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authorMelanie2013-01-24 00:25:08 +0000
committerMelanie2013-01-24 00:25:08 +0000
commitbe4c8c4931637b7b0849d12c634599c702483364 (patch)
tree9a49626efcc10f1272b37176616a41476b044045 /OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'master' into cooptermination (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs74
1 files changed, 53 insertions, 21 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index 03be2ab..002e852 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.Globalization; 31using System.Globalization;
32using System.Reflection; 32using System.Reflection;
33using System.IO; 33using System.IO;
34using System.Linq;
34using System.Text; 35using System.Text;
35using Microsoft.CSharp; 36using Microsoft.CSharp;
36//using Microsoft.JScript; 37//using Microsoft.JScript;
@@ -72,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
72 private bool CompileWithDebugInformation; 73 private bool CompileWithDebugInformation;
73 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); 74 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase);
74 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); 75 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase);
76 private bool m_insertCoopTerminationCalls;
75 77
76 private string FilePrefix; 78 private string FilePrefix;
77 private string ScriptEnginesPath = null; 79 private string ScriptEnginesPath = null;
@@ -95,20 +97,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
95 private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = 97 private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps =
96 new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); 98 new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>();
97 99
100 public bool in_startup = true;
101
98 public Compiler(IScriptEngine scriptEngine) 102 public Compiler(IScriptEngine scriptEngine)
99 { 103 {
100 m_scriptEngine = scriptEngine;; 104 m_scriptEngine = scriptEngine;
101 ScriptEnginesPath = scriptEngine.ScriptEnginePath; 105 ScriptEnginesPath = scriptEngine.ScriptEnginePath;
102 ReadConfig(); 106 ReadConfig();
103 } 107 }
104 108
105 public bool in_startup = true;
106 public void ReadConfig() 109 public void ReadConfig()
107 { 110 {
108 // Get some config 111 // Get some config
109 WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); 112 WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false);
110 CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); 113 CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true);
111 bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); 114 bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true);
115 m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op";
112 116
113 // Get file prefix from scriptengine name and make it file system safe: 117 // Get file prefix from scriptengine name and make it file system safe:
114 FilePrefix = "CommonCompiler"; 118 FilePrefix = "CommonCompiler";
@@ -386,7 +390,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
386 if (language == enumCompileType.lsl) 390 if (language == enumCompileType.lsl)
387 { 391 {
388 // Its LSL, convert it to C# 392 // Its LSL, convert it to C#
389 LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms); 393 LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls);
390 compileScript = LSL_Converter.Convert(Script); 394 compileScript = LSL_Converter.Convert(Script);
391 395
392 // copy converter warnings into our warnings. 396 // copy converter warnings into our warnings.
@@ -411,16 +415,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
411 { 415 {
412 case enumCompileType.cs: 416 case enumCompileType.cs:
413 case enumCompileType.lsl: 417 case enumCompileType.lsl:
414 compileScript = CreateCSCompilerScript(compileScript); 418 compileScript = CreateCSCompilerScript(
419 compileScript,
420 m_scriptEngine.ScriptClassName,
421 m_scriptEngine.ScriptBaseClassName,
422 m_scriptEngine.ScriptBaseClassParameters);
415 break; 423 break;
416 case enumCompileType.vb: 424 case enumCompileType.vb:
417 compileScript = CreateVBCompilerScript(compileScript); 425 compileScript = CreateVBCompilerScript(
426 compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName);
418 break; 427 break;
419// case enumCompileType.js: 428// case enumCompileType.js:
420// compileScript = CreateJSCompilerScript(compileScript); 429// compileScript = CreateJSCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName);
421// break; 430// break;
422 case enumCompileType.yp: 431 case enumCompileType.yp:
423 compileScript = CreateYPCompilerScript(compileScript); 432 compileScript = CreateYPCompilerScript(
433 compileScript, m_scriptEngine.ScriptClassName,m_scriptEngine.ScriptBaseClassName);
424 break; 434 break;
425 } 435 }
426 436
@@ -451,43 +461,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
451// return compileScript; 461// return compileScript;
452// } 462// }
453 463
454 private static string CreateCSCompilerScript(string compileScript) 464 private static string CreateCSCompilerScript(
465 string compileScript, string className, string baseClassName, ParameterInfo[] constructorParameters)
455 { 466 {
456 compileScript = String.Empty + 467 compileScript = string.Format(
457 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + 468@"using OpenSim.Region.ScriptEngine.Shared;
458 String.Empty + "namespace SecondLife { " + 469using System.Collections.Generic;
459 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + 470
460 @"public Script() { } " + 471namespace SecondLife
461 compileScript + 472{{
462 "} }\r\n"; 473 public class {0} : {1}
474 {{
475 public {0}({2}) : base({3}) {{}}
476{4}
477 }}
478}}",
479 className,
480 baseClassName,
481 constructorParameters != null
482 ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.ToString()))
483 : "",
484 constructorParameters != null
485 ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.Name))
486 : "",
487 compileScript);
488
463 return compileScript; 489 return compileScript;
464 } 490 }
465 491
466 private static string CreateYPCompilerScript(string compileScript) 492 private static string CreateYPCompilerScript(string compileScript, string className, string baseClassName)
467 { 493 {
468 compileScript = String.Empty + 494 compileScript = String.Empty +
469 "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + 495 "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " +
470 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + 496 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
471 String.Empty + "namespace SecondLife { " + 497 String.Empty + "namespace SecondLife { " +
472 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + 498 String.Empty + "public class " + className + " : " + baseClassName + " { \r\n" +
473 //@"public Script() { } " + 499 //@"public Script() { } " +
474 @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + 500 @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " +
475 @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + 501 @"public " + className + "() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " +
476
477 compileScript + 502 compileScript +
478 "} }\r\n"; 503 "} }\r\n";
504
479 return compileScript; 505 return compileScript;
480 } 506 }
481 507
482 private static string CreateVBCompilerScript(string compileScript) 508 private static string CreateVBCompilerScript(string compileScript, string className, string baseClassName)
483 { 509 {
484 compileScript = String.Empty + 510 compileScript = String.Empty +
485 "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + 511 "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " +
486 String.Empty + "NameSpace SecondLife:" + 512 String.Empty + "NameSpace SecondLife:" +
487 String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " + 513 String.Empty + "Public Class " + className + ": Inherits " + baseClassName +
488 "\r\nPublic Sub New()\r\nEnd Sub: " + 514 "\r\nPublic Sub New()\r\nEnd Sub: " +
489 compileScript + 515 compileScript +
490 ":End Class :End Namespace\r\n"; 516 ":End Class :End Namespace\r\n";
517
491 return compileScript; 518 return compileScript;
492 } 519 }
493 520
@@ -549,6 +576,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
549 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 576 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
550 "OpenMetaverseTypes.dll")); 577 "OpenMetaverseTypes.dll"));
551 578
579 if (m_scriptEngine.ScriptReferencedAssemblies != null)
580 Array.ForEach<string>(
581 m_scriptEngine.ScriptReferencedAssemblies,
582 a => parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, a)));
583
552 if (lang == enumCompileType.yp) 584 if (lang == enumCompileType.yp)
553 { 585 {
554 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 586 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,