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author | Melanie Thielker | 2010-07-22 19:20:09 +0200 |
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committer | Melanie Thielker | 2010-07-22 19:20:09 +0200 |
commit | ce8b9b41815f518488e123a16e0ef85f7c467631 (patch) | |
tree | e7b75675acb14755826dbbf23ca6ae48872100da /OpenSim/Region/ScriptEngine/Shared/Api | |
parent | Allow megaregions to be used in M7, should we so decide (diff) | |
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LSL compatibility fix. Add 0.1 s sleep to llSetLinkPrimitiveParams so fade scripts will time correctly. The -Fast version works without a delay
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a6f0cdd..de00db3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7165,7 +7165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7165 | SetPrimParams(m_host, rules); | 7165 | SetPrimParams(m_host, rules); |
7166 | } | 7166 | } |
7167 | 7167 | ||
7168 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7168 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
7169 | { | 7169 | { |
7170 | m_host.AddScriptLPS(1); | 7170 | m_host.AddScriptLPS(1); |
7171 | 7171 | ||
@@ -7191,9 +7191,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7191 | } | 7191 | } |
7192 | } | 7192 | } |
7193 | 7193 | ||
7194 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 7194 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
7195 | { | 7195 | { |
7196 | llSetLinkPrimitiveParams(linknumber, rules); | 7196 | llSetLinkPrimitiveParams(linknumber, rules); |
7197 | ScriptSleep(100); | ||
7197 | } | 7198 | } |
7198 | 7199 | ||
7199 | protected void SetPrimParams(ScenePresence av, LSL_List rules) | 7200 | protected void SetPrimParams(ScenePresence av, LSL_List rules) |