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author | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
commit | 15a514fcbc8f7447fc3a5997b6bbc2fe35974c9a (patch) | |
tree | 25b452008eb21a6426617c65af866161cf3bcae8 /OpenSim/Region/ScriptEngine/Shared/Instance | |
parent | refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG... (diff) | |
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 783791f..ef9b2ac 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -233,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
233 | m_MaxScriptQueue = maxScriptQueue; | 233 | m_MaxScriptQueue = maxScriptQueue; |
234 | m_stateSource = stateSource; | 234 | m_stateSource = stateSource; |
235 | m_postOnRez = postOnRez; | 235 | m_postOnRez = postOnRez; |
236 | m_AttachedAvatar = part.AttachedAvatar; | 236 | m_AttachedAvatar = part.ParentGroup.AttachedAvatar; |
237 | m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; | 237 | m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; |
238 | 238 | ||
239 | if (part != null) | 239 | if (part != null) |