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authorDan Lake2013-02-14 20:06:22 -0800
committerDan Lake2013-02-14 20:06:22 -0800
commite09467b30d5d27181c158961e95df25cd6001be5 (patch)
tree439acb650990a3495187f55d8a69b9a78f359c00 /OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
parentUse SortedDictionary in StatsManager instead of regular Dictionary so stats w... (diff)
parentEnable one sub-test in TestJsonSetValue() which now works (using identifier w... (diff)
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Merge branch 'master' of git://opensimulator.org/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 669cc37..bf19a42 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -595,7 +595,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
595 if (!m_coopTermination) 595 if (!m_coopTermination)
596 { 596 {
597 // If we're not co-operative terminating then try and wait for the event to complete before stopping 597 // If we're not co-operative terminating then try and wait for the event to complete before stopping
598 if (workItem.Wait(new TimeSpan((long)timeout * 100000))) 598 if (workItem.Wait(timeout))
599 return true; 599 return true;
600 } 600 }
601 else 601 else
@@ -610,7 +610,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
610 610
611 // For now, we will wait forever since the event should always cleanly terminate once LSL loop 611 // For now, we will wait forever since the event should always cleanly terminate once LSL loop
612 // checking is implemented. May want to allow a shorter timeout option later. 612 // checking is implemented. May want to allow a shorter timeout option later.
613 if (workItem.Wait(TimeSpan.MaxValue)) 613 if (workItem.Wait(Timeout.Infinite))
614 { 614 {
615 if (DebugLevel >= 1) 615 if (DebugLevel >= 1)
616 m_log.DebugFormat( 616 m_log.DebugFormat(