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authorJohan Berntsson2008-07-08 03:02:11 +0000
committerJohan Berntsson2008-07-08 03:02:11 +0000
commita73e3b4e3fdb6b563dddaa7f67d5fe69e65ca752 (patch)
tree920460cb6108ee9ecb2504f39a0cbf2e86ea2477 /OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
parentllscript compiler patch from Mike: adds LSL jumps and implicit variable initi... (diff)
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another patch from Mike: the llscript compiler is now available in XEngine as well. Thanks Mike
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index d54d2f5..124f1e6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -73,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
73 private string ScriptEnginesPath = "ScriptEngines"; 73 private string ScriptEnginesPath = "ScriptEngines";
74 74
75 private static LSL2CSConverter LSL_Converter = new LSL2CSConverter(); 75 private static LSL2CSConverter LSL_Converter = new LSL2CSConverter();
76 //private static CSCodeGenerator LSL_Converter;
76 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); 77 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
77 private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); 78 private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
78 private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); 79 private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider();
@@ -324,6 +325,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
324 { 325 {
325 // Its LSL, convert it to C# 326 // Its LSL, convert it to C#
326 compileScript = LSL_Converter.Convert(Script); 327 compileScript = LSL_Converter.Convert(Script);
328 //LSL_Converter = new CSCodeGenerator(Script);
329 //compileScript = LSL_Converter.Generate();
327 l = enumCompileType.cs; 330 l = enumCompileType.cs;
328 } 331 }
329 332