diff options
author | Justin Clark-Casey (justincc) | 2013-01-17 23:39:09 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2013-01-17 23:39:09 +0000 |
commit | c8afc8523b9caf931afb3d5b3f9874b26b866a77 (patch) | |
tree | b1a84d82591f462ae61b3aeed4f4b6dd3c5c06e8 /OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-c8afc8523b9caf931afb3d5b3f9874b26b866a77.zip opensim-SC-c8afc8523b9caf931afb3d5b3f9874b26b866a77.tar.gz opensim-SC-c8afc8523b9caf931afb3d5b3f9874b26b866a77.tar.bz2 opensim-SC-c8afc8523b9caf931afb3d5b3f9874b26b866a77.tar.xz |
Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait.
This involves inserting opensim_reserved_CheckForCoopTermination() calls in lsl -> c# translation at any place where the script could be in a loop with no wait calls.
These places are for, while, do-while, label, user function call and manual event function call.
Call goes through to an XEngineScriptBase which extends ScriptBase.
IEngine is extended to supply necessary engine-specific parent class references and constructor parameters to Compiler.
Unfortunately, since XEngineScriptBase has to be passed WaitHandle in its constructor, older compiled scripts will fail to load with an error on the OpenSim console.
Such scripts will need to be recompiled, either by removing all *.dll files from the bin/ScriptEngines/<region-id> or by setting DeleteScriptsOnStartup = true in [XEngine] for one run.
Automatic recompilation may be implemented in a later commit.
This feature should not yet be used, default remains termination with Thread.Abort() which will work as normal once scripts are recompiled.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | 133 |
1 files changed, 88 insertions, 45 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 97dd0f6..002f9b8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -49,6 +49,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
49 | private List<string> m_warnings = new List<string>(); | 49 | private List<string> m_warnings = new List<string>(); |
50 | private IScriptModuleComms m_comms = null; | 50 | private IScriptModuleComms m_comms = null; |
51 | 51 | ||
52 | private bool m_insertCoopTerminationChecks; | ||
53 | private static string m_coopTerminationCheck = "opensim_reserved_CheckForCoopTermination();"; | ||
54 | |||
55 | /// <summary> | ||
56 | /// Keep a record of the previous node when we do the parsing. | ||
57 | /// </summary> | ||
58 | /// <remarks> | ||
59 | /// We do this here because the parser generated by CSTools does not retain a reference to its parent node. | ||
60 | /// The previous node is required so we can correctly insert co-op termination checks when required. | ||
61 | /// </remarks> | ||
62 | // private SYMBOL m_previousNode; | ||
63 | |||
52 | /// <summary> | 64 | /// <summary> |
53 | /// Creates an 'empty' CSCodeGenerator instance. | 65 | /// Creates an 'empty' CSCodeGenerator instance. |
54 | /// </summary> | 66 | /// </summary> |
@@ -58,9 +70,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
58 | ResetCounters(); | 70 | ResetCounters(); |
59 | } | 71 | } |
60 | 72 | ||
61 | public CSCodeGenerator(IScriptModuleComms comms) | 73 | public CSCodeGenerator(IScriptModuleComms comms, bool insertCoopTerminationChecks) |
62 | { | 74 | { |
63 | m_comms = comms; | 75 | m_comms = comms; |
76 | m_insertCoopTerminationChecks = insertCoopTerminationChecks; | ||
64 | ResetCounters(); | 77 | ResetCounters(); |
65 | } | 78 | } |
66 | 79 | ||
@@ -155,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
155 | // here's the payload | 168 | // here's the payload |
156 | retstr += GenerateLine(); | 169 | retstr += GenerateLine(); |
157 | foreach (SYMBOL s in m_astRoot.kids) | 170 | foreach (SYMBOL s in m_astRoot.kids) |
158 | retstr += GenerateNode(s); | 171 | retstr += GenerateNode(m_astRoot, s); |
159 | 172 | ||
160 | // close braces! | 173 | // close braces! |
161 | m_braceCount--; | 174 | m_braceCount--; |
@@ -165,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
165 | 178 | ||
166 | // Removes all carriage return characters which may be generated in Windows platform. Is there | 179 | // Removes all carriage return characters which may be generated in Windows platform. Is there |
