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authorMelanie2012-08-25 21:03:47 +0100
committerMelanie2012-08-25 21:03:47 +0100
commit86d4e45f4d5ce7de4a2043dfe753f620925e28c4 (patch)
tree7d4bb503a2afb9bf3b1c1b6d6eb7e2aed5225943 /OpenSim/Region/ScriptEngine/Shared/Api
parentAlso move the other avatar based overload out of harms way (diff)
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since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param
Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs274
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 139 insertions, 137 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 64f145b..fbb91ce 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -8636,7 +8636,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8636 public LSL_List llGetPrimitiveParams(LSL_List rules) 8636 public LSL_List llGetPrimitiveParams(LSL_List rules)
8637 { 8637 {
8638 m_host.AddScriptLPS(1); 8638 m_host.AddScriptLPS(1);
8639 return GetPrimParams(m_host, rules); 8639
8640 LSL_List result = new LSL_List();
8641
8642 GetPrimParams(m_host, rules, ref result);
8643
8644 return result;
8640 } 8645 }
8641 8646
8642 public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules) 8647 public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules)
@@ -8655,24 +8660,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8655 { 8660 {
8656 foreach (var part in parts) 8661 foreach (var part in parts)
8657 { 8662 {
8658 LSL_List partRes = GetPrimParams(part, rules); 8663 GetPrimParams(part, rules, ref res);
8659 res += partRes;
8660 } 8664 }
8661 } 8665 }
8662 if (avatars.Count > 0) 8666 if (avatars.Count > 0)
8663 { 8667 {
8664 foreach (ScenePresence avatar in avatars) 8668 foreach (ScenePresence avatar in avatars)
8665 { 8669 {
8666 LSL_List avaRes = GetPrimParams(avatar, rules); 8670 GetPrimParams(avatar, rules, ref res);
8667 res += avaRes;
8668 } 8671 }
8672 // TODO: FINISH MERGE
8669 } 8673 }
8670 return res; 8674 return res;
8671 } 8675 }
8672 8676
8673 public LSL_List GetPrimParams(SceneObjectPart part, LSL_List rules) 8677 public void GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res)
8674 { 8678 {
8675 LSL_List res = new LSL_List();
8676 int idx=0; 8679 int idx=0;
8677 while (idx < rules.Length) 8680 while (idx < rules.Length)
8678 { 8681 {
@@ -8810,7 +8813,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8810 8813
8811 case (int)ScriptBaseClass.PRIM_TEXTURE: 8814 case (int)ScriptBaseClass.PRIM_TEXTURE:
8812 if (remain < 1) 8815 if (remain < 1)
8813 return res; 8816 return;
8814 8817
8815 int face = (int)rules.GetLSLIntegerItem(idx++); 8818 int face = (int)rules.GetLSLIntegerItem(idx++);
8816 Primitive.TextureEntry tex = part.Shape.Textures; 8819 Primitive.TextureEntry tex = part.Shape.Textures;
@@ -8850,7 +8853,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8850 8853
8851 case (int)ScriptBaseClass.PRIM_COLOR: 8854 case (int)ScriptBaseClass.PRIM_COLOR:
8852 if (remain < 1) 8855 if (remain < 1)
8853 return res; 8856 return;
8854 8857
8855 face=(int)rules.GetLSLIntegerItem(idx++); 8858 face=(int)rules.GetLSLIntegerItem(idx++);
8856 8859
@@ -8879,7 +8882,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8879 8882
8880 case (int)ScriptBaseClass.PRIM_BUMP_SHINY: 8883 case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
8881 if (remain < 1) 8884 if (remain < 1)
8882 return res; 8885 return;
8883 face = (int)rules.GetLSLIntegerItem(idx++); 8886 face = (int)rules.GetLSLIntegerItem(idx++);
8884 8887
8885 tex = part.Shape.Textures; 8888 tex = part.Shape.Textures;
@@ -8935,7 +8938,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8935 8938
8936 case (int)ScriptBaseClass.PRIM_FULLBRIGHT: 8939 case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
