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author | Robert Adams | 2015-04-12 19:30:55 -0700 |
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committer | Robert Adams | 2015-04-12 19:30:55 -0700 |
commit | 9b337b089c1811e316c7d4cba04cc434f16c950c (patch) | |
tree | 6659b92bb262f235a081ab9aeb070f714de39256 /OpenSim/Region/ScriptEngine/Shared/Api/Interface | |
parent | Move osslEnable.ini file from bin/ to bin/config-include. (diff) | |
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Add osCheckODE() function so scripts can configure for running with legacy physics engine.
Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
The presumption is that all other physics engines work the same (like SL) or it is a bug.
Does not require ossl functions to be enabled.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 38d4574..b903667 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -259,6 +259,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
259 | 259 | ||
260 | string osGetScriptEngineName(); | 260 | string osGetScriptEngineName(); |
261 | string osGetSimulatorVersion(); | 261 | string osGetSimulatorVersion(); |
262 | LSL_Integer osCheckODE(); | ||
262 | string osGetPhysicsEngineType(); | 263 | string osGetPhysicsEngineType(); |
263 | Object osParseJSONNew(string JSON); | 264 | Object osParseJSONNew(string JSON); |
264 | Hashtable osParseJSON(string JSON); | 265 | Hashtable osParseJSON(string JSON); |