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authorUbitUmarov2015-09-01 14:54:35 +0100
committerUbitUmarov2015-09-01 14:54:35 +0100
commit371c9dd2af01a2e7422ec901ee1f80757284a78c (patch)
tree058d2a513cacb12efcce0c0df0ae14ad135dbfe2 /OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
parentremove lixo (diff)
parentdont change camera on crossings (diff)
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bad merge?
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs210
1 files changed, 179 insertions, 31 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index fa6e6fc..49df5e7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -30,6 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Globalization; 31using System.Globalization;
32using System.IO; 32using System.IO;
33using System.Diagnostics; //for [DebuggerNonUserCode]
33using System.Reflection; 34using System.Reflection;
34using System.Runtime.Remoting; 35using System.Runtime.Remoting;
35using System.Runtime.Remoting.Lifetime; 36using System.Runtime.Remoting.Lifetime;
@@ -186,13 +187,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
186 187
187 public UUID ItemID { get; private set; } 188 public UUID ItemID { get; private set; }
188 189
189 public UUID ObjectID { get { return Part.UUID; } } 190 public UUID ObjectID { get; private set; }
190 191
191 public uint LocalID { get { return Part.LocalId; } } 192 public uint LocalID { get; private set; }
192 193
193 public UUID RootObjectID { get { return Part.ParentGroup.UUID; } } 194 public UUID RootObjectID { get; private set; }
194 195
195 public uint RootLocalID { get { return Part.ParentGroup.LocalId; } } 196 public uint RootLocalID { get; private set; }
196 197
197 public UUID AssetID { get; private set; } 198 public UUID AssetID { get; private set; }
198 199
@@ -251,13 +252,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
251 ItemID = ScriptTask.ItemID; 252 ItemID = ScriptTask.ItemID;
252 AssetID = ScriptTask.AssetID; 253 AssetID = ScriptTask.AssetID;
253 } 254 }
255 LocalID = part.LocalId;
254 256
255 PrimName = part.ParentGroup.Name; 257 PrimName = part.ParentGroup.Name;
256 StartParam = startParam; 258 StartParam = startParam;
257 m_MaxScriptQueue = maxScriptQueue; 259 m_MaxScriptQueue = maxScriptQueue;
258 m_postOnRez = postOnRez; 260 m_postOnRez = postOnRez;
259 m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; 261 m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
260 m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; 262 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
261 263
262 m_SaveState = StatePersistedHere; 264 m_SaveState = StatePersistedHere;
263 265
@@ -456,27 +458,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
456 PostEvent(new EventParams("attach", 458 PostEvent(new EventParams("attach",
457 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0])); 459 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0]));
458 } 460 }
461
459 } 462 }
460 } 463 }
461 464
462 private void ReleaseControls() 465 private void ReleaseControls()
463 { 466 {
464 int permsMask; 467 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
465 UUID permsGranter; 468
466 lock (Part.TaskInventory) 469 if (part != null)
467 { 470 {
468 if (!Part.TaskInventory.ContainsKey(ItemID)) 471 int permsMask;
472 UUID permsGranter;
473 part.TaskInventory.LockItemsForRead(true);
474 if (!part.TaskInventory.ContainsKey(ItemID))
475 {
476 part.TaskInventory.LockItemsForRead(false);
469 return; 477 return;
478 }
479 permsGranter = part.TaskInventory[ItemID].PermsGranter;
480 permsMask = part.TaskInventory[ItemID].PermsMask;
481 part.TaskInventory.LockItemsForRead(false);
470 482
471 permsGranter = Part.TaskInventory[ItemID].PermsGranter; 483 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
472 permsMask = Part.TaskInventory[ItemID].PermsMask; 484 {
473 } 485 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
474 486 if (presence != null)
475 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) 487 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
476 { 488 }
477 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
478 if (presence != null)
479 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
480 } 489 }
481 } 490 }
482 491
@@ -639,11 +648,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
639 return true; 648 return true;
640 } 649 }
641 650
651 [DebuggerNonUserCode] //Prevents the debugger from farting in this function
642 public void SetState(string state) 652 public void SetState(string state)
643 { 653 {
644 if (state == State) 654 if (state == State)
645 return; 655 return;
646 656
657<<<<<<< HEAD
647 EventParams lastTimerEv = null; 658 EventParams lastTimerEv = null;
648 659
649 lock (EventQueue) 660 lock (EventQueue)
@@ -671,6 +682,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
671 m_StateChangeInProgress = true; 682 m_StateChangeInProgress = true;
672 } 683 }
673 684
685=======
686 PostEvent(new EventParams("state_exit", new Object[0],
687 new DetectParams[0]));
688 PostEvent(new EventParams("state", new Object[] { state },
689 new DetectParams[0]));
690 PostEvent(new EventParams("state_entry", new Object[0],
691 new DetectParams[0]));
692
693>>>>>>> avn/ubitvar
674 throw new EventAbortException(); 694 throw new EventAbortException();
675 } 695 }
676 696
@@ -764,14 +784,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
764 /// <returns></returns> 784 /// <returns></returns>
765 public object EventProcessor() 785 public object EventProcessor()
766 { 786 {
787 EventParams data = null;
767 // We check here as the thread stopping this instance from running may itself hold the m_Script lock. 788 // We check here as the thread stopping this instance from running may itself hold the m_Script lock.