8937 if (remain < 1) 8940 if (remain < 1)
8938 return res; 8941 return;
8939 face = (int)rules.GetLSLIntegerItem(idx++); 8942 face = (int)rules.GetLSLIntegerItem(idx++);
8940 8943
8941 tex = part.Shape.Textures; 8944 tex = part.Shape.Textures;
@@ -8989,7 +8992,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8989 case (int)ScriptBaseClass.PRIM_TEXGEN: 8992 case (int)ScriptBaseClass.PRIM_TEXGEN:
8990 // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) 8993 // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
8991 if (remain < 1) 8994 if (remain < 1)
8992 return res; 8995 return;
8993 face = (int)rules.GetLSLIntegerItem(idx++); 8996 face = (int)rules.GetLSLIntegerItem(idx++);
8994 8997
8995 tex = part.Shape.Textures; 8998 tex = part.Shape.Textures;
@@ -9037,7 +9040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9037 9040
9038 case (int)ScriptBaseClass.PRIM_GLOW: 9041 case (int)ScriptBaseClass.PRIM_GLOW:
9039 if (remain < 1) 9042 if (remain < 1)
9040 return res; 9043 return;
9041 face = (int)rules.GetLSLIntegerItem(idx++); 9044 face = (int)rules.GetLSLIntegerItem(idx++);
9042 9045
9043 tex = part.Shape.Textures; 9046 tex = part.Shape.Textures;
@@ -9083,12 +9086,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9083 break; 9086 break;
9084 case (int)ScriptBaseClass.PRIM_LINK_TARGET: 9087 case (int)ScriptBaseClass.PRIM_LINK_TARGET:
9085 if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless. 9088 if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
9086 return res; 9089 return;
9087 LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++); 9090 LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
9088 LSL_List new_rules = rules.GetSublist(idx, -1); 9091 LSL_List new_rules = rules.GetSublist(idx, -1);
9089 LSL_List tres = llGetLinkPrimitiveParams((int)new_linknumber, new_rules); 9092 LSL_List tres = llGetLinkPrimitiveParams((int)new_linknumber, new_rules);
9090 res += tres; 9093 res += tres;
9091 return res; 9094 return;
9092 case (int)ScriptBaseClass.PRIM_SLICE: 9095 case (int)ScriptBaseClass.PRIM_SLICE:
9093 PrimType prim_type = part.GetPrimType(); 9096 PrimType prim_type = part.GetPrimType();
9094 bool useProfileBeginEnd = (prim_type == PrimType.SPHERE || prim_type == PrimType.TORUS || prim_type == PrimType.TUBE || prim_type == PrimType.RING); 9097 bool useProfileBeginEnd = (prim_type == PrimType.SPHERE || prim_type == PrimType.TORUS || prim_type == PrimType.TUBE || prim_type == PrimType.RING);
@@ -9100,7 +9103,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9100 break; 9103 break;
9101 } 9104 }
9102 } 9105 }
9103 return res;
9104 } 9106 }
9105 9107
9106 public LSL_List llGetPrimMediaParams(int face, LSL_List rules) 9108 public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
@@ -11661,13 +11663,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11661 public LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules) 11663 public LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules)
11662 { 11664 {
11663 SceneObjectPart obj = World.GetSceneObjectPart(new UUID(prim)); 11665 SceneObjectPart obj = World.GetSceneObjectPart(new UUID(prim));
11664 if (obj == null)
11665 return new LSL_List();
11666 11666
11667 if (obj.OwnerID != m_host.OwnerID) 11667 LSL_List result = new LSL_List();
11668 return new LSL_List();
11669 11668
11670 return GetPrimParams(obj, rules); 11669 if (obj != null && obj.OwnerID != m_host.OwnerID)
11670 {
11671 GetPrimParams(obj, rules, ref result);
11672 }
11673
11674 return result;
11671 } 11675 }
11672 11676
11673 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) 11677 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
@@ -12604,110 +12608,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12604 } 12608 }
