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author | Justin Clark-Casey (justincc) | 2012-04-13 22:34:36 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-13 22:34:36 +0100 |
commit | 1ad3fdb40ba86c6d0bcb9b06b5bb05004f670657 (patch) | |
tree | ccbd97c7ed18a0e6b9c5e6c771c6d7a2fca097e9 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | Remove hardcoded god requirement from osSetRegionWaterHeight, osSetRegionSunS... (diff) | |
parent | Mantis 55025 Implement script time. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 55 |
2 files changed, 58 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c38a52e..078a22a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -10367,7 +10367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10367 | ret.Add(new LSL_Integer(av.RunningScriptCount() * 16384)); | 10367 | ret.Add(new LSL_Integer(av.RunningScriptCount() * 16384)); |
10368 | break; | 10368 | break; |
10369 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | 10369 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: |
10370 | ret.Add(new LSL_Float(0)); | 10370 | ret.Add(new LSL_Float(av.ScriptExecutionTime() / 1000.0f)); |
10371 | break; | 10371 | break; |
10372 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | 10372 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: |
10373 | ret.Add(new LSL_Integer(1)); | 10373 | ret.Add(new LSL_Integer(1)); |
@@ -10435,9 +10435,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10435 | ret.Add(new LSL_Integer(obj.ParentGroup.RunningScriptCount() * 16384)); | 10435 | ret.Add(new LSL_Integer(obj.ParentGroup.RunningScriptCount() * 16384)); |
10436 | break; | 10436 | break; |
10437 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | 10437 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: |
10438 | // Average cpu time per simulator frame expended on all scripts in the object | 10438 | // Average cpu time in seconds per simulator frame expended on all scripts in the object |
10439 | // Not currently available at Object level | 10439 | ret.Add(new LSL_Float(obj.ParentGroup.ScriptExecutionTime() / 1000.0f)); |
10440 | ret.Add(new LSL_Float(0)); | ||
10441 | break; | 10440 | break; |
10442 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | 10441 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: |
10443 | // according to the SL wiki A prim or linkset will have prim | 10442 | // according to the SL wiki A prim or linkset will have prim |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 2c0de93..72c1bf6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3038,5 +3038,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3038 | 3038 | ||
3039 | return ScriptBaseClass.TRUE; | 3039 | return ScriptBaseClass.TRUE; |
3040 | } | 3040 | } |
3041 | |||
3042 | /// <summary> | ||
3043 | /// Sets terrain estate texture | ||
3044 | /// </summary> | ||
3045 | /// <param name="level"></param> | ||
3046 | /// <param name="texture"></param> | ||
3047 | /// <returns></returns> | ||
3048 | public void osSetTerrainTexture(int level, LSL_Key texture) | ||
3049 | { | ||
3050 | CheckThreatLevel(ThreatLevel.High, "osSetTerrainTexture"); | ||
3051 | |||
3052 | m_host.AddScriptLPS(1); | ||
3053 | //Check to make sure that the script's owner is the estate manager/master | ||
3054 | //World.Permissions.GenericEstatePermission( | ||
3055 | if (World.Permissions.IsGod(m_host.OwnerID)) | ||
3056 | { | ||
3057 | if (level < 0 || level > 3) | ||
3058 | return; | ||
3059 | |||
3060 | UUID textureID = new UUID(); | ||
3061 | if (!UUID.TryParse(texture, out textureID)) | ||
3062 | return; | ||
3063 | |||
3064 | // estate module is required | ||
3065 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||
3066 | if (estate != null) | ||
3067 | estate.setEstateTerrainBaseTexture(level, textureID); | ||
3068 | } | ||
3069 | } | ||
3070 | |||
3071 | /// <summary> | ||
3072 | /// Sets terrain heights of estate | ||
3073 | /// </summary> | ||
3074 | /// <param name="corner"></param> | ||
3075 | /// <param name="low"></param> | ||
3076 | /// <param name="high"></param> | ||
3077 | /// <returns></returns> | ||
3078 | public void osSetTerrainTextureHeight(int corner, double low, double high) | ||
3079 | { | ||
3080 | CheckThreatLevel(ThreatLevel.High, "osSetTerrainTextureHeight"); | ||
3081 | |||
3082 | m_host.AddScriptLPS(1); | ||
3083 | //Check to make sure that the script's owner is the estate manager/master | ||
3084 | //World.Permissions.GenericEstatePermission( | ||
3085 | if (World.Permissions.IsGod(m_host.OwnerID)) | ||
3086 | { | ||
3087 | if (corner < 0 || corner > 3) | ||
3088 | return; | ||
3089 | |||
3090 | // estate module is required | ||
3091 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||
3092 | if (estate != null) | ||
3093 | estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high); | ||
3094 | } | ||
3095 | } | ||
3041 | } | 3096 | } |
3042 | } \ No newline at end of file | 3097 | } \ No newline at end of file |