diff options
author | Micheil Merlin | 2011-08-24 20:21:51 -0500 |
---|---|---|
committer | BlueWall | 2011-08-25 06:50:55 -0400 |
commit | cf42fcd978601a315ac1eb9599ab169f14fc9a8d (patch) | |
tree | 19073ba0298ad6ce946cc99f6f14df54f44617e1 /OpenSim/Region/ScriptEngine/Shared/Tests | |
parent | Fix llAttachToAvatar() (diff) | |
download | opensim-SC-cf42fcd978601a315ac1eb9599ab169f14fc9a8d.zip opensim-SC-cf42fcd978601a315ac1eb9599ab169f14fc9a8d.tar.gz opensim-SC-cf42fcd978601a315ac1eb9599ab169f14fc9a8d.tar.bz2 opensim-SC-cf42fcd978601a315ac1eb9599ab169f14fc9a8d.tar.xz |
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 75 |
1 files changed, 64 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 623c82d..8cd1e84 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -182,6 +182,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | 182 | Vector3.Zero) { Name = obj1Name, UUID = objUuid }; |
183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | 183 | Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); |
184 | 184 | ||
185 | // Note that prim hollow check is passed with the other prim params in order to allow the | ||
186 | // specification of a different check value from the prim param. A cylinder, prism, sphere, | ||
187 | // torus or ring, with a hole shape of square, is limited to a hollow of 70%. Test 5 below | ||
188 | // specifies a value of 95% and checks to see if 70% was properly returned. | ||
189 | |||
185 | // Test a sphere. | 190 | // Test a sphere. |
186 | CheckllSetPrimitiveParams( | 191 | CheckllSetPrimitiveParams( |
187 | "test 1", // Prim test identification string | 192 | "test 1", // Prim test identification string |
@@ -191,7 +196,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
191 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut | 196 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut |
192 | 0.80d, // Prim hollow | 197 | 0.80d, // Prim hollow |
193 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 198 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
194 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d)); // Prim dimple | 199 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d), // Prim dimple |
200 | 0.80d); // Prim hollow check | ||
195 | 201 | ||
196 | // Test a prism. | 202 | // Test a prism. |
197 | CheckllSetPrimitiveParams( | 203 | CheckllSetPrimitiveParams( |
@@ -203,7 +209,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
203 | 0.90d, // Prim hollow | 209 | 0.90d, // Prim hollow |
204 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 210 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
205 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | 211 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper |
206 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | 212 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
213 | 0.90d); // Prim hollow check | ||
207 | 214 | ||
208 | // Test a box. | 215 | // Test a box. |
209 | CheckllSetPrimitiveParams( | 216 | CheckllSetPrimitiveParams( |
@@ -212,10 +219,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
212 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type | 219 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type |
213 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type | 220 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type |
214 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 221 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
215 | 0.90d, // Prim hollow | 222 | 0.95d, // Prim hollow |
216 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist | 223 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist |
217 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper | 224 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper |
218 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear | 225 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
226 | 0.95d); // Prim hollow check | ||
219 | 227 | ||
220 | // Test a tube. | 228 | // Test a tube. |
221 | CheckllSetPrimitiveParams( | 229 | CheckllSetPrimitiveParams( |
@@ -232,13 +240,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
232 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper | 240 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper |
233 | 1.0d, // Prim revolutions | 241 | 1.0d, // Prim revolutions |
234 | 1.0d, // Prim radius | 242 | 1.0d, // Prim radius |
235 | 0.0d); // Prim skew | 243 | 0.0d, // Prim skew |
244 | 0.00d); // Prim hollow check | ||
245 | |||
246 | // Test a prism. | ||
247 | CheckllSetPrimitiveParams( | ||
248 | "test 5", // Prim test identification string | ||
249 | new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size | ||
250 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | ||
251 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | ||
252 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | ||
253 | 0.95d, // Prim hollow | ||
254 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | ||
255 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | ||
256 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | ||
257 | 0.70d); // Prim hollow check | ||
258 | |||
259 | // Test a sculpted prim. | ||
260 | CheckllSetPrimitiveParams( | ||
261 | "test 6", // Prim test identification string | ||
262 | new LSL_Types.Vector3(2.0d, 2.0d, 2.0d), // Prim size | ||
263 | ScriptBaseClass.PRIM_TYPE_SCULPT, // Prim type | ||
264 | "be293869-d0d9-0a69-5989-ad27f1946fd4", // Prim map | ||
265 | ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE); // Prim sculpt type | ||
236 | } | 266 | } |
237 | 267 | ||
238 | // Set prim params for a box, cylinder or prism and check results. | 268 | // Set prim params for a box, cylinder or prism and check results. |
239 | public void CheckllSetPrimitiveParams(string primTest, | 269 | public void CheckllSetPrimitiveParams(string primTest, |
240 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 270 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
241 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear) | 271 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, |
