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author | Thomas Grimshaw | 2010-04-07 23:53:08 +0200 |
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committer | Thomas Grimshaw | 2010-04-07 23:53:08 +0200 |
commit | d834a2c3da1aa97887e087e5a265e73a914c5f7b (patch) | |
tree | 927f3a86501a09abfa1baf783cb85e072f1e332a /OpenSim/Region/ScriptEngine/Shared/Api/Interface | |
parent | Increase the amount of time we wait for a teleport to complete. This allows t... (diff) | |
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Implement cmGetAvatarList(). This returns a strided list of all avatars in the region, including their UUID, position and name. The radar is often the most taxing scripts on a sim, this function can help radars reduce their impact by 66% by eliminating the need for sensors.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs index ef990a1..6239726 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | |||
@@ -15,7 +15,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
15 | { | 15 | { |
16 | // Windlight Functions | 16 | // Windlight Functions |
17 | LSL_List cmGetWindlightScene(LSL_List rules); | 17 | LSL_List cmGetWindlightScene(LSL_List rules); |
18 | int cmSetWindlightScene(LSL_List rules); | 18 | int cmSetWindlightScene(LSL_List rules); |
19 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); | 19 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); |
20 | LSL_List cmGetAvatarList(); | ||
20 | } | 21 | } |
21 | } | 22 | } |