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authorJustin Clark-Casey (justincc)2011-08-26 23:06:41 +0100
committerJustin Clark-Casey (justincc)2011-08-26 23:06:41 +0100
commit15a514fcbc8f7447fc3a5997b6bbc2fe35974c9a (patch)
tree25b452008eb21a6426617c65af866161cf3bcae8 /OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
parentrefactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG... (diff)
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 783791f..ef9b2ac 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -233,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
233 m_MaxScriptQueue = maxScriptQueue; 233 m_MaxScriptQueue = maxScriptQueue;
234 m_stateSource = stateSource; 234 m_stateSource = stateSource;
235 m_postOnRez = postOnRez; 235 m_postOnRez = postOnRez;
236 m_AttachedAvatar = part.AttachedAvatar; 236 m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
237 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; 237 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
238 238
239 if (part != null) 239 if (part != null)