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author | Micheil Merlin | 2011-09-04 12:21:29 -0500 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-09-09 22:53:45 +0100 |
commit | 28961dd1cfc21a90510faa33af6d3c1c6f8bc0af (patch) | |
tree | 6b3db49398503fe92688b3ba736100fd997e26c9 /OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |
parent | Comment out the part of the load oar code that zeroes out prim sit target ori... (diff) | |
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llSetPrimitiveParams Prim type params precision errors
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 58 |
1 files changed, 33 insertions, 25 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 8cd1e84..0cbad41 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
49 | 49 | ||
50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | 50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | 51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; |
52 | private const double FLOAT_ACCURACY = 0.00005d; | 52 | private const float FLOAT_ACCURACY = 0.00005f; |
53 | private LSL_Api m_lslApi; | 53 | private LSL_Api m_lslApi; |
54 | 54 | ||
55 | [SetUp] | 55 | [SetUp] |
@@ -194,10 +194,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
194 | ScriptBaseClass.PRIM_TYPE_SPHERE, // Prim type | 194 | ScriptBaseClass.PRIM_TYPE_SPHERE, // Prim type |
195 | ScriptBaseClass.PRIM_HOLE_DEFAULT, // Prim hole type | 195 | ScriptBaseClass.PRIM_HOLE_DEFAULT, // Prim hole type |
196 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut | 196 | new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut |
197 | 0.80d, // Prim hollow | 197 | 0.80f, // Prim hollow |
198 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 198 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
199 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d), // Prim dimple | 199 | new LSL_Types.Vector3(0.32d, 0.76d, 0.0d), // Prim dimple |
200 | 0.80d); // Prim hollow check | 200 | 0.80f); // Prim hollow check |
201 | 201 | ||
202 | // Test a prism. | 202 | // Test a prism. |
203 | CheckllSetPrimitiveParams( | 203 | CheckllSetPrimitiveParams( |
@@ -206,11 +206,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
206 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | 206 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type |
207 | ScriptBaseClass.PRIM_HOLE_CIRCLE, // Prim hole type | 207 | ScriptBaseClass.PRIM_HOLE_CIRCLE, // Prim hole type |
208 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 208 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
209 | 0.90d, // Prim hollow | 209 | 0.90f, // Prim hollow |
210 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 210 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist |
211 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | 211 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper |
212 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | 212 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
213 | 0.90d); // Prim hollow check | 213 | 0.90f); // Prim hollow check |
214 | 214 | ||
215 | // Test a box. | 215 | // Test a box. |
216 | CheckllSetPrimitiveParams( | 216 | CheckllSetPrimitiveParams( |
@@ -219,11 +219,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
219 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type | 219 | ScriptBaseClass.PRIM_TYPE_BOX, // Prim type |
220 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type | 220 | ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type |
221 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 221 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
222 | 0.95d, // Prim hollow | 222 | 0.95f, // Prim hollow |
223 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist | 223 | new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist |
224 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper | 224 | new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper |
225 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | 225 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
226 | 0.95d); // Prim hollow check | 226 | 0.95f); // Prim hollow check |
227 | 227 | ||
228 | // Test a tube. | 228 | // Test a tube. |
229 | CheckllSetPrimitiveParams( | 229 | CheckllSetPrimitiveParams( |
@@ -232,16 +232,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
232 | ScriptBaseClass.PRIM_TYPE_TUBE, // Prim type | 232 | ScriptBaseClass.PRIM_TYPE_TUBE, // Prim type |
233 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | 233 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type |
234 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 234 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
235 | 0.00d, // Prim hollow | 235 | 0.00f, // Prim hollow |
236 | new LSL_Types.Vector3(1.0d, -1.0d, 0.0d), // Prim twist | 236 | new LSL_Types.Vector3(1.0d, -1.0d, 0.0d), // Prim twist |
237 | new LSL_Types.Vector3(1.0d, 0.5d, 0.0d), // Prim hole size | 237 | new LSL_Types.Vector3(1.0d, 0.05d, 0.0d), // Prim hole size |
238 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | 238 | // Expression for y selected to test precision problems during byte |
239 | // cast in SetPrimitiveShapeParams. | ||
240 | new LSL_Types.Vector3(0.0d, 0.35d + 0.1d, 0.0d), // Prim shear | ||
239 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim profile cut | 241 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim profile cut |
240 | new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper | 242 | // Expression for y selected to test precision problems during sbyte |
241 | 1.0d, // Prim revolutions | 243 | // cast in SetPrimitiveShapeParams. |