167 | // cleaner way of doing this? | 180 | // cleaner way of doing this? |
168 | retstr=retstr.Replace("\r", ""); | 181 | retstr = retstr.Replace("\r", ""); |
169 | 182 | ||
170 | return retstr; | 183 | return retstr; |
171 | } | 184 | } |
@@ -191,9 +204,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
191 | /// Recursively called to generate each type of node. Will generate this | 204 | /// Recursively called to generate each type of node. Will generate this |
192 | /// node, then all it's children. | 205 | /// node, then all it's children. |
193 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="previousSymbol">The parent node.</param> | ||
194 | /// <param name="s">The current node to generate code for.</param> | 208 | /// <param name="s">The current node to generate code for.</param> |
195 | /// <returns>String containing C# code for SYMBOL s.</returns> | 209 | /// <returns>String containing C# code for SYMBOL s.</returns> |
196 | private string GenerateNode(SYMBOL s) | 210 | private string GenerateNode(SYMBOL previousSymbol, SYMBOL s) |
197 | { | 211 | { |
198 | string retstr = String.Empty; | 212 | string retstr = String.Empty; |
199 | 213 | ||
@@ -207,11 +221,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
207 | else if (s is State) | 221 | else if (s is State) |
208 | retstr += GenerateState((State) s); | 222 | retstr += GenerateState((State) s); |
209 | else if (s is CompoundStatement) | 223 | else if (s is CompoundStatement) |
210 | retstr += GenerateCompoundStatement((CompoundStatement) s); | 224 | retstr += GenerateCompoundStatement(previousSymbol, (CompoundStatement) s); |
211 | else if (s is Declaration) | 225 | else if (s is Declaration) |
212 | retstr += GenerateDeclaration((Declaration) s); | 226 | retstr += GenerateDeclaration((Declaration) s); |
213 | else if (s is Statement) | 227 | else if (s is Statement) |
214 | retstr += GenerateStatement((Statement) s); | 228 | retstr += GenerateStatement(previousSymbol, (Statement) s); |
215 | else if (s is ReturnStatement) | 229 | else if (s is ReturnStatement) |
216 | retstr += GenerateReturnStatement((ReturnStatement) s); | 230 | retstr += GenerateReturnStatement((ReturnStatement) s); |
217 | else if (s is JumpLabel) | 231 | else if (s is JumpLabel) |
@@ -261,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
261 | else | 275 | else |
262 | { | 276 | { |
263 | foreach (SYMBOL kid in s.kids) | 277 | foreach (SYMBOL kid in s.kids) |
264 | retstr += GenerateNode(kid); | 278 | retstr += GenerateNode(s, kid); |
265 | } | 279 | } |
266 | 280 | ||
267 | return retstr; | 281 | return retstr; |
@@ -295,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
295 | retstr += GenerateLine(")"); | 309 | retstr += GenerateLine(")"); |
296 | 310 | ||
297 | foreach (SYMBOL kid in remainingKids) | 311 | foreach (SYMBOL kid in remainingKids) |
298 | retstr += GenerateNode(kid); | 312 | retstr += GenerateNode(gf, kid); |
299 | 313 | ||
300 | return retstr; | 314 | return retstr; |
301 | } | 315 | } |
@@ -312,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
312 | foreach (SYMBOL s in gv.kids) | 326 | foreach (SYMBOL s in gv.kids) |
313 | { | 327 | { |
314 | retstr += Indent(); | 328 | retstr += Indent(); |
315 | retstr += GenerateNode(s); | 329 | retstr += GenerateNode(gv, s); |
316 | retstr += GenerateLine(";"); | 330 | retstr += GenerateLine(";"); |
317 | } | 331 | } |
318 | 332 | ||
@@ -365,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
365 | retstr += GenerateLine(")"); | 379 | retstr += GenerateLine(")"); |
366 | 380 | ||
367 | foreach (SYMBOL kid in remainingKids) | 381 | foreach (SYMBOL kid in remainingKids) |
368 | retstr += GenerateNode(kid); | 382 | retstr += GenerateNode(se, kid); |
369 | 383 | ||
370 | return retstr; | 384 | return retstr; |
371 | } | 385 | } |
@@ -404,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
404 | 418 | ||
405 | foreach (SYMBOL s in al.kids) | 419 | foreach (SYMBOL s in al.kids) |
406 | { | 420 | { |
407 | retstr += GenerateNode(s); | 421 | retstr += GenerateNode(al, s); |
