diff options
Merge branch 'master' of /home/opensim/src/opensim
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 87 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 75 |
2 files changed, 111 insertions, 51 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d340ef2..a690e3b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6608,7 +6608,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6608 | return Util.SHA1Hash(src).ToLower(); | 6608 | return Util.SHA1Hash(src).ToLower(); |
6609 | } | 6609 | } |
6610 | 6610 | ||
6611 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6611 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, byte profileshape, byte pathcurve) |
6612 | { | 6612 | { |
6613 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6613 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6614 | 6614 | ||
@@ -6619,7 +6619,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6619 | { | 6619 | { |
6620 | holeshape = (int)ScriptBaseClass.PRIM_HOLE_DEFAULT; | 6620 | holeshape = (int)ScriptBaseClass.PRIM_HOLE_DEFAULT; |
6621 | } | 6621 | } |
6622 | shapeBlock.ProfileCurve = (byte)holeshape; | 6622 | shapeBlock.PathCurve = pathcurve; |
6623 | shapeBlock.ProfileCurve = (byte)holeshape; // Set the hole shape. | ||
6624 | shapeBlock.ProfileCurve += profileshape; // Add in the profile shape. | ||
6623 | if (cut.x < 0f) | 6625 | if (cut.x < 0f) |
6624 | { | 6626 | { |
6625 | cut.x = 0f; | 6627 | cut.x = 0f; |
@@ -6651,9 +6653,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6651 | { | 6653 | { |
6652 | hollow = 0f; | 6654 | hollow = 0f; |
6653 | } | 6655 | } |
6654 | if (hollow > 0.95) | 6656 | // If the prim is a Cylinder, Prism, Sphere, Torus or Ring (or not a |
6657 | // Box or Tube) and the hole shape is a square, hollow is limited to | ||
6658 | // a max of 70%. The viewer performs its own check on this value but | ||
6659 | // we need to do it here also so llGetPrimitiveParams can have access | ||
6660 | // to the correct value. | ||
6661 | if (profileshape != (byte)ProfileCurve.Square && | ||
6662 | holeshape == (int)ScriptBaseClass.PRIM_HOLE_SQUARE) | ||
6655 | { | 6663 | { |
6656 | hollow = 0.95f; | 6664 | if (hollow > 0.70f) |
6665 | { | ||
6666 | hollow = 0.70f; | ||
6667 | } | ||
6668 | } | ||
6669 | // Otherwise, hollow is limited to 95%. | ||
6670 | else | ||
6671 | { | ||
6672 | if (hollow > 0.95f) | ||
6673 | { | ||
6674 | hollow = 0.95f; | ||
6675 | } | ||
6657 | } | 6676 | } |
6658 | shapeBlock.ProfileHollow = (ushort)(50000 * hollow); | 6677 | shapeBlock.ProfileHollow = (ushort)(50000 * hollow); |
6659 | if (twist.x < -1.0f) | 6678 | if (twist.x < -1.0f) |
@@ -6677,20 +6696,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6677 | 6696 | ||
6678 | shapeBlock.ObjectLocalID = part.LocalId; | 6697 | shapeBlock.ObjectLocalID = part.LocalId; |
6679 | 6698 | ||
6680 | // retain pathcurve | ||
6681 | shapeBlock.PathCurve = part.Shape.PathCurve; | ||
6682 | |||
6683 | part.Shape.SculptEntry = false; | 6699 | part.Shape.SculptEntry = false; |
6684 | return shapeBlock; | 6700 | return shapeBlock; |
6685 | } | 6701 | } |
6686 | 6702 | ||
6687 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6703 | // Prim type box, cylinder and prism. |
6704 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte profileshape, byte pathcurve) | ||
6688 | { | 6705 | { |
6689 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6706 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6690 | 6707 | ||
6691 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6708 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist, profileshape, pathcurve); |
6692 | |||
6693 | shapeBlock.ProfileCurve += fudge; | ||
6694 | 6709 | ||
6695 | if (taper_b.x < 0f) | 6710 | if (taper_b.x < 0f) |
6696 | { | 6711 | { |
@@ -6733,18 +6748,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6733 | part.UpdateShape(shapeBlock); | 6748 | part.UpdateShape(shapeBlock); |
6734 | } | 6749 | } |
6735 | 6750 | ||
6736 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6751 | // Prim type sphere. |
6752 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte profileshape, byte pathcurve) | ||
6737 | { | 6753 | { |
6738 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6754 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6739 | 6755 | ||
6740 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6756 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist, profileshape, pathcurve); |
6741 | 6757 | ||
6742 | // profile/path swapped for a sphere | 6758 | // profile/path swapped for a sphere |
6743 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; | 6759 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; |
6744 | shapeBlock.PathEnd = shapeBlock.ProfileEnd; | 6760 | shapeBlock.PathEnd = shapeBlock.ProfileEnd; |
6745 | 6761 | ||
6746 | shapeBlock.ProfileCurve += fudge; | ||
6747 | |||
6748 | shapeBlock.PathScaleX = 100; | 6762 | shapeBlock.PathScaleX = 100; |
6749 | shapeBlock.PathScaleY = 100; | 6763 | shapeBlock.PathScaleY = 100; |
6750 | 6764 | ||
