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author | Jeff Ames | 2009-02-22 01:26:18 +0000 |
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committer | Jeff Ames | 2009-02-22 01:26:18 +0000 |
commit | 818af9d4827ea66358abbc3929d20e09861c7306 (patch) | |
tree | 097254f7d203fff8547c30061540bc01e4f84d12 /OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |
parent | Addresses some issues with appearance after TPs. Appearance.Owner was not bei... (diff) | |
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Refactor log4net logger handling in script engine. (#3148)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 20e70d0..c1d6f8e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -265,7 +265,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
265 | } | 265 | } |
266 | catch (Exception e) | 266 | catch (Exception e) |
267 | { | 267 | { |
268 | m_Engine.Log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly); | 268 | m_log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly); |
269 | } | 269 | } |
270 | 270 | ||
271 | try | 271 | try |
@@ -275,14 +275,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
275 | m_Script.InitApi(kv.Key, kv.Value); | 275 | m_Script.InitApi(kv.Key, kv.Value); |
276 | } | 276 | } |
277 | 277 | ||
278 | // m_Engine.Log.Debug("[Script] Script instance created"); | 278 | // m_log.Debug("[Script] Script instance created"); |
279 | 279 | ||
280 | part.SetScriptEvents(m_ItemID, | 280 | part.SetScriptEvents(m_ItemID, |
281 | (int)m_Script.GetStateEventFlags(State)); | 281 | (int)m_Script.GetStateEventFlags(State)); |
282 | } | 282 | } |
283 | catch (Exception e) | 283 | catch (Exception e) |
284 | { | 284 | { |
285 | m_Engine.Log.Error("[Script] Error loading script instance\n"+e.ToString()); | 285 | m_log.Error("[Script] Error loading script instance\n"+e.ToString()); |
286 | return; | 286 | return; |
287 | } | 287 | } |
288 | 288 | ||
@@ -317,7 +317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
317 | m_LocalID, m_ItemID, m_ObjectID, | 317 | m_LocalID, m_ItemID, m_ObjectID, |
318 | PluginData); | 318 | PluginData); |
319 | 319 | ||
320 | // m_Engine.Log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); | 320 | // m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); |
321 | 321 | ||
322 | part.SetScriptEvents(m_ItemID, | 322 | part.SetScriptEvents(m_ItemID, |
323 | (int)m_Script.GetStateEventFlags(State)); | 323 | (int)m_Script.GetStateEventFlags(State)); |
@@ -344,12 +344,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
344 | } | 344 | } |
345 | else | 345 | else |
346 | { | 346 | { |
347 | m_Engine.Log.Error("[Script] Unable to load script state: Memory limit exceeded"); | 347 | m_log.Error("[Script] Unable to load script state: Memory limit exceeded"); |
348 | } | 348 | } |
349 | } | 349 | } |
350 | catch (Exception e) | 350 | catch (Exception e) |
351 | { | 351 | { |
352 | m_Engine.Log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml); | 352 | m_log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml); |
353 | } | 353 | } |
354 | } | 354 | } |
355 | else | 355 | else |
@@ -359,7 +359,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
359 | if (presence != null && (!postOnRez)) | 359 | if (presence != null && (!postOnRez)) |
360 | presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); | 360 | presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); |
361 | 361 | ||
362 | // m_Engine.Log.ErrorFormat("[Script] Unable to load script state, file not found"); | 362 | // m_log.ErrorFormat("[Script] Unable to load script state, file not found"); |
363 | } | 363 | } |
364 | } | 364 | } |
365 | 365 | ||
@@ -378,7 +378,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
378 | 378 | ||
379 | if (m_stateSource == StateSource.NewRez) | 379 | if (m_stateSource == StateSource.NewRez) |
380 | { | 380 | { |
381 | // m_Engine.Log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script"); | 381 | // m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script"); |
382 | PostEvent(new EventParams("changed", | 382 | PostEvent(new EventParams("changed", |
383 | new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0])); | 383 | new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0])); |
384 | } | 384 | } |
@@ -473,7 +473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
473 | if (m_CurrentResult == null) | 473 | if (m_CurrentResult == null) |
474 | m_CurrentResult = m_Engine.QueueEventHandler(this); | 474 | m_CurrentResult = m_Engine.QueueEventHandler(this); |
475 | else | 475 | else |
476 | m_Engine.Log.Error("[Script] Tried to start a script that was already queued"); | 476 | m_log.Error("[Script] Tried to start a script that was already queued"); |
477 | } | 477 | } |
478 | } | 478 | } |
479 | } | 479 | } |
@@ -545,7 +545,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
545 | 545 | ||
546 | public void PostEvent(EventParams data) | 546 | public void PostEvent(EventParams data) |
547 | { | 547 | { |
548 | // m_Engine.Log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}", | 548 | // m_log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}", |
549 | // m_PrimName, m_ScriptName, data.EventName, m_State); | 549 | // m_PrimName, m_ScriptName, data.EventName, m_State); |
550 | 550 | ||
551 | if (!Running) | 551 | if (!Running) |
@@ -659,7 +659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
659 | 659 | ||
660 | if (data.EventName == "state") // Hardcoded state change | 660 | if (data.EventName == "state") // Hardcoded state change |
661 | { | 661 | { |
662 | // m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}", | 662 | // m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}", |
663 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); | 663 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); |
664 | m_State=data.Params[0].ToString(); | 664 | m_State=data.Params[0].ToString(); |
665 | AsyncCommandManager.RemoveScript(m_Engine, | 665 | AsyncCommandManager.RemoveScript(m_Engine, |
@@ -680,7 +680,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
680 | { | 680 | { |
681 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( | 681 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( |
682 | m_LocalID); | 682 | m_LocalID); |
683 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", | 683 | // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", |
684 | // m_PrimName, m_ScriptName, data.EventName, m_State); | 684 | // m_PrimName, m_ScriptName, data.EventName, m_State); |
685 | 685 | ||
686 | try | 686 | try |
@@ -726,12 +726,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
726 | } | 726 | } |
727 | catch (Exception e2) // LEGIT: User Scripting | 727 | catch (Exception e2) // LEGIT: User Scripting |
728 | { | 728 | { |
729 | m_Engine.Log.Error("[Script]: "+ | 729 | m_log.Error("[Script]: "+ |
730 | "Error displaying error in-world: " + | 730 | "Error displaying error in-world: " + |
731 | e2.ToString()); | 731 | e2.ToString()); |
732 | m_Engine.Log.Error("[Script]: " + | 732 | m_log.Error("[Script]: " + |
733 | "Errormessage: Error compiling script:\r\n" + | 733 | "Errormessage: Error compiling script:\r\n" + |
734 | e.ToString()); | 734 | e.ToString()); |
735 | } | 735 | } |
736 | } | 736 | } |
737 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) | 737 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) |