408 | if (0 < comma--) | 422 | if (0 < comma--) |
409 | retstr += Generate(", "); | 423 | retstr += Generate(", "); |
410 | } | 424 | } |
@@ -417,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
417 | /// </summary> | 431 | /// </summary> |
418 | /// <param name="cs">The CompoundStatement node.</param> | 432 | /// <param name="cs">The CompoundStatement node.</param> |
419 | /// <returns>String containing C# code for CompoundStatement cs.</returns> | 433 | /// <returns>String containing C# code for CompoundStatement cs.</returns> |
420 | private string GenerateCompoundStatement(CompoundStatement cs) | 434 | private string GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs) |
421 | { | 435 | { |
422 | string retstr = String.Empty; | 436 | string retstr = String.Empty; |
423 | 437 | ||
@@ -425,8 +439,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
425 | retstr += GenerateIndentedLine("{"); | 439 | retstr += GenerateIndentedLine("{"); |
426 | m_braceCount++; | 440 | m_braceCount++; |
427 | 441 | ||
442 | if (m_insertCoopTerminationChecks) | ||
443 | { | ||
444 | // We have to check in event functions as well because the user can manually call these. | ||
445 | if (previousSymbol is GlobalFunctionDefinition | ||
446 | || previousSymbol is WhileStatement | ||
447 | || previousSymbol is DoWhileStatement | ||
448 | || previousSymbol is ForLoopStatement | ||
449 | || previousSymbol is StateEvent) | ||
450 | retstr += GenerateIndentedLine(m_coopTerminationCheck); | ||
451 | } | ||
452 | |||
428 | foreach (SYMBOL kid in cs.kids) | 453 | foreach (SYMBOL kid in cs.kids) |
429 | retstr += GenerateNode(kid); | 454 | retstr += GenerateNode(cs, kid); |
430 | 455 | ||
431 | // closing brace | 456 | // closing brace |
432 | m_braceCount--; | 457 | m_braceCount--; |
@@ -450,13 +475,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
450 | /// </summary> | 475 | /// </summary> |
451 | /// <param name="s">The Statement node.</param> | 476 | /// <param name="s">The Statement node.</param> |
452 | /// <returns>String containing C# code for Statement s.</returns> | 477 | /// <returns>String containing C# code for Statement s.</returns> |
453 | private string GenerateStatement(Statement s) | 478 | private string GenerateStatement(SYMBOL previousSymbol, Statement s) |
454 | { | 479 | { |
455 | string retstr = String.Empty; | 480 | string retstr = String.Empty; |
456 | bool printSemicolon = true; | 481 | bool printSemicolon = true; |
457 | 482 | ||
458 | retstr += Indent(); | 483 | retstr += Indent(); |
459 | 484 | ||
485 | if (m_insertCoopTerminationChecks) | ||
486 | { | ||
487 | // We have to check in event functions as well because the user can manually call these. | ||
488 | if (previousSymbol is GlobalFunctionDefinition | ||
489 | || previousSymbol is WhileStatement | ||
490 | || previousSymbol is DoWhileStatement | ||
491 | || previousSymbol is ForLoop | ||
492 | || previousSymbol is StateEvent) | ||
493 | retstr += Generate(m_coopTerminationCheck); | ||
494 | } | ||
495 | |||
460 | if (0 < s.kids.Count) | 496 | if (0 < s.kids.Count) |
461 | { | 497 | { |
462 | // Jump label prints its own colon, we don't need a semicolon. | 498 | // Jump label prints its own colon, we don't need a semicolon. |
@@ -466,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
466 | // (MONO) error. | 502 | // (MONO) error. |
467 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) | 503 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) |
468 | foreach (SYMBOL kid in s.kids) | 504 | foreach (SYMBOL kid in s.kids) |
469 | retstr += GenerateNode(kid); | 505 | retstr += GenerateNode(s, kid); |
470 | } | 506 | } |
471 | 507 | ||
472 | if (printSemicolon) | 508 | if (printSemicolon) |
@@ -487,10 +523,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
487 | List<string> identifiers = new List<string>(); | 523 | List<string> identifiers = new List<string>(); |
488 | checkForMultipleAssignments(identifiers, a); | 524 | checkForMultipleAssignments(identifiers, a); |
489 | 525 | ||
490 | retstr += GenerateNode((SYMBOL) a.kids.Pop()); | 526 | retstr += GenerateNode(a, (SYMBOL) a.kids.Pop()); |
