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authorTedd Hansen2007-12-30 22:37:07 +0000
committerTedd Hansen2007-12-30 22:37:07 +0000
commit6055db2bc3beadcfd3e06c74b0fffb42ae4545a7 (patch)
treedebac78168e81bc1995c39ffd8134f61613652c1 /OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
parentAdd an extra check that we don't create new inventory folders for a user that... (diff)
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server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
index ae29ad5..679d5d4 100644
--- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
@@ -43,6 +43,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
43 { 43 {
44 internal Scene World; 44 internal Scene World;
45 internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim 45 internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim
46 internal RemoteServer m_RemoteServer;
46 47
47 private LogBase m_log; 48 private LogBase m_log;
48 49
@@ -64,6 +65,8 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
64 Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); 65 Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing");
65 // Create all objects we'll be using 66 // Create all objects we'll be using
66 m_EventManager = new EventManager(this); 67 m_EventManager = new EventManager(this);
68 m_RemoteServer = new RemoteServer();
69 m_RemoteServer.Connect("localhost", 1234);
67 } 70 }
68 71
69 public void Shutdown() 72 public void Shutdown()