@@ -6775,13 +6789,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6775 | part.UpdateShape(shapeBlock); | 6789 | part.UpdateShape(shapeBlock); |
6776 | } | 6790 | } |
6777 | 6791 | ||
6778 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 6792 | // Prim type torus, tube and ring. |
6793 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte profileshape, byte pathcurve) | ||
6779 | { | 6794 | { |
6780 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6795 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6781 | 6796 | ||
6782 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6797 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist, profileshape, pathcurve); |
6783 | |||
6784 | shapeBlock.ProfileCurve += fudge; | ||
6785 | 6798 | ||
6786 | // profile/path swapped for a torrus, tube, ring | 6799 | // profile/path swapped for a torrus, tube, ring |
6787 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; | 6800 | shapeBlock.PathBegin = shapeBlock.ProfileBegin; |
@@ -6901,7 +6914,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6901 | part.UpdateShape(shapeBlock); | 6914 | part.UpdateShape(shapeBlock); |
6902 | } | 6915 | } |
6903 | 6916 | ||
6904 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 6917 | // Prim type sculpt. |
6918 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type, byte pathcurve) | ||
6905 | { | 6919 | { |
6906 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6920 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6907 | UUID sculptId; | 6921 | UUID sculptId; |
@@ -6914,6 +6928,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6914 | if (sculptId == UUID.Zero) | 6928 | if (sculptId == UUID.Zero) |
6915 | return; | 6929 | return; |
6916 | 6930 | ||
6931 | shapeBlock.PathCurve = pathcurve; | ||
6917 | shapeBlock.ObjectLocalID = part.LocalId; | 6932 | shapeBlock.ObjectLocalID = part.LocalId; |
6918 | shapeBlock.PathScaleX = 100; | 6933 | shapeBlock.PathScaleX = 100; |
6919 | shapeBlock.PathScaleY = 150; | 6934 | shapeBlock.PathScaleY = 150; |
@@ -6927,9 +6942,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6927 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 6942 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
6928 | } | 6943 | } |
6929 | 6944 | ||
6930 | // retain pathcurve | ||
6931 | shapeBlock.PathCurve = part.Shape.PathCurve; | ||
6932 | |||
6933 | part.Shape.SetSculptProperties((byte)type, sculptId); | 6945 | part.Shape.SetSculptProperties((byte)type, sculptId); |
6934 | part.Shape.SculptEntry = true; | 6946 | part.Shape.SculptEntry = true; |
6935 | part.UpdateShape(shapeBlock); | 6947 | part.UpdateShape(shapeBlock); |
@@ -7053,8 +7065,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7053 | taper_b = rules.GetVector3Item(idx++); | 7065 | taper_b = rules.GetVector3Item(idx++); |
7054 | topshear = rules.GetVector3Item(idx++); | 7066 | topshear = rules.GetVector3Item(idx++); |
7055 | 7067 | ||
7056 | part.Shape.PathCurve = (byte)Extrusion.Straight; | 7068 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, |
7057 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 1); | 7069 | (byte)ProfileShape.Square, (byte)Extrusion.Straight); |
7058 | break; | 7070 | break; |
7059 | 7071 | ||
7060 | case (int)ScriptBaseClass.PRIM_TYPE_CYLINDER: | 7072 | case (int)ScriptBaseClass.PRIM_TYPE_CYLINDER: |
@@ -7067,9 +7079,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7067 | twist = rules.GetVector3Item(idx++); | 7079 | twist = rules.GetVector3Item(idx++); |
7068 | taper_b = rules.GetVector3Item(idx++); | 7080 | taper_b = rules.GetVector3Item(idx++); |
7069 | topshear = rules.GetVector3Item(idx++); | 7081 | topshear = rules.GetVector3Item(idx++); |
7070 | part.Shape.ProfileShape = ProfileShape.Circle; | 7082 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, |
7071 | part.Shape.PathCurve = (byte)Extrusion.Straight; | 7083 | (byte)ProfileShape.Circle, (byte)Extrusion.Straight); |
7072 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 0); | ||
7073 | break; | 7084 | break; |
7074 | 7085 | ||
7075 | case (int)ScriptBaseClass.PRIM_TYPE_PRISM: | 7086 | case (int)ScriptBaseClass.PRIM_TYPE_PRISM: |
@@ -7082,8 +7093,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7082 | twist = rules.GetVector3Item(idx++); | 7093 | twist = rules.GetVector3Item(idx++); |
7083 | taper_b = rules.GetVector3Item(idx++); | 7094 | taper_b = rules.GetVector3Item(idx++); |
7084 | topshear = rules.GetVector3Item(idx++); | 7095 | topshear = rules.GetVector3Item(idx++); |
7085 | part.Shape.PathCurve = (byte)Extrusion.Straight; | 7096 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, |
7086 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, topshear, 3); | 7097 | (byte)ProfileShape.EquilateralTriangle, (byte)Extrusion.Straight); |
7087 | break; | 7098 | break; |
7088 | 7099 | ||
7089 | case (int)ScriptBaseClass.PRIM_TYPE_SPHERE: | 7100 | case (int)ScriptBaseClass.PRIM_TYPE_SPHERE: |
@@ -7095,8 +7106,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7095 | hollow = (float)rules.GetLSLFloatItem(idx++); | 7106 | hollow = (float)rules.GetLSLFloatItem(idx++); |
7096 | twist = rules.GetVector3Item(idx++); | 7107 | twist = rules.GetVector3Item(idx++); |
