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author | Tedd Hansen | 2007-12-30 19:08:22 +0000 |
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committer | Tedd Hansen | 2007-12-30 19:08:22 +0000 |
commit | c084c54fb557ca6b35f22ec544fc42aa4ada8f21 (patch) | |
tree | c3f5d79cfdb23f9af027ea2d990d0878059e5c7f /OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | |
parent | Shift default OpenSim library into its own directory (diff) | |
download | opensim-SC-c084c54fb557ca6b35f22ec544fc42aa4ada8f21.zip opensim-SC-c084c54fb557ca6b35f22ec544fc42aa4ada8f21.tar.gz opensim-SC-c084c54fb557ca6b35f22ec544fc42aa4ada8f21.tar.bz2 opensim-SC-c084c54fb557ca6b35f22ec544fc42aa4ada8f21.tar.xz |
Added ScriptEