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author | idb | 2008-12-05 16:48:47 +0000 |
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committer | idb | 2008-12-05 16:48:47 +0000 |
commit | 7ae9ec217d6e1ec039fbd6ed16c952d56cc63dc6 (patch) | |
tree | 6fed56271b075ef0c9c42e3cc899e86e54ea4c25 /OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |
parent | Fixed Mantis #2756 (diff) | |
download | opensim-SC-7ae9ec217d6e1ec039fbd6ed16c952d56cc63dc6.zip opensim-SC-7ae9ec217d6e1ec039fbd6ed16c952d56cc63dc6.tar.gz opensim-SC-7ae9ec217d6e1ec039fbd6ed16c952d56cc63dc6.tar.bz2 opensim-SC-7ae9ec217d6e1ec039fbd6ed16c952d56cc63dc6.tar.xz |
Implementation of the llDetectedTouch* functions
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Helpers.cs | 58 |
1 files changed, 57 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index a061fde..b9ff0cd 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |||
@@ -80,6 +80,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
80 | Rotation = new LSL_Types.Quaternion(); | 80 | Rotation = new LSL_Types.Quaternion(); |
81 | Type = 0; | 81 | Type = 0; |
82 | Velocity = new LSL_Types.Vector3(); | 82 | Velocity = new LSL_Types.Vector3(); |
83 | initializeSurfaceTouch(); | ||
83 | } | 84 | } |
84 | 85 | ||
85 | public UUID Key; | 86 | public UUID Key; |
@@ -93,6 +94,61 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
93 | public int Type; | 94 | public int Type; |
94 | public LSL_Types.Vector3 Velocity; | 95 | public LSL_Types.Vector3 Velocity; |
95 | 96 | ||
97 | private LSL_Types.Vector3 touchST; | ||
98 | public LSL_Types.Vector3 TouchST { get { return touchST; } } | ||
99 | |||
100 | private LSL_Types.Vector3 touchNormal; | ||
101 | public LSL_Types.Vector3 TouchNormal { get { return touchNormal; } } | ||
102 | |||
103 | private LSL_Types.Vector3 touchBinormal; | ||
104 | public LSL_Types.Vector3 TouchBinormal { get { return touchBinormal; } } | ||
105 | |||
106 | private LSL_Types.Vector3 touchPos; | ||
107 | public LSL_Types.Vector3 TouchPos { get { return touchPos; } } | ||
108 | |||
109 | private LSL_Types.Vector3 touchUV; | ||
110 | public LSL_Types.Vector3 TouchUV { get { return touchUV; } } | ||
111 | |||
112 | private int touchFace; | ||
113 | public int TouchFace { get { return touchFace; } } | ||
114 | |||
115 | // This can be done in two places including the constructor | ||
116 | // so be carefull what gets added here | ||
117 | private void initializeSurfaceTouch() | ||
118 | { | ||
119 | touchST = new LSL_Types.Vector3(-1.0, -1.0, 0.0); | ||
120 | touchNormal = new LSL_Types.Vector3(); | ||
121 | touchBinormal = new LSL_Types.Vector3(); | ||
122 | touchPos = new LSL_Types.Vector3(); | ||
123 | touchUV = new LSL_Types.Vector3(-1.0, -1.0, 0.0); | ||
124 | touchFace = -1; | ||
125 | } | ||
126 | |||
127 | /* | ||
128 | * Set up the surface touch detected values | ||
129 | */ | ||
130 | public SurfaceTouchEventArgs SurfaceTouchArgs | ||
131 | { | ||
132 | set | ||
133 | { | ||
134 | if (value == null) | ||
135 | { | ||
136 | // Initialise to defaults if no value | ||
137 | initializeSurfaceTouch(); | ||
138 | } | ||
139 | else | ||
140 | { | ||
141 | // Set the values from the touch data provided by the client | ||
142 | touchST = new LSL_Types.Vector3(value.STCoord.X, value.STCoord.Y, value.STCoord.Z); | ||
143 | touchUV = new LSL_Types.Vector3(value.UVCoord.X, value.UVCoord.Y, value.UVCoord.Z); | ||
144 | touchNormal = new LSL_Types.Vector3(value.Normal.X, value.Normal.Y, value.Normal.Z); | ||
145 | touchBinormal = new LSL_Types.Vector3(value.Binormal.X, value.Binormal.Y, value.Binormal.Z); | ||
146 | touchPos = new LSL_Types.Vector3(value.Position.X, value.Position.Y, value.Position.Z); | ||
147 | touchFace = value.FaceIndex; | ||
148 | } | ||
149 | } | ||
150 | } | ||
151 | |||
96 | public void Populate(Scene scene) | 152 | public void Populate(Scene scene) |
97 | { | 153 | { |
98 | SceneObjectPart part = scene.GetSceneObjectPart(Key); | 154 | SceneObjectPart part = scene.GetSceneObjectPart(Key); |
@@ -177,4 +233,4 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
177 | public Object[] Params; | 233 | public Object[] Params; |
178 | public DetectParams[] DetectParams; | 234 | public DetectParams[] DetectParams; |
179 | } | 235 | } |
180 | } \ No newline at end of file | 236 | } |