diff options
* Fix a null ref that causes a stack unwind when crossing borders. Less stack unwinding.. the faster it goes.
* Tweak XEngine so that it's partially functional again. It's still not great, but basic things work.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp')
0 files changed, 0 insertions, 0 deletions