12605 } 12609 }
12606 } 12610 }
12607 }
12608
12609 public class NotecardCache
12610 {
12611 protected class Notecard
12612 {
12613 public string[] text;
12614 public DateTime lastRef;
12615 }
12616
12617 protected static Dictionary<UUID, Notecard> m_Notecards =
12618 new Dictionary<UUID, Notecard>();
12619
12620 public static void Cache(UUID assetID, string text)
12621 {
12622 CacheCheck();
12623
12624 lock (m_Notecards)
12625 {
12626 if (m_Notecards.ContainsKey(assetID))
12627 return;
12628
12629 Notecard nc = new Notecard();
12630 nc.lastRef = DateTime.Now;
12631 nc.text = SLUtil.ParseNotecardToList(text).ToArray();
12632 m_Notecards[assetID] = nc;
12633 }
12634 }
12635
12636 public static bool IsCached(UUID assetID)
12637 {
12638 lock (m_Notecards)
12639 {
12640 return m_Notecards.ContainsKey(assetID);
12641 }
12642 }
12643
12644 public static int GetLines(UUID assetID)
12645 {
12646 if (!IsCached(assetID))
12647 return -1;
12648
12649 lock (m_Notecards)
12650 {
12651 m_Notecards[assetID].lastRef = DateTime.Now;
12652 return m_Notecards[assetID].text.Length;
12653 }
12654 }
12655
12656 /// <summary>
12657 /// Get a notecard line.
12658 /// </summary>
12659 /// <param name="assetID"></param>
12660 /// <param name="line">Lines start at index 0</param>
12661 /// <returns></returns>
12662 public static string GetLine(UUID assetID, int lineNumber)
12663 {
12664 if (lineNumber < 0)
12665 return "";
12666
12667 string data;
12668
12669 if (!IsCached(assetID))
12670 return "";
12671
12672 lock (m_Notecards)
12673 {
12674 m_Notecards[assetID].lastRef = DateTime.Now;
12675
12676 if (lineNumber >= m_Notecards[assetID].text.Length)
12677 return "\n\n\n";
12678
12679 data = m_Notecards[assetID].text[lineNumber];
12680
12681 return data;
12682 }
12683 }
12684
12685 /// <summary>
12686 /// Get a notecard line.
12687 /// </summary>
12688 /// <param name="assetID"></param>
12689 /// <param name="line">Lines start at index 0</param>
12690 /// <param name="maxLength">Maximum length of the returned line. Longer lines will be truncated</para>
12691 /// <returns></returns>
12692 public static string GetLine(UUID assetID, int lineNumber, int maxLength)
12693 {
12694 string line = GetLine(assetID, lineNumber);
12695
12696 if (line.Length > maxLength)
12697 line = line.Substring(0, maxLength);
12698
12699 return line;
12700 }
12701
12702 public static void CacheCheck()
12703 {
12704 foreach (UUID key in new List<UUID>(m_Notecards.Keys))
12705 {
12706 Notecard nc = m_Notecards[key];
12707 if (nc.lastRef.AddSeconds(30) < DateTime.Now)
12708 m_Notecards.Remove(key);
12709 }
12710 }
12711 12611
12712 protected LSL_List SetPrimParams(ScenePresence av, LSL_List rules) 12612 protected LSL_List SetPrimParams(ScenePresence av, LSL_List rules)
12713 { 12613 {
@@ -12892,12 +12792,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12892 return null; 12792 return null;
12893 } 12793 }
12894 12794
12895 public LSL_List GetPrimParams(ScenePresence avatar, LSL_List rules) 12795 public void GetPrimParams(ScenePresence avatar, LSL_List rules, ref LSL_List res)
12896 { 12796 {
12897 // avatars case 12797 // avatars case
12898 // replies as SL wiki 12798 // replies as SL wiki
12899 12799
12900 LSL_List res = new LSL_List();
12901// SceneObjectPart sitPart = avatar.ParentPart; // most likelly it will be needed 12800// SceneObjectPart sitPart = avatar.ParentPart; // most likelly it will be needed
12902 SceneObjectPart sitPart = World.GetSceneObjectPart(avatar.ParentID); // maybe better do this expensive search for it in case it's gone?? 12801 SceneObjectPart sitPart = World.GetSceneObjectPart(avatar.ParentID); // maybe better do this expensive search for it in case it's gone??
