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authorJustin Clark-Casey (justincc)2011-11-11 21:42:58 +0000
committerJustin Clark-Casey (justincc)2011-11-11 21:42:58 +0000
commitb1cb4f5b04f076c067842de6971ec1016b9a3912 (patch)
tree300b3e49768aa67a268cc8857d2fa71e34de59e3 /OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs
parentBump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l... (diff)
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As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range.
Now, no movement occurs. Note that you can still sit on a prim with an explicit sit target from any distance, as was the case before.
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