngleBetween(new Vector3(0, 1, 0), 0); | ||
79 | TestllAngleBetween(new Vector3(0, 1, 0), 90); | ||
80 | TestllAngleBetween(new Vector3(0, 1, 0), 180); | ||
81 | TestllAngleBetween(new Vector3(0, 1, 0), 270); | ||
82 | |||
83 | TestllAngleBetween(new Vector3(0, 0, 1), 0); | ||
84 | TestllAngleBetween(new Vector3(0, 0, 1), 90); | ||
85 | TestllAngleBetween(new Vector3(0, 0, 1), 180); | ||
86 | TestllAngleBetween(new Vector3(0, 0, 1), 270); | ||
87 | |||
88 | TestllAngleBetween(new Vector3(1, 1, 1), 0); | ||
89 | TestllAngleBetween(new Vector3(1, 1, 1), 90); | ||
90 | TestllAngleBetween(new Vector3(1, 1, 1), 180); | ||
91 | TestllAngleBetween(new Vector3(1, 1, 1), 270); | ||
92 | } | ||
93 | |||
94 | private void TestllAngleBetween(Vector3 axis,float originalAngle) | ||
95 | { | ||
96 | Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0); | ||
97 | Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle)); | ||
98 | |||
99 | double deducedAngle = FromLslFloat(lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1))); | ||
100 | |||
101 | Assert.Greater(deducedAngle, ToRadians(originalAngle) - ANGLE_ACCURACY_IN_RADIANS); | ||
102 | Assert.Less(deducedAngle, ToRadians(originalAngle) + ANGLE_ACCURACY_IN_RADIANS); | ||
103 | } | ||
104 | |||
105 | #region Conversions to and from LSL_Types | ||
106 | |||
107 | private float ToRadians(double degrees) | ||
108 | { | ||
109 | return (float)(Math.PI * degrees / 180); | ||
110 | } | ||
111 | |||
112 | private double FromRadians(float radians) | ||
113 | { | ||
114 | return radians * 180 / Math.PI; | ||
115 | } | ||
116 | |||
117 | private double FromLslFloat(LSL_Types.LSLFloat lslFloat) | ||
118 | { | ||
119 | return lslFloat.value; | ||
120 | } | ||
121 | |||
122 | private LSL_Types.LSLFloat ToLslFloat(double value) | ||
123 | { | ||
124 | return new LSL_Types.LSLFloat(value); | ||
125 | } | ||
126 | |||
127 | private Quaternion FromLslQuaternion(LSL_Types.Quaternion lslQuaternion) | ||
128 | { | ||
129 | return new Quaternion((float)lslQuaternion.x, (float)lslQuaternion.y, (float)lslQuaternion.z, (float)lslQuaternion.s); | ||
130 | } | ||
131 | |||
132 | private LSL_Types.Quaternion ToLslQuaternion(Quaternion quaternion) | ||
133 | { | ||
134 | return new LSL_Types.Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); | ||
135 | } | ||
136 | |||
137 | #endregion | ||
138 | |||
139 | } | ||
140 | } | ||