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authorDr Scofield2008-06-27 23:03:39 +0000
committerDr Scofield2008-06-27 23:03:39 +0000
commit748f72326d9a295958bc9ba63bbb1a5d39030ef7 (patch)
tree58f2c9a5f6b8ffab5ad3621070aa17cb1c1e3e6b /OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
parentmore warnings to go. (diff)
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last round of warning squashing. calling it a day now.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index 841ed26..d54d2f5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -40,8 +40,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
40{ 40{
41 public class Compiler 41 public class Compiler
42 { 42 {
43 private static readonly log4net.ILog m_log 43 // private static readonly log4net.ILog m_log
44 = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 44 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 // * Uses "LSL2Converter" to convert LSL to C# if necessary. 46 // * Uses "LSL2Converter" to convert LSL to C# if necessary.
47 // * Compiles C#-code into an assembly 47 // * Compiles C#-code into an assembly
@@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
79 private static CSharpCodeProvider YPcodeProvider = new CSharpCodeProvider(); // YP is translated into CSharp 79 private static CSharpCodeProvider YPcodeProvider = new CSharpCodeProvider(); // YP is translated into CSharp
80 private static YP2CSConverter YP_Converter = new YP2CSConverter(); 80 private static YP2CSConverter YP_Converter = new YP2CSConverter();
81 81
82 private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files 82 // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files
83 private static UInt64 scriptCompileCounter = 0; // And a counter 83 private static UInt64 scriptCompileCounter = 0; // And a counter
84 84
85 public IScriptEngine m_scriptEngine; 85 public IScriptEngine m_scriptEngine;
@@ -273,7 +273,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
273 { 273 {
274 Directory.CreateDirectory(ScriptEnginesPath); 274 Directory.CreateDirectory(ScriptEnginesPath);
275 } 275 }
276 catch (Exception ex) 276 catch (Exception)
277 { 277 {
278 } 278 }
279 } 279 }
@@ -285,7 +285,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
285 { 285 {
286 Directory.CreateDirectory(ScriptEnginesPath); 286 Directory.CreateDirectory(ScriptEnginesPath);
287 } 287 }
288 catch (Exception ex) 288 catch (Exception)
289 { 289 {
290 } 290 }
291 } 291 }
@@ -486,7 +486,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
486// } 486// }
487 487
488 string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); 488 string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
489 string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location); 489 // string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
490 //Console.WriteLine("Assembly location: " + rootPath); 490 //Console.WriteLine("Assembly location: " + rootPath);
491 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll")); 491 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll"));
492 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll")); 492 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll"));