272 | double primHollowCheck) | ||
242 | { | 273 | { |
243 | // Set the prim params. | 274 | // Set the prim params. |
244 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 275 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -256,7 +287,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
256 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 287 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
257 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 288 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
258 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 289 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
259 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 290 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
260 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 291 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
261 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 292 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
262 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); | 293 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); |
@@ -266,7 +297,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
266 | // Set prim params for a sphere and check results. | 297 | // Set prim params for a sphere and check results. |
267 | public void CheckllSetPrimitiveParams(string primTest, | 298 | public void CheckllSetPrimitiveParams(string primTest, |
268 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 299 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
269 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple) | 300 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, double primHollowCheck) |
270 | { | 301 | { |
271 | // Set the prim params. | 302 | // Set the prim params. |
272 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 303 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -284,7 +315,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
284 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 315 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
285 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 316 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
286 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 317 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
287 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 318 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
288 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 319 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
289 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 320 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
290 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); | 321 | CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); |
@@ -295,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
295 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 326 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
296 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | 327 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, |
297 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | 328 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, |
298 | double primRev, double primRadius, double primSkew) | 329 | double primRev, double primRadius, double primSkew, double primHollowCheck) |
299 | { | 330 | { |
300 | // Set the prim params. | 331 | // Set the prim params. |
301 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 332 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -314,7 +345,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
314 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | 345 | Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), |
315 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | 346 | "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); |
316 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | 347 | CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); |
317 | Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | 348 | Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, |
318 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | 349 | "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); |
319 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | 350 | CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); |
320 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); | 351 | CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); |
@@ -329,6 +360,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
329 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | 360 | "TestllSetPrimitiveParams " + primTest + " prim skew fail"); |
330 | } | 361 | } |
331 | 362 | ||
363 | // Set prim params for a sculpted prim and check results. | ||
364 | public void CheckllSetPrimitiveParams(string primTest, | ||
365 | LSL_Types.Vector3 primSize, int primType, string primMap, int primSculptType) | ||
366 | { | ||
367 | // Set the prim params. | ||
368 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||
369 | ScriptBaseClass.PRIM_TYPE, primType, primMap, primSculptType)); | ||
370 | |||
371 | // Get params for prim to validate settings. | ||
372 | LSL_Types.list primParams = | ||
373 | m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||
374 | |||
375 | // Validate settings. | ||
376 | CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||
377 | Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||
378 | "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||
379 | Assert.AreEqual(primMap, (string)m_lslApi.llList2String(primParams, 2), | ||
380 | "TestllSetPrimitiveParams " + primTest + " prim map check fail"); | ||
381 | Assert.AreEqual(primSculptType, m_lslApi.llList2Integer(primParams, 3), | ||
382 | "TestllSetPrimitiveParams " + primTest + " prim type scuplt check fail"); | ||
383 | } | ||
384 | |||
332 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | 385 | public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) |
333 | { | 386 | { |
334 | // Check each vector component against expected result. | 387 | // Check each vector component against expected result. |