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author | Justin Clark-Casey (justincc) | 2015-02-25 20:30:03 +0000 |
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committer | Justin Clark-Casey (justincc) | 2015-02-25 20:30:03 +0000 |
commit | b1b72d7c2f16e7d1e239a0579dc0b28ea9812ed7 (patch) | |
tree | e271b19776ad3a956730a947af3764de2c645431 /OpenSim/Region/ScriptEngine/Shared/Tests | |
parent | On shutdown (job engine stop), don't allow the ObjectDisposedException on Blo... (diff) | |
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Reduce coupling in regression test task inventory creation methods to make them usable in tests with no scene present
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
6 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs index 14e45ff..e35de9c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
100 | SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule); | 100 | SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule); |
101 | 101 | ||
102 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | 102 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); |
103 | m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, so.RootPart); | 103 | m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, so.RootPart); |
104 | 104 | ||
105 | // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. | 105 | // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. |
106 | // Possibly this could be done and we could obtain it directly from the MockScriptEngine. | 106 | // Possibly this could be done and we could obtain it directly from the MockScriptEngine. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index 9fd8532..3ff4c6b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
91 | 91 | ||
92 | // Create an object embedded inside the first | 92 | // Create an object embedded inside the first |
93 | UUID itemId = TestHelpers.ParseTail(0x20); | 93 | UUID itemId = TestHelpers.ParseTail(0x20); |
94 | TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); | 94 | TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, userId); |
95 | 95 | ||
96 | LSL_Api api = new LSL_Api(); | 96 | LSL_Api api = new LSL_Api(); |
97 | api.Initialize(m_engine, so1.RootPart, null, null); | 97 | api.Initialize(m_engine, so1.RootPart, null, null); |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
131 | 131 | ||
132 | // Create an object embedded inside the first | 132 | // Create an object embedded inside the first |
133 | UUID itemId = TestHelpers.ParseTail(0x20); | 133 | UUID itemId = TestHelpers.ParseTail(0x20); |
134 | TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); | 134 | TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id); |
135 | 135 | ||
136 | // Create a second object | 136 | // Create a second object |
137 | SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); | 137 | SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
188 | 188 | ||
189 | // Create an object embedded inside the first | 189 | // Create an object embedded inside the first |
190 | UUID itemId = TestHelpers.ParseTail(0x20); | 190 | UUID itemId = TestHelpers.ParseTail(0x20); |
191 | TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); | 191 | TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id); |
192 | 192 | ||
193 | UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); | 193 | UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); |
194 | 194 | ||
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
223 | // Create an object embedded inside the first | 223 | // Create an object embedded inside the first |
224 | UUID itemId = TestHelpers.ParseTail(0x20); | 224 | UUID itemId = TestHelpers.ParseTail(0x20); |
225 | TaskInventoryItem tii | 225 | TaskInventoryItem tii |
226 | = TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); | 226 | = TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id); |
227 | tii.NextPermissions &= ~((uint)PermissionMask.Modify); | 227 | tii.NextPermissions &= ~((uint)PermissionMask.Modify); |
228 | 228 | ||
229 | UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); | 229 | UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); |
@@ -251,7 +251,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
251 | m_scene.AddSceneObject(sourceSo); | 251 | m_scene.AddSceneObject(sourceSo); |
252 | LSL_Api api = new LSL_Api(); | 252 | LSL_Api api = new LSL_Api(); |
253 | api.Initialize(m_engine, sourceSo.RootPart, null, null); | 253 | api.Initialize(m_engine, sourceSo.RootPart, null, null); |
254 | TaskInventoryHelpers.AddScript(m_scene, sourceSo.RootPart, "script", "Hello World"); | 254 | TaskInventoryHelpers.AddScript(m_scene.AssetService, sourceSo.RootPart, "script", "Hello World"); |
255 | 255 | ||
256 | SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, "targetSo", user1Id); | 256 | SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, "targetSo", user1Id); |
257 | SceneObjectGroup otherOwnedTargetSo = SceneHelpers.AddSceneObject(m_scene, "otherOwnedTargetSo", user2Id); | 257 | SceneObjectGroup otherOwnedTargetSo = SceneHelpers.AddSceneObject(m_scene, "otherOwnedTargetSo", user2Id); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs index f347869..b6f5e09 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
92 | // FIXME: This should really be a script item (with accompanying script) | 92 | // FIXME: This should really be a script item (with accompanying script) |
93 | TaskInventoryItem grp1Item | 93 | TaskInventoryItem grp1Item |
94 | = TaskInventoryHelpers.AddNotecard( | 94 | = TaskInventoryHelpers.AddNotecard( |
95 | m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); | 95 | m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); |
96 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 96 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
97 | 97 | ||
98 | SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); | 98 | SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); |
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
126 | // FIXME: This should really be a script item (with accompanying script) | 126 | // FIXME: This should really be a script item (with accompanying script) |
127 | TaskInventoryItem grp1Item | 127 | TaskInventoryItem grp1Item |
128 | = TaskInventoryHelpers.AddNotecard( | 128 | = TaskInventoryHelpers.AddNotecard( |
129 | m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); | 129 | m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); |
130 | 130 | ||
131 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 131 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
132 | 132 | ||
@@ -155,7 +155,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
155 | // FIXME: This should really be a script item (with accompanying script) | 155 | // FIXME: This should really be a script item (with accompanying script) |
156 | TaskInventoryItem grp1Item | 156 | TaskInventoryItem grp1Item |
157 | = TaskInventoryHelpers.AddNotecard( | 157 | = TaskInventoryHelpers.AddNotecard( |
