diff options
Merge branch 'avination' into careminster
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 5cad883..1c59d45 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -847,6 +847,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
847 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); | 847 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); |
848 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; | 848 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; |
849 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; | 849 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; |
850 | part.CollisionSound = UUID.Zero; | ||
850 | AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); | 851 | AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); |
851 | EventQueue.Clear(); | 852 | EventQueue.Clear(); |
852 | m_Script.ResetVars(); | 853 | m_Script.ResetVars(); |
@@ -873,6 +874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
873 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); | 874 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); |
874 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; | 875 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; |
875 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; | 876 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; |
877 | part.CollisionSound = UUID.Zero; | ||
876 | AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); | 878 | AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); |
877 | 879 | ||
878 | EventQueue.Clear(); | 880 | EventQueue.Clear(); |