768 if (!Running) 789 if (!Running)
769 return 0; 790 return 0;
770 791
771 lock (m_Script)
772 {
773// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName); 792// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName);
774 793
794<<<<<<< HEAD
775 if (Suspended) 795 if (Suspended)
776 return 0; 796 return 0;
777 797
@@ -797,6 +817,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
797 lock (EventQueue) 817 lock (EventQueue)
798 { 818 {
799 data = (EventParams)EventQueue.Dequeue(); 819 data = (EventParams)EventQueue.Dequeue();
820=======
821 if (Suspended)
822 return 0;
823
824 lock (EventQueue)
825 {
826 data = (EventParams) EventQueue.Dequeue();
827>>>>>>> avn/ubitvar
800 if (data == null) // Shouldn't happen 828 if (data == null) // Shouldn't happen
801 { 829 {
802 if (EventQueue.Count > 0 && Running && !ShuttingDown) 830 if (EventQueue.Count > 0 && Running && !ShuttingDown)
@@ -821,6 +849,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
821 m_CollisionInQueue = false; 849 m_CollisionInQueue = false;
822 } 850 }
823 851
852<<<<<<< HEAD
824 if (DebugLevel >= 2) 853 if (DebugLevel >= 2)
825 m_log.DebugFormat( 854 m_log.DebugFormat(
826 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", 855 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
@@ -850,6 +879,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
850 Part.ParentGroup.UUID, 879 Part.ParentGroup.UUID,
851 Part.AbsolutePosition, 880 Part.AbsolutePosition,
852 Part.ParentGroup.Scene.Name); 881 Part.ParentGroup.Scene.Name);
882=======
883 lock(m_Script)
884 {
885
886// m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this);
887 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
888
889 if (DebugLevel >= 2)
890 m_log.DebugFormat(
891 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
892 data.EventName,
893 ScriptName,
894 part.Name,
895 part.LocalId,
896 part.ParentGroup.Name,
897 part.ParentGroup.UUID,
898 part.AbsolutePosition,
899 part.ParentGroup.Scene.Name);
900>>>>>>> avn/ubitvar
853 901
854 AsyncCommandManager.StateChange(Engine, 902 AsyncCommandManager.StateChange(Engine,
855 LocalID, ItemID); 903 LocalID, ItemID);
@@ -867,7 +915,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
867 // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", 915 // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
868 // PrimName, ScriptName, data.EventName, State); 916 // PrimName, ScriptName, data.EventName, State);
869 917
918<<<<<<< HEAD
870 try 919 try
920=======
921 if (DebugLevel >= 1)
922 m_log.DebugFormat(
923 "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
924 State,
925 ScriptName,
926 part.Name,
927 part.LocalId,
928 part.ParentGroup.Name,
929 part.ParentGroup.UUID,
930 part.AbsolutePosition,
931 part.ParentGroup.Scene.Name);
932
933 AsyncCommandManager.RemoveScript(Engine,
934 LocalID, ItemID);
935
936 if (part != null)
937 {
938 part.SetScriptEvents(ItemID,
939 (int)m_Script.GetStateEventFlags(State));
940 }
941 }
942 else
943 {
944 if (Engine.World.PipeEventsForScript(LocalID) ||
945 data.EventName == "control") // Don't freeze avies!
