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authorlbsa712008-06-24 21:09:49 +0000
committerlbsa712008-06-24 21:09:49 +0000
commit6b7930104bdb845d3b9c085dc04f52b6446f23b1 (patch)
tree05ee45781a455817fa400bb99f30f4d19d4eb1f8 /OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs
parentbased on positive feedback on performance of making keys fixed length (diff)
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* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs (renamed from OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs)2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs
index cf15b67..f9b160d 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs
@@ -29,7 +29,7 @@ using System;
29using System.IO; 29using System.IO;
30using System.Reflection; 30using System.Reflection;
31 31
32namespace OpenSim.Region.ScriptEngine.XEngine.Script 32namespace OpenSim.Region.ScriptEngine.Shared
33{ 33{
34 [Serializable] 34 [Serializable]
35 public class AssemblyResolver 35 public class AssemblyResolver