12903 12802
@@ -12965,7 +12864,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12965 12864
12966 case (int)ScriptBaseClass.PRIM_TEXTURE: 12865 case (int)ScriptBaseClass.PRIM_TEXTURE:
12967 if (remain < 1) 12866 if (remain < 1)
12968 return res; 12867 return;
12969 12868
12970 int face = (int)rules.GetLSLIntegerItem(idx++); 12869 int face = (int)rules.GetLSLIntegerItem(idx++);
12971 if (face == ScriptBaseClass.ALL_SIDES) 12870 if (face == ScriptBaseClass.ALL_SIDES)
@@ -12992,7 +12891,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12992 12891
12993 case (int)ScriptBaseClass.PRIM_COLOR: 12892 case (int)ScriptBaseClass.PRIM_COLOR:
12994 if (remain < 1) 12893 if (remain < 1)
12995 return res; 12894 return;
12996 12895
12997 face = (int)rules.GetLSLIntegerItem(idx++); 12896 face = (int)rules.GetLSLIntegerItem(idx++);
12998 12897
@@ -13013,7 +12912,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13013 12912
13014 case (int)ScriptBaseClass.PRIM_BUMP_SHINY: 12913 case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
13015 if (remain < 1) 12914 if (remain < 1)
13016 return res; 12915 return;
13017 face = (int)rules.GetLSLIntegerItem(idx++); 12916 face = (int)rules.GetLSLIntegerItem(idx++);
13018 12917
13019 if (face == ScriptBaseClass.ALL_SIDES) 12918 if (face == ScriptBaseClass.ALL_SIDES)
@@ -13033,7 +12932,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13033 12932
13034 case (int)ScriptBaseClass.PRIM_FULLBRIGHT: 12933 case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
13035 if (remain < 1) 12934 if (remain < 1)
13036 return res; 12935 return;
13037 face = (int)rules.GetLSLIntegerItem(idx++); 12936 face = (int)rules.GetLSLIntegerItem(idx++);
13038 12937
13039 if (face == ScriptBaseClass.ALL_SIDES) 12938 if (face == ScriptBaseClass.ALL_SIDES)
@@ -13062,7 +12961,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13062 case (int)ScriptBaseClass.PRIM_TEXGEN: 12961 case (int)ScriptBaseClass.PRIM_TEXGEN:
13063 // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) 12962 // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR)
13064 if (remain < 1) 12963 if (remain < 1)
13065 return res; 12964 return;
13066 face = (int)rules.GetLSLIntegerItem(idx++); 12965 face = (int)rules.GetLSLIntegerItem(idx++);
13067 12966
13068 if (face == ScriptBaseClass.ALL_SIDES) 12967 if (face == ScriptBaseClass.ALL_SIDES)
@@ -13088,7 +12987,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13088 12987
13089 case (int)ScriptBaseClass.PRIM_GLOW: 12988 case (int)ScriptBaseClass.PRIM_GLOW:
13090 if (remain < 1) 12989 if (remain < 1)
13091 return res; 12990 return;
13092 face = (int)rules.GetLSLIntegerItem(idx++); 12991 face = (int)rules.GetLSLIntegerItem(idx++);
13093 12992
13094 if (face == ScriptBaseClass.ALL_SIDES) 12993 if (face == ScriptBaseClass.ALL_SIDES)
@@ -13142,15 +13041,118 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13142 13041
13143 case (int)ScriptBaseClass.PRIM_LINK_TARGET: 13042 case (int)ScriptBaseClass.PRIM_LINK_TARGET:
13144 if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless. 13043 if (remain < 3) // setting to 3 on the basis that parsing any usage of PRIM_LINK_TARGET that has nothing following it is pointless.