946>>>>>>> avn/ubitvar
871 { 947 {
872 m_CurrentEvent = data.EventName; 948 m_CurrentEvent = data.EventName;
873 m_EventStart = DateTime.Now; 949 m_EventStart = DateTime.Now;
@@ -905,6 +981,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
905 && !(e.InnerException is ScriptCoopStopException))) 981 && !(e.InnerException is ScriptCoopStopException)))
906 && !(e is ThreadAbortException)) 982 && !(e is ThreadAbortException))
907 { 983 {
984<<<<<<< HEAD
908 try 985 try
909 { 986 {
910 // DISPLAY ERROR INWORLD 987 // DISPLAY ERROR INWORLD
@@ -927,9 +1004,78 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
927 Part.AbsolutePosition, 1004 Part.AbsolutePosition,
928 Part.ParentGroup.Scene.Name), 1005 Part.ParentGroup.Scene.Name),
929 e); 1006 e);
1007=======
1008// m_log.DebugFormat(
1009// "[SCRIPT] Exception in script {0} {1}: {2}{3}",
1010// ScriptName, ItemID, e.Message, e.StackTrace);
1011
1012 m_InEvent = false;
1013 m_CurrentEvent = String.Empty;
1014
1015 if ((!(e is TargetInvocationException)
1016 || (!(e.InnerException is SelfDeleteException)
1017 && !(e.InnerException is ScriptDeleteException)
1018 && !(e.InnerException is ScriptCoopStopException)))
1019 && !(e is ThreadAbortException))
1020 {
1021 try
1022 {
1023 // DISPLAY ERROR INWORLD
1024 string text = FormatException(e);
1025
1026 if (text.Length > 1000)
1027 text = text.Substring(0, 1000);
1028 Engine.World.SimChat(Utils.StringToBytes(text),
1029 ChatTypeEnum.DebugChannel, 2147483647,
1030 part.AbsolutePosition,
1031 part.Name, part.UUID, false);
1032
1033
1034 m_log.DebugFormat(
1035 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}",
1036 ScriptName,
1037 PrimName,
1038 part.UUID,
1039 part.AbsolutePosition,
1040 part.ParentGroup.Scene.Name,
1041 text.Replace("\n", "\\n"),
1042 e.InnerException);
1043 }
1044 catch (Exception)
1045 {
1046 }
1047 // catch (Exception e2) // LEGIT: User Scripting
1048 // {
1049 // m_log.Error("[SCRIPT]: "+
1050 // "Error displaying error in-world: " +
1051 // e2.ToString());
1052 // m_log.Error("[SCRIPT]: " +
1053 // "Errormessage: Error compiling script:\r\n" +
1054 // e.ToString());
1055 // }
1056 }
1057 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException))
1058 {
1059 m_InSelfDelete = true;
1060 if (part != null)
1061 Engine.World.DeleteSceneObject(part.ParentGroup, false);
1062>>>>>>> avn/ubitvar
930 } 1063 }
931 catch (Exception) 1064 catch (Exception)
932 { 1065 {
1066<<<<<<< HEAD
1067=======
1068 m_InSelfDelete = true;
1069 if (part != null)
1070 part.Inventory.RemoveInventoryItem(ItemID);
1071 }
1072 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
1073 {
1074 if (DebugLevel >= 1)
1075 m_log.DebugFormat(
1076 "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.",
1077 PrimName, ScriptName, data.EventName, State);
1078>>>>>>> avn/ubitvar
933 } 1079 }
934 // catch (Exception e2) // LEGIT: User Scripting 1080 // catch (Exception e2) // LEGIT: User Scripting
935 // { 1081 // {
@@ -1012,15 +1158,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1012 ReleaseControls(); 1158 ReleaseControls();
1013 1159
1014 Stop(timeout); 1160 Stop(timeout);
1015 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1161 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
1016 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1162 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1163 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1164 part.CollisionSound = UUID.Zero;
1017 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1165 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
1018 EventQueue.Clear(); 1166 EventQueue.Clear();
1019 m_Script.ResetVars(); 1167 m_Script.ResetVars();
1020 StartParam = 0; 1168 StartParam = 0;
1021 State = "default"; 1169 State = "default";
1022 1170
1023 Part.SetScriptEvents(ItemID, 1171 part.SetScriptEvents(ItemID,
1024 (int)m_Script.GetStateEventFlags(State)); 1172 (int)m_Script.GetStateEventFlags(State));
1025 if (running) 1173 if (running)
1026 Start(); 1174 Start();
@@ -1031,6 +1179,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1031 new Object[0], new DetectParams[0])); 1179 new Object[0], new DetectParams[0]));
1032 } 1180 }
1033 1181
1182 [DebuggerNonUserCode] //Stops the VS debugger from farting in this function
1034 public void ApiResetScript() 1183 public void ApiResetScript()
1035 { 1184 {
1036 // bool running = Running; 1185 // bool running = Running;
@@ -1039,8 +1188,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1039 ReleaseControls(); 1188 ReleaseControls();
1040 1189
1041 m_Script.ResetVars(); 1190 m_Script.ResetVars();
1042 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1191 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
1043 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1192 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1193 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1194 part.CollisionSound = UUID.Zero;
1044 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1195 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
1045 1196
1046 EventQueue.Clear(); 1197 EventQueue.Clear();
@@ -1049,7 +1200,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1049 StartParam = 0; 1200 StartParam = 0;
1050 State = "default"; 1201 State = "default";
1051 1202
1052 Part.SetScriptEvents(ItemID, 1203 part.SetScriptEvents(ItemID,
1053 (int)m_Script.GetStateEventFlags(State)); 1204 (int)m_Script.GetStateEventFlags(State));
1054 1205
1055 if (m_CurrentEvent != "state_entry" || oldState != "default") 1206 if (m_CurrentEvent != "state_entry" || oldState != "default")
@@ -1063,10 +1214,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1063 1214
1064 public Dictionary<string, object> GetVars() 1215 public Dictionary<string, object> GetVars()
1065 { 1216 {
1066 if (m_Script != null) 1217 return m_Script.GetVars();
1067 return m_Script.GetVars();
1068 else
1069 return new Dictionary<string, object>();
1070 } 1218 }
1071 1219
1072 public void SetVars(Dictionary<string, object> vars) 1220 public void SetVars(Dictionary<string, object> vars)