242 | 1.0d, // Prim radius | 244 | new LSL_Types.Vector3(-1.0d, 0.70d + 0.1d + 0.1d, 0.0d), // Prim taper |
243 | 0.0d, // Prim skew | 245 | 1.11f, // Prim revolutions |
244 | 0.00d); // Prim hollow check | 246 | 0.88f, // Prim radius |
247 | 0.95f, // Prim skew | ||
248 | 0.00f); // Prim hollow check | ||
245 | 249 | ||
246 | // Test a prism. | 250 | // Test a prism. |
247 | CheckllSetPrimitiveParams( | 251 | CheckllSetPrimitiveParams( |
@@ -250,11 +254,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
250 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type | 254 | ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type |
251 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type | 255 | ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type |
252 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut | 256 | new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut |
253 | 0.95d, // Prim hollow | 257 | 0.95f, // Prim hollow |
254 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist | 258 | // Expression for x selected to test precision problems during sbyte |
255 | new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper | 259 | // cast in SetPrimitiveShapeBlockParams. |
260 | new LSL_Types.Vector3(0.7d + 0.2d, 0.0d, 0.0d), // Prim twist | ||
261 | // Expression for y selected to test precision problems during sbyte | ||
262 | // cast in SetPrimitiveShapeParams. | ||
263 | new LSL_Types.Vector3(2.0d, (1.3d + 0.1d), 0.0d), // Prim taper | ||
256 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear | 264 | new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear |
257 | 0.70d); // Prim hollow check | 265 | 0.70f); // Prim hollow check |
258 | 266 | ||
259 | // Test a sculpted prim. | 267 | // Test a sculpted prim. |
260 | CheckllSetPrimitiveParams( | 268 | CheckllSetPrimitiveParams( |
@@ -268,8 +276,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
268 | // Set prim params for a box, cylinder or prism and check results. | 276 | // Set prim params for a box, cylinder or prism and check results. |
269 | public void CheckllSetPrimitiveParams(string primTest, | 277 | public void CheckllSetPrimitiveParams(string primTest, |
270 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 278 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
271 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, | 279 | float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, |
272 | double primHollowCheck) | 280 | float primHollowCheck) |
273 | { | 281 | { |
274 | // Set the prim params. | 282 | // Set the prim params. |
275 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 283 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -297,7 +305,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
297 | // Set prim params for a sphere and check results. | 305 | // Set prim params for a sphere and check results. |
298 | public void CheckllSetPrimitiveParams(string primTest, | 306 | public void CheckllSetPrimitiveParams(string primTest, |
299 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 307 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
300 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, double primHollowCheck) | 308 | float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, float primHollowCheck) |
301 | { | 309 | { |
302 | // Set the prim params. | 310 | // Set the prim params. |
303 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 311 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -324,9 +332,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
324 | // Set prim params for a torus, tube or ring and check results. | 332 | // Set prim params for a torus, tube or ring and check results. |
325 | public void CheckllSetPrimitiveParams(string primTest, | 333 | public void CheckllSetPrimitiveParams(string primTest, |
326 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | 334 | LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, |
327 | double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | 335 | float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, |
328 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | 336 | LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, |
329 | double primRev, double primRadius, double primSkew, double primHollowCheck) | 337 | float primRev, float primRadius, float primSkew, float primHollowCheck) |
330 | { | 338 | { |
331 | // Set the prim params. | 339 | // Set the prim params. |
332 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | 340 | m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, |
@@ -353,7 +361,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
353 | CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut"); | 361 | CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut"); |
354 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper"); | 362 | CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper"); |
355 | Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY, | 363 | Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY, |
356 | "TestllSetPrimitiveParams " + primTest + " prim revolution fail"); | 364 | "TestllSetPrimitiveParams " + primTest + " prim revolutions fail"); |
357 | Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY, | 365 | Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY, |
358 | "TestllSetPrimitiveParams " + primTest + " prim radius fail"); | 366 | "TestllSetPrimitiveParams " + primTest + " prim radius fail"); |
359 | Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY, | 367 | Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY, |