7097 | taper_b = rules.GetVector3Item(idx++); // dimple | 7108 | taper_b = rules.GetVector3Item(idx++); // dimple |
7098 | part.Shape.PathCurve = (byte)Extrusion.Curve1; | 7109 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, |
7099 | SetPrimitiveShapeParams(part, face, v, hollow, twist, taper_b, 5); | 7110 | (byte)ProfileShape.HalfCircle, (byte)Extrusion.Curve1); |
7100 | break; | 7111 | break; |
7101 | 7112 | ||
7102 | case (int)ScriptBaseClass.PRIM_TYPE_TORUS: | 7113 | case (int)ScriptBaseClass.PRIM_TYPE_TORUS: |
@@ -7114,9 +7125,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7114 | revolutions = (float)rules.GetLSLFloatItem(idx++); | 7125 | revolutions = (float)rules.GetLSLFloatItem(idx++); |
7115 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); | 7126 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); |
7116 | skew = (float)rules.GetLSLFloatItem(idx++); | 7127 | skew = (float)rules.GetLSLFloatItem(idx++); |
7117 | part.Shape.PathCurve = (byte)Extrusion.Curve1; | ||
7118 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, | 7128 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, |
7119 | revolutions, radiusoffset, skew, 0); | 7129 | revolutions, radiusoffset, skew, (byte)ProfileShape.Circle, (byte)Extrusion.Curve1); |
7120 | break; | 7130 | break; |
7121 | 7131 | ||
7122 | case (int)ScriptBaseClass.PRIM_TYPE_TUBE: | 7132 | case (int)ScriptBaseClass.PRIM_TYPE_TUBE: |
@@ -7134,9 +7144,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7134 | revolutions = (float)rules.GetLSLFloatItem(idx++); | 7144 | revolutions = (float)rules.GetLSLFloatItem(idx++); |
7135 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); | 7145 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); |
7136 | skew = (float)rules.GetLSLFloatItem(idx++); | 7146 | skew = (float)rules.GetLSLFloatItem(idx++); |
7137 | part.Shape.PathCurve = (byte)Extrusion.Curve1; | ||
7138 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, | 7147 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, |
7139 | revolutions, radiusoffset, skew, 1); | 7148 | revolutions, radiusoffset, skew, (byte)ProfileShape.Square, (byte)Extrusion.Curve1); |
7140 | break; | 7149 | break; |
7141 | 7150 | ||
7142 | case (int)ScriptBaseClass.PRIM_TYPE_RING: | 7151 | case (int)ScriptBaseClass.PRIM_TYPE_RING: |
@@ -7154,9 +7163,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7154 | revolutions = (float)rules.GetLSLFloatItem(idx++); | 7163 | revolutions = (float)rules.GetLSLFloatItem(idx++); |
7155 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); | 7164 | radiusoffset = (float)rules.GetLSLFloatItem(idx++); |
7156 | skew = (float)rules.GetLSLFloatItem(idx++); | 7165 | skew = (float)rules.GetLSLFloatItem(idx++); |
7157 | part.Shape.PathCurve = (byte)Extrusion.Curve1; | ||
7158 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, | 7166 | SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, |
7159 | revolutions, radiusoffset, skew, 3); | 7167 | revolutions, radiusoffset, skew, (byte)ProfileShape.EquilateralTriangle, (byte)Extrusion.Curve1); |
7160 | break; | 7168 | break; |
7161 | 7169 | ||
7162 | case (int)ScriptBaseClass.PRIM_TYPE_SCULPT: | 7170 | case (int)ScriptBaseClass.PRIM_TYPE_SCULPT: |
@@ -7165,8 +7173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7165 | 7173 | ||
7166 | string map = rules.Data[idx++].ToString(); | 7174 | string map = rules.Data[idx++].ToString(); |
7167 | face = (int)rules.GetLSLIntegerItem(idx++); // type | 7175 | face = (int)rules.GetLSLIntegerItem(idx++); // type |
7168 | part.Shape.PathCurve = (byte)Extrusion.Curve1; | 7176 | SetPrimitiveShapeParams(part, map, face, (byte)Extrusion.Curve1); |
7169 | SetPrimitiveShapeParams(part, map, face); | ||
7170 | break; | 7177 | break; |
7171 | } | 7178 | } |
7172 | 7179 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 623c82d..8cd1e84 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -182,6 +182,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | 182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; |
183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | 183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); |
184 | 184 | ||
185 | // Note that prim hollow check is passed with the other prim params in order to allow the | ||
186 | // specification of a different check value from the prim param. A cylinder, prism, sphere, | ||
187 | // torus or ring, with a hole shape of square, is limited to a hollow of 70%. Test 5 below | ||
188 | // specifies a value of 95% and checks to see if 70% was properly returned. | ||
189 | |||
185 | // Test a sphere. | 190 | // Test a sphere. |
186 | CheckllSetPrimitiveParams( | 191 | CheckllSetPrimitiveParams( |
187 | "test 1", // Prim test identification string | 192 | "test 1", // Prim test identification string |
@@ -191,7 +196,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
191 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut | 196 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut |
192 | 0.80d, // Prim hollow | 197 | 0.80d, // Prim hollow |