491 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); | 527 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); |
492 | foreach (SYMBOL kid in a.kids) | 528 | foreach (SYMBOL kid in a.kids) |
493 | retstr += GenerateNode(kid); | 529 | retstr += GenerateNode(a, kid); |
494 | 530 | ||
495 | return retstr; | 531 | return retstr; |
496 | } | 532 | } |
@@ -563,7 +599,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
563 | retstr += Generate("return ", rs); | 599 | retstr += Generate("return ", rs); |
564 | 600 | ||
565 | foreach (SYMBOL kid in rs.kids) | 601 | foreach (SYMBOL kid in rs.kids) |
566 | retstr += GenerateNode(kid); | 602 | retstr += GenerateNode(rs, kid); |
567 | 603 | ||
568 | return retstr; | 604 | return retstr; |
569 | } | 605 | } |
@@ -575,7 +611,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
575 | /// <returns>String containing C# code for JumpLabel jl.</returns> | 611 | /// <returns>String containing C# code for JumpLabel jl.</returns> |
576 | private string GenerateJumpLabel(JumpLabel jl) | 612 | private string GenerateJumpLabel(JumpLabel jl) |
577 | { | 613 | { |
578 | return Generate(String.Format("{0}:", CheckName(jl.LabelName)), jl) + " NoOp();\n"; | 614 | string labelStatement; |
615 | |||
616 | if (m_insertCoopTerminationChecks) | ||
617 | labelStatement = m_coopTerminationCheck + "\n"; | ||
618 | else | ||
619 | labelStatement = "NoOp();\n"; | ||
620 | |||
621 | return Generate(String.Format("{0}: ", CheckName(jl.LabelName)), jl) + labelStatement; | ||
579 | } | 622 | } |
580 | 623 | ||
581 | /// <summary> | 624 | /// <summary> |
@@ -598,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
598 | string retstr = String.Empty; | 641 | string retstr = String.Empty; |
599 | 642 | ||
600 | retstr += GenerateIndented("if (", ifs); | 643 | retstr += GenerateIndented("if (", ifs); |
601 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 644 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
602 | retstr += GenerateLine(")"); | 645 | retstr += GenerateLine(")"); |
603 | 646 | ||
604 | // CompoundStatement handles indentation itself but we need to do it | 647 | // CompoundStatement handles indentation itself but we need to do it |
605 | // otherwise. | 648 | // otherwise. |
606 | bool indentHere = ifs.kids.Top is Statement; | 649 | bool indentHere = ifs.kids.Top is Statement; |
607 | if (indentHere) m_braceCount++; | 650 | if (indentHere) m_braceCount++; |
608 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 651 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
609 | if (indentHere) m_braceCount--; | 652 | if (indentHere) m_braceCount--; |
610 | 653 | ||
611 | if (0 < ifs.kids.Count) // do it again for an else | 654 | if (0 < ifs.kids.Count) // do it again for an else |
@@ -614,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
614 | 657 | ||
615 | indentHere = ifs.kids.Top is Statement; | 658 | indentHere = ifs.kids.Top is Statement; |
616 | if (indentHere) m_braceCount++; | 659 | if (indentHere) m_braceCount++; |
617 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 660 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
618 | if (indentHere) m_braceCount--; | 661 | if (indentHere) m_braceCount--; |
619 | } | 662 | } |
620 | 663 | ||
@@ -641,14 +684,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
641 | string retstr = String.Empty; | 684 | string retstr = String.Empty; |
642 | 685 | ||
643 | retstr += GenerateIndented("while (", ws); | 686 | retstr += GenerateIndented("while (", ws); |
644 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 687 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
645 | retstr += GenerateLine(")"); | 688 | retstr += GenerateLine(")"); |
646 | 689 | ||
647 | // CompoundStatement handles indentation itself but we need to do it | 690 | // CompoundStatement handles indentation itself but we need to do it |
648 | // otherwise. | 691 | // otherwise. |
649 | bool indentHere = ws.kids.Top is Statement; | 692 | bool indentHere = ws.kids.Top is Statement; |
650 | if (indentHere) m_braceCount++; | 693 | if (indentHere) m_braceCount++; |
