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author | UbitUmarov | 2019-04-18 15:26:27 +0100 |
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committer | UbitUmarov | 2019-04-18 15:26:27 +0100 |
commit | 5314f375c50f3a81f0bad0507800745a555b7e59 (patch) | |
tree | 27ae4d3fad8bf8ddadf530cdd3f48e90ae6941f2 /OpenSim/Region/ScriptEngine/Shared/Api/Interface | |
parent | mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE (diff) | |
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change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 26bac00..ce6aaf8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -393,8 +393,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
393 | void osForceOtherSit(string avatar, string target); | 393 | void osForceOtherSit(string avatar, string target); |
394 | LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); | 394 | LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); |
395 | void osSetPrimitiveParams(LSL_Key prim, LSL_List rules); | 395 | void osSetPrimitiveParams(LSL_Key prim, LSL_List rules); |
396 | void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb); | 396 | void osSetProjectionParams(LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); |
397 | void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb); | 397 | void osSetProjectionParams(LSL_Key prim, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); |
398 | void osSetProjectionParams(LSL_Integer linknumber, LSL_Integer projection, LSL_Key texture, LSL_Float fov, LSL_Float focus, LSL_Float amb); | ||
398 | 399 | ||
399 | LSL_List osGetAvatarList(); | 400 | LSL_List osGetAvatarList(); |
400 | LSL_List osGetNPCList(); | 401 | LSL_List osGetNPCList(); |