193 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 198 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
194 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d)); // Prim dimple | 199 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d), // Prim dimple |
200 | 0.80d); // Prim hollow check | ||
195 | 201 | ||
196 | // Test a prism. | 202 | // Test a prism. |
197 | CheckllSetPrimitiveParams( | 203 | CheckllSetPrimitiveParams( |
@@ -203,7 +209,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
203 | 0.90d, // Prim hollow | 209 | 0.90d, // Prim hollow |
204 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 210 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
205 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | 211 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper |
206 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | 212 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
213 | 0.90d); // Prim hollow check | ||
207 | 214 | ||
208 | // Test a box. | 215 | // Test a box. |
209 | CheckllSetPrimitiveParams( | 216 | CheckllSetPrimitiveParams( |
@@ -212,10 +219,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
212 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type | 219 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type |
213 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type | 220 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type |
214 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 221 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
215 | 0.90d, // Prim hollow | 222 | 0.95d, // Prim hollow |
216 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist | 223 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist |
217 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper | 224 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper |
218 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | 225 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
226 | 0.95d); // Prim hollow check | ||
219 | 227 | ||
220 | // Test a tube. | 228 | // Test a tube. |
221 | CheckllSetPrimitiveParams( | 229 | CheckllSetPrimitiveParams( |
@@ -232,13 +240,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
232 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper | 240 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper |
233 | 1.0d, // Prim revolutions | 241 | 1.0d, // Prim revolutions |
234 | 1.0d, // Prim radius | 242 | 1.0d, // Prim radius |
235 | 0.0d); // Prim skew | 243 | 0.0d, // Prim skew |
244 | 0.00d); // Prim hollow check | ||
245 | |||
246 | // Test a prism. | ||
247 | CheckllSetPrimitiveParams( | ||
248 | "test 5", // Prim test identification string | ||
249 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
250 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | ||
251 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | ||
252 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
253 | 0.95d, // Prim hollow | ||
254 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
255 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | ||
256 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | ||
257 | 0.70d); // Prim hollow check | ||
258 | |||
259 | // Test a sculpted prim. | ||
260 | CheckllSetPrimitiveParams( | ||
261 | "test 6", // Prim test identification string | ||
262 | new LSL_Types.Vector3(2.0d, 2.0d, 2.0d), // Prim size | ||
263 | ScriptBaseClass.PRIM_TYPE_SCULPT, // Prim type | ||
264 | "be293869-d0d9-0a69-5989-ad27f1946fd4", // Prim map | ||
265 | ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE); // Prim sculpt type | ||
236 | } | 266 | } |
237 | 267 | ||
238 | // Set prim params for a box, cylinder or prism and check results. | 268 | // Set prim params for a box, cylinder or prism and check results. |
239 | public void CheckllSetPrimitiveParams(string primTest, | 269 | public void CheckllSetPrimitiveParams(string primTest, |
240 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 270 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
241 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear) | 271 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, |
272 | double primHollowCheck) | ||
242 | { | 273 | { |
243 | // Set the prim params. | 274 | // Set the prim params. |
244 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 275 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -256,7 +287,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
256 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 287 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
257 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 288 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
258 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 289 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
259 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 290 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
260 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 291 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
261 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 292 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
262 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); | 293 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); |
@@ -266,7 +297,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
266 | // Set prim params for a sphere and check results. | 297 | // Set prim params for a sphere and check results. |
267 | public void CheckllSetPrimitiveParams(string primTest, | 298 | public void CheckllSetPrimitiveParams(string primTest, |
268 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 299 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
269 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple) | 300 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, double primHollowCheck) |
270 | { | 301 | { |
271 | // Set the prim params. | 302 | // Set the prim params. |
272 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 303 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -284,7 +315,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
284 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 315 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
285 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 316 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
286 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 317 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
287 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 318 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
288 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 319 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
289 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 320 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
290 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); | 321 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); |
@@ -295,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
295 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 326 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
296 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | 327 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, |
297 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | 328 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, |
298 | double primRev, double primRadius, double primSkew) | 329 | double primRev, double primRadius, double primSkew, double primHollowCheck) |
299 | { | 330 | { |
300 | // Set the prim params. | 331 | // Set the prim params. |
301 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 332 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -314,7 +345,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
314 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 345 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
315 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 346 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
316 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 347 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
317 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 348 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
318 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 349 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
319 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 350 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
320 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); | 351 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); |
@@ -329,6 +360,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
329 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | 360 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); |
330 | } | 361 | } |
331 | 362 | ||
363 | // Set prim params for a sculpted prim and check results. | ||
364 | public void CheckllSetPrimitiveParams(string primTest, | ||
365 | LSL_Types.Vector3 primSize, int primType, string primMap, int primSculptType) | ||
366 | { | ||
367 | // Set the prim params. | ||
368 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
369 | ScriptBaseClass.PRIM_TYPE, primType, primMap, primSculptType)); | ||
370 | |||
371 | // Get params for prim to validate settings. | ||
372 | LSL_Types.list primParams = | ||
373 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
374 | |||
375 | // Validate settings. | ||
376 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
377 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
378 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
379 | Assert.AreEqual(primMap, (string)m_lslApi.llList2String(primParams, 2), | ||
380 | "TestllSetPrimitiveParams " + primTest + " prim map check fail"); | ||
381 | Assert.AreEqual(primSculptType, m_lslApi.llList2Integer(primParams, 3), | ||
382 | "TestllSetPrimitiveParams " + primTest + " prim type scuplt check fail"); | ||
383 | } | ||
384 | |||
332 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | 385 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) |
333 | { | 386 | { |
334 | // Check each vector component against expected result. | 387 | // Check each vector component against expected result. |