13145 return res; 13044 return;
13146 LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++); 13045 LSL_Integer new_linknumber = rules.GetLSLIntegerItem(idx++);
13147 LSL_List new_rules = rules.GetSublist(idx, -1); 13046 LSL_List new_rules = rules.GetSublist(idx, -1);
13148 13047
13149 res += llGetLinkPrimitiveParams((int)new_linknumber, new_rules); 13048 res += llGetLinkPrimitiveParams((int)new_linknumber, new_rules);
13150 return res; 13049 return;
13151 } 13050 }
13152 } 13051 }
13153 return res; 13052 }
13053 }
13054
13055 public class NotecardCache
13056 {
13057 protected class Notecard
13058 {
13059 public string[] text;
13060 public DateTime lastRef;
13061 }
13062
13063 protected static Dictionary<UUID, Notecard> m_Notecards =
13064 new Dictionary<UUID, Notecard>();
13065
13066 public static void Cache(UUID assetID, string text)
13067 {
13068 CacheCheck();
13069
13070 lock (m_Notecards)
13071 {
13072 if (m_Notecards.ContainsKey(assetID))
13073 return;
13074
13075 Notecard nc = new Notecard();
13076 nc.lastRef = DateTime.Now;
13077 nc.text = SLUtil.ParseNotecardToList(text).ToArray();
13078 m_Notecards[assetID] = nc;
13079 }
13080 }
13081
13082 public static bool IsCached(UUID assetID)
13083 {
13084 lock (m_Notecards)
13085 {
13086 return m_Notecards.ContainsKey(assetID);
13087 }
13088 }
13089
13090 public static int GetLines(UUID assetID)
13091 {
13092 if (!IsCached(assetID))
13093 return -1;
13094
13095 lock (m_Notecards)
13096 {
13097 m_Notecards[assetID].lastRef = DateTime.Now;
13098 return m_Notecards[assetID].text.Length;
13099 }
13100 }
13101
13102 /// <summary>
13103 /// Get a notecard line.
13104 /// </summary>
13105 /// <param name="assetID"></param>
13106 /// <param name="line">Lines start at index 0</param>
13107 /// <returns></returns>
13108 public static string GetLine(UUID assetID, int lineNumber)
13109 {
13110 if (lineNumber < 0)
13111 return "";
13112
13113 string data;
13114
13115 if (!IsCached(assetID))
13116 return "";
13117
13118 lock (m_Notecards)
13119 {
13120 m_Notecards[assetID].lastRef = DateTime.Now;
13121
13122 if (lineNumber >= m_Notecards[assetID].text.Length)
13123 return "\n\n\n";
13124
13125 data = m_Notecards[assetID].text[lineNumber];
13126
13127 return data;
13128 }
13129 }
13130
13131 /// <summary>
13132 /// Get a notecard line.
13133 /// </summary>
13134 /// <param name="assetID"></param>
13135 /// <param name="line">Lines start at index 0</param>
13136 /// <param name="maxLength">Maximum length of the returned line. Longer lines will be truncated</para>
13137 /// <returns></returns>
13138 public static string GetLine(UUID assetID, int lineNumber, int maxLength)
13139 {
13140 string line = GetLine(assetID, lineNumber);
13141
13142 if (line.Length > maxLength)
13143 line = line.Substring(0, maxLength);
13144
13145 return line;
13146 }
13147
13148 public static void CacheCheck()
13149 {
13150 foreach (UUID key in new List<UUID>(m_Notecards.Keys))
13151 {
13152 Notecard nc = m_Notecards[key];
13153 if (nc.lastRef.AddSeconds(30) < DateTime.Now)
13154 m_Notecards.Remove(key);
13155 }
13154 } 13156 }
13155 } 13157 }
13156} 13158}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 7b71a24..efd1f39 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2261,7 +2261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2261 List<SceneObjectPart> parts = ((LSL_Api)m_LSL_Api).GetLinkParts(linknumber); 2261 List<SceneObjectPart> parts = ((LSL_Api)m_LSL_Api).GetLinkParts(linknumber);
2262 foreach (SceneObjectPart part in parts) 2262 foreach (SceneObjectPart part in parts)
2263 { 2263 {
2264 retVal += ((LSL_Api)m_LSL_Api).GetPrimParams(part, rules); 2264 ((LSL_Api)m_LSL_Api).GetPrimParams(part, rules, ref retVal);
2265 } 2265 }
2266 return retVal; 2266 return retVal;
2267 } 2267 }