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authorTedd Hansen2008-11-26 11:12:57 +0000
committerTedd Hansen2008-11-26 11:12:57 +0000
commite6ddb5de7de4ed61fa19b3805cd77104328eb20a (patch)
tree37c975b8d660174d96c05830daf7aab92eaf2309 /OpenSim/Region/ScriptEngine/Shared/Api
parentComment one more field that can't be tested that way anymore (diff)
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Attempt to give script objects a proper lease time (DNE and xengine). Relies on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptSponsor.cs17
3 files changed, 28 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 17dca98..cbd99bb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Runtime.Remoting.Lifetime; 31using System.Runtime.Remoting.Lifetime;
32using System.Security.Permissions;
32using System.Text; 33using System.Text;
33using System.Threading; 34using System.Threading;
34using Nini.Config; 35using Nini.Config;
@@ -64,7 +65,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
64 /// <summary> 65 /// <summary>
65 /// Contains all LSL ll-functions. This class will be in Default AppDomain. 66 /// Contains all LSL ll-functions. This class will be in Default AppDomain.
66 /// </summary> 67 /// </summary>
67 public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi 68 public class LSL_Api : ILSL_Api, IScriptApi
68 { 69 {
69 protected IScriptEngine m_ScriptEngine; 70 protected IScriptEngine m_ScriptEngine;
70 protected SceneObjectPart m_host; 71 protected SceneObjectPart m_host;
@@ -98,17 +99,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
98 AsyncCommands = new AsyncCommandManager(ScriptEngine); 99 AsyncCommands = new AsyncCommandManager(ScriptEngine);
99 } 100 }
100 101
101 // Object never expires
102 public override Object InitializeLifetimeService()
103 {
104 ILease lease = (ILease)base.InitializeLifetimeService();
105 102
106 if (lease.CurrentState == LeaseState.Initial) 103
107 {
108 lease.InitialLeaseTime = TimeSpan.Zero;
109 }
110 return lease;
111 }
112 104
113 protected void ScriptSleep(int delay) 105 protected void ScriptSleep(int delay)
114 { 106 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
index 25c823d..06307bb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Runtime.Remoting.Lifetime; 29using System.Runtime.Remoting.Lifetime;
30using System.Security.Permissions;
30using System.Threading; 31using System.Threading;
31using System.Reflection; 32using System.Reflection;
32using System.Collections; 33using System.Collections;
@@ -40,16 +41,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
40 { 41 {
41 private Dictionary<string,MethodInfo> inits = new Dictionary<string,MethodInfo>(); 42 private Dictionary<string,MethodInfo> inits = new Dictionary<string,MethodInfo>();
42 43
43 // 44 // Object expires if we don't keep it alive
44 // Never expire this object 45 // sponsor will be added on object load
45 // 46 [SecurityPermissionAttribute(SecurityAction.Demand,
47 Flags = SecurityPermissionFlag.Infrastructure)]
46 public override Object InitializeLifetimeService() 48 public override Object InitializeLifetimeService()
47 { 49 {
48 ILease lease = (ILease)base.InitializeLifetimeService(); 50 ILease lease = (ILease)base.InitializeLifetimeService();
49
50 if (lease.CurrentState == LeaseState.Initial) 51 if (lease.CurrentState == LeaseState.Initial)
51 { 52 {
52 lease.InitialLeaseTime = TimeSpan.Zero; 53 lease.InitialLeaseTime = TimeSpan.FromMinutes(1);
54 lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
55 lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
53 } 56 }
54 return lease; 57 return lease;
55 } 58 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptSponsor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptSponsor.cs
new file mode 100644
index 0000000..87401bb
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptSponsor.cs
@@ -0,0 +1,17 @@
1using System;
2using System.Collections.Generic;
3using System.Runtime.Remoting.Lifetime;
4using System.Text;
5
6namespace OpenSim.Region.ScriptEngine.Shared.Api.Runtime
7{
8 public class ScriptSponsor: ISponsor
9 {
10 // In theory: I execute, therefore I am.
11 // If GC collects this class then sponsorship will expire
12 public TimeSpan Renewal(ILease lease)
13 {
14 return TimeSpan.FromMinutes(2);
15 }
16 }
17}