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authorUbitUmarov2018-02-18 14:04:02 +0000
committerUbitUmarov2018-02-18 14:04:02 +0000
commitd6a35d6d2f921fc00d897879d8b8fb5677dd38f8 (patch)
tree2507cafe4d5a23a6270fec4e54172a61c0aec396 /OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
parentOops... don't leave script source out of compilation in same cases (diff)
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COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index 649485f..89211a5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -549,8 +549,9 @@ namespace SecondLife
549 parameters.TreatWarningsAsErrors = false; 549 parameters.TreatWarningsAsErrors = false;
550 parameters.GenerateInMemory = false; 550 parameters.GenerateInMemory = false;
551 551
552 parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath, 552// this seems to cause issues on some windows servers
553 m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation); 553// parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath,
554// m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation);
554 555
555 CompilerResults results; 556 CompilerResults results;
556 557