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author | Justin Clarke Casey | 2008-11-21 21:16:42 +0000 |
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committer | Justin Clarke Casey | 2008-11-21 21:16:42 +0000 |
commit | 915593bfbc2f0d6729efe4dfe8d4c8a3f0fc9fbe (patch) | |
tree | 1f62bf777f73c4f3fffb2f5237cd7e5eaeddcb6f /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins | |
parent | * Extend sog delete to inventory test to crank the normally async sog deleter... (diff) | |
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* refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life
* A proper inventory interface to follow
* Parallel changes for other inventory partial classes to follow at a later date
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 08f5491..983926f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -302,7 +302,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
302 | if (part.AttachmentPoint != 0) // Attached so ignore | 302 | if (part.AttachmentPoint != 0) // Attached so ignore |
303 | continue; | 303 | continue; |
304 | 304 | ||
305 | if (part.ContainsScripts()) | 305 | if (part.Inventory.ContainsScripts()) |
306 | { | 306 | { |
307 | objtype |= ACTIVE | SCRIPTED; // Scripted and active. It COULD have one hidden ... | 307 | objtype |= ACTIVE | SCRIPTED; // Scripted and active. It COULD have one hidden ... |
308 | } | 308 | } |