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author | Melanie Thielker | 2015-08-17 18:11:45 +0200 |
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committer | Melanie Thielker | 2015-08-17 18:11:45 +0200 |
commit | ee7debcca69d31573562dafead1f21d50931f632 (patch) | |
tree | 9c967ab1d0b639a209e13087acf5e6ceee7fde09 /OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs | |
parent | Merge branch 'master' of opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-ee7debcca69d31573562dafead1f21d50931f632.zip opensim-SC-ee7debcca69d31573562dafead1f21d50931f632.tar.gz opensim-SC-ee7debcca69d31573562dafead1f21d50931f632.tar.bz2 opensim-SC-ee7debcca69d31573562dafead1f21d50931f632.tar.xz |
Revert "When scripts are sleeping, don't count that as execution time"
The approach is good but the way it is written breaks the architecture.
Rewrite follows.
This reverts commit a568f06b7faea807149205d0e47454e4883e4836.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs index 418f168..2fe558a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs | |||
@@ -98,9 +98,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
98 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 98 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
99 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); | 99 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
100 | 100 | ||
101 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 101 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
102 | OSSL_Api osslApi = new OSSL_Api(); | 102 | OSSL_Api osslApi = new OSSL_Api(); |
103 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 103 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
104 | 104 | ||
105 | // SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); | 105 | // SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); |
106 | 106 | ||
@@ -144,9 +144,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
144 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 144 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
145 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); | 145 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
146 | 146 | ||
147 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 147 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
148 | OSSL_Api osslApi = new OSSL_Api(); | 148 | OSSL_Api osslApi = new OSSL_Api(); |
149 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 149 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
150 | 150 | ||
151 | // Create an object embedded inside the first | 151 | // Create an object embedded inside the first |
152 | TaskInventoryHelpers.AddNotecard( | 152 | TaskInventoryHelpers.AddNotecard( |
@@ -192,9 +192,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
192 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | 192 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); |
193 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); | 193 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); |
194 | 194 | ||
195 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 195 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
196 | OSSL_Api osslApi = new OSSL_Api(); | 196 | OSSL_Api osslApi = new OSSL_Api(); |
197 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null, null); | 197 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); |
198 | 198 | ||
199 | // Create an object embedded inside the first | 199 | // Create an object embedded inside the first |
200 | TaskInventoryHelpers.AddSceneObject( | 200 | TaskInventoryHelpers.AddSceneObject( |