158 | m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); | 158 | m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); |
159 | 159 | ||
160 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 160 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
161 | 161 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs index b9028ab..2ac12cb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
61 | SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine); | 61 | SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine); |
62 | 62 | ||
63 | m_so = SceneHelpers.AddSceneObject(m_scene); | 63 | m_so = SceneHelpers.AddSceneObject(m_scene); |
64 | m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart); | 64 | m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart); |
65 | 65 | ||
66 | // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. | 66 | // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. |
67 | // Possibly this could be done and we could obtain it directly from the MockScriptEngine. | 67 | // Possibly this could be done and we could obtain it directly from the MockScriptEngine. |
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
77 | string[] ncLines = { "One", "Twoè", "Three" }; | 77 | string[] ncLines = { "One", "Twoè", "Three" }; |
78 | 78 | ||
79 | TaskInventoryItem ncItem | 79 | TaskInventoryItem ncItem |
80 | = TaskInventoryHelpers.AddNotecard(m_scene, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines)); | 80 | = TaskInventoryHelpers.AddNotecard(m_scene.AssetService, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines)); |
81 | 81 | ||
82 | AssertValidNotecardLine(ncItem.Name, 0, ncLines[0]); | 82 | AssertValidNotecardLine(ncItem.Name, 0, ncLines[0]); |
83 | AssertValidNotecardLine(ncItem.Name, 2, ncLines[2]); | 83 | AssertValidNotecardLine(ncItem.Name, 2, ncLines[2]); |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
102 | { | 102 | { |
103 | TestHelpers.InMethod(); | 103 | TestHelpers.InMethod(); |
104 | 104 | ||
105 | TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart, "nc1", "Not important"); | 105 | TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart, "nc1", "Not important"); |
106 | 106 | ||
107 | AssertInValidNotecardLine(ncItem.Name, 0); | 107 | AssertInValidNotecardLine(ncItem.Name, 0); |
108 | } | 108 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs index 6424ea1..40082b5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
68 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId); | 68 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId); |
69 | 69 | ||
70 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; | 70 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
71 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, part); | 71 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, part); |
72 | 72 | ||
73 | LSL_Api apiGrp1 = new LSL_Api(); | 73 | LSL_Api apiGrp1 = new LSL_Api(); |
74 | apiGrp1.Initialize(m_engine, part, scriptItem, null); | 74 | apiGrp1.Initialize(m_engine, part, scriptItem, null); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs index caba4a4..2fe558a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs | |||
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
96 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); | 96 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); |
97 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); | 97 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); |
98 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 98 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
99 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); | 99 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
100 | 100 | ||
101 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); | 101 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
102 | OSSL_Api osslApi = new OSSL_Api(); | 102 | OSSL_Api osslApi = new OSSL_Api(); |
@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
105 | // SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); | 105 | // SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); |
106 | 106 | ||
107 | // Create an object embedded inside the first | 107 | // Create an object embedded inside the first |
108 | TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); | 108 | TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); |
109 | 109 | ||
110 | osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint); | 110 | osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint); |
111 | 111 | ||
@@ -142,7 +142,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
142 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); | 142 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); |
143 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); | 143 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); |
144 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 144 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
145 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); | 145 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
146 | 146 | ||
147 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); | 147 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
148 | OSSL_Api osslApi = new OSSL_Api(); | 148 | OSSL_Api osslApi = new OSSL_Api(); |
@@ -150,7 +150,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
150 | 150 | ||
151 | // Create an object embedded inside the first | 151 | // Create an object embedded inside the first |
152 | TaskInventoryHelpers.AddNotecard( | 152 | TaskInventoryHelpers.AddNotecard( |
153 | m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!"); | 153 | m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!"); |
154 | 154 | ||
155 | bool exceptionCaught = false; | 155 | bool exceptionCaught = false; |
156 | 156 | ||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
190 | 190 | ||
191 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1); | 191 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1); |
192 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 192 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
193 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); | 193 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
194 | 194 | ||
195 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); | 195 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
196 | OSSL_Api osslApi = new OSSL_Api(); | 196 | OSSL_Api osslApi = new OSSL_Api(); |
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
198 | 198 | ||
199 | // Create an object embedded inside the first | 199 | // Create an object embedded inside the first |
200 | TaskInventoryHelpers.AddSceneObject( | 200 | TaskInventoryHelpers.AddSceneObject( |
201 | m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); | 201 | m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); |
202 | 202 | ||
203 | ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2); | 203 | ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2); |
204 | 204 | ||