651 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 694 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
652 | if (indentHere) m_braceCount--; | 695 | if (indentHere) m_braceCount--; |
653 | 696 | ||
654 | return retstr; | 697 | return retstr; |
@@ -669,11 +712,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
669 | // otherwise. | 712 | // otherwise. |
670 | bool indentHere = dws.kids.Top is Statement; | 713 | bool indentHere = dws.kids.Top is Statement; |
671 | if (indentHere) m_braceCount++; | 714 | if (indentHere) m_braceCount++; |
672 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 715 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
673 | if (indentHere) m_braceCount--; | 716 | if (indentHere) m_braceCount--; |
674 | 717 | ||
675 | retstr += GenerateIndented("while (", dws); | 718 | retstr += GenerateIndented("while (", dws); |
676 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 719 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
677 | retstr += GenerateLine(");"); | 720 | retstr += GenerateLine(");"); |
678 | 721 | ||
679 | return retstr; | 722 | return retstr; |
@@ -702,7 +745,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
702 | retstr += Generate("; "); | 745 | retstr += Generate("; "); |
703 | // for (x = 0; x < 10; x++) | 746 | // for (x = 0; x < 10; x++) |
704 | // ^^^^^^ | 747 | // ^^^^^^ |
705 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 748 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
706 | retstr += Generate("; "); | 749 | retstr += Generate("; "); |
707 | // for (x = 0; x < 10; x++) | 750 | // for (x = 0; x < 10; x++) |
708 | // ^^^ | 751 | // ^^^ |
@@ -713,7 +756,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
713 | // otherwise. | 756 | // otherwise. |
714 | bool indentHere = fl.kids.Top is Statement; | 757 | bool indentHere = fl.kids.Top is Statement; |
715 | if (indentHere) m_braceCount++; | 758 | if (indentHere) m_braceCount++; |
716 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 759 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
717 | if (indentHere) m_braceCount--; | 760 | if (indentHere) m_braceCount--; |
718 | 761 | ||
719 | return retstr; | 762 | return retstr; |
@@ -758,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
758 | while (s is ParenthesisExpression) | 801 | while (s is ParenthesisExpression) |
759 | s = (SYMBOL)s.kids.Pop(); | 802 | s = (SYMBOL)s.kids.Pop(); |
760 | 803 | ||
761 | retstr += GenerateNode(s); | 804 | retstr += GenerateNode(fls, s); |
762 | if (0 < comma--) | 805 | if (0 < comma--) |
763 | retstr += Generate(", "); | 806 | retstr += Generate(", "); |
764 | } | 807 | } |
@@ -779,20 +822,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
779 | { | 822 | { |
780 | // special case handling for logical and/or, see Mantis 3174 | 823 | // special case handling for logical and/or, see Mantis 3174 |
781 | retstr += "((bool)("; | 824 | retstr += "((bool)("; |
782 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 825 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
783 | retstr += "))"; | 826 | retstr += "))"; |
784 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); | 827 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); |
785 | retstr += "((bool)("; | 828 | retstr += "((bool)("; |
786 | foreach (SYMBOL kid in be.kids) | 829 | foreach (SYMBOL kid in be.kids) |
787 | retstr += GenerateNode(kid); | 830 | retstr += GenerateNode(be, kid); |
788 | retstr += "))"; | 831 | retstr += "))"; |
789 | } | 832 | } |
790 | else | 833 | else |
791 | { | 834 | { |
792 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 835 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
793 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); | 836 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); |
794 | foreach (SYMBOL kid in be.kids) | 837 | foreach (SYMBOL kid in be.kids) |
795 | retstr += GenerateNode(kid); | 838 | retstr += GenerateNode(be, kid); |
796 | } | 839 | } |
797 | 840 | ||
798 | return retstr; | 841 | return retstr; |
@@ -808,7 +851,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
808 | string retstr = String.Empty; | 851 | string retstr = String.Empty; |
809 | 852 | ||
810 | retstr += Generate(ue.UnarySymbol, ue); | 853 | retstr += Generate(ue.UnarySymbol, ue); |
811 | retstr += GenerateNode((SYMBOL) ue.kids.Pop()); | 854 | retstr += GenerateNode(ue, (SYMBOL) ue.kids.Pop()); |
812 | 855 | ||
813 | return retstr; | 856 | return retstr; |
814 | } | 857 | } |
@@ -824,7 +867,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
824 | 867 | ||
825 | retstr += Generate("("); | 868 | retstr += Generate("("); |
826 | foreach (SYMBOL kid in pe.kids) | 869 | foreach (SYMBOL kid in pe.kids) |
827 | retstr += GenerateNode(kid); | 870 | retstr += GenerateNode(pe, kid); |
828 | retstr += Generate(")"); | 871 | retstr += Generate(")"); |
829 | 872 | ||
830 | return retstr; | 873 | return retstr; |
@@ -861,7 +904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
861 | 904 | ||
862 | // we wrap all typecasted statements in parentheses | 905 | // we wrap all typecasted statements in parentheses |
863 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); | 906 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); |
864 | retstr += GenerateNode((SYMBOL) te.kids.Pop()); | 907 | retstr += GenerateNode(te, (SYMBOL) te.kids.Pop()); |
865 | retstr += Generate(")"); | 908 | retstr += Generate(")"); |
866 | 909 | ||
867 | return retstr; | 910 | return retstr; |
@@ -931,7 +974,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
931 | } | 974 | } |
932 | 975 | ||
933 | foreach (SYMBOL kid in fc.kids) | 976 | foreach (SYMBOL kid in fc.kids) |
934 | retstr += GenerateNode(kid); | 977 | retstr += GenerateNode(fc, kid); |
935 | 978 | ||
936 | retstr += Generate(")"); | 979 | retstr += Generate(")"); |
937 | 980 | ||
@@ -980,11 +1023,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
980 | string retstr = String.Empty; | 1023 | string retstr = String.Empty; |
981 | 1024 | ||
982 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); | 1025 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); |
983 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1026 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
984 | retstr += Generate(", "); | 1027 | retstr += Generate(", "); |
985 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1028 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
986 | retstr += Generate(", "); | 1029 | retstr += Generate(", "); |
987 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1030 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
988 | retstr += Generate(")"); | 1031 | retstr += Generate(")"); |
989 | 1032 | ||
990 | return retstr; | 1033 | return retstr; |
@@ -1000,13 +1043,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1000 | string retstr = String.Empty; | 1043 | string retstr = String.Empty; |
1001 | 1044 | ||
1002 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); | 1045 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); |
1003 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1046 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1004 | retstr += Generate(", "); | 1047 | retstr += Generate(", "); |
1005 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1048 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1006 | retstr += Generate(", "); | 1049 | retstr += Generate(", "); |
1007 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1050 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1008 | retstr += Generate(", "); | 1051 | retstr += Generate(", "); |
1009 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1052 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1010 | retstr += Generate(")"); | 1053 | retstr += Generate(")"); |
1011 | 1054 | ||
1012 | return retstr; | 1055 | return retstr; |
@@ -1024,7 +1067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1024 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); | 1067 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); |
1025 | 1068 | ||
1026 | foreach (SYMBOL kid in lc.kids) | 1069 | foreach (SYMBOL kid in lc.kids) |
1027 | retstr += GenerateNode(kid); | 1070 | retstr += GenerateNode(lc, kid); |
1028 | 1071 | ||
1029 | retstr += Generate(")"); | 1072 | retstr += Generate(")"); |
1030 | 1073 | ||