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author | Justin Clark-Casey (justincc) | 2012-07-09 23:08:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-09 23:08:41 +0100 |
commit | c8af20f966e005fb512869299d80be6b83cb70bf (patch) | |
tree | cdab2bc5b186b55c0ce8fcf51919eaca5f3bb5a1 /OpenSim/Region/ScriptEngine/Shared/Api/Interface | |
parent | Don't allow a prim to be sat upon if its part of an attachment (diff) | |
download | opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.zip opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.gz opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.bz2 opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.xz |
This script allows an object to be attached directly from prim inventory to another avatar in the scene.
Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index d38709e..b5416c8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -101,19 +101,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
101 | // Attachment commands | 101 | // Attachment commands |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// Attach the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH | 104 | /// Attach the object containing this script to the avatar that owns it without asking for PERMISSION_ATTACH |
105 | /// </summary> | 105 | /// </summary> |
106 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> | 106 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> |
107 | void osForceAttachToAvatar(int attachment); | 107 | void osForceAttachToAvatar(int attachment); |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// Attach the inventory item in the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH | 110 | /// Attach an inventory item in the object containing this script to the avatar that owns it without asking for PERMISSION_ATTACH |
111 | /// </summary> | 111 | /// </summary> |
112 | /// <remarks> | ||
113 | /// Nothing happens if the owner is not in the region. | ||
114 | /// </remarks> | ||
112 | /// <param name='itemName'>Tha name of the item. If this is not found then a warning is said to the owner</param> | 115 | /// <param name='itemName'>Tha name of the item. If this is not found then a warning is said to the owner</param> |
113 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> | 116 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> |
114 | void osForceAttachToAvatarFromInventory(string itemName, int attachment); | 117 | void osForceAttachToAvatarFromInventory(string itemName, int attachment); |
115 | 118 | ||
116 | /// <summary> | 119 | /// <summary> |
120 | /// Attach an inventory item in the object containing this script to any avatar in the region without asking for PERMISSION_ATTACH | ||
121 | /// </summary> | ||
122 | /// <remarks> | ||
123 | /// Nothing happens if the avatar is not in the region. | ||
124 | /// </remarks> | ||
125 | /// <param name='rawAvatarId'>The UUID of the avatar to which to attach. Nothing happens if this is not a UUID</para> | ||
126 | /// <param name='itemName'>The name of the item. If this is not found then a warning is said to the owner</param> | ||
127 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> | ||
128 | void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint); | ||
129 | |||
130 | /// <summary> | ||
117 | /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH | 131 | /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH |
118 | /// </summary> | 132 | /// </summary> |
119 | /// <remarks>Nothing happens if the object is not attached.</remarks> | 133 | /// <remarks>Nothing happens if the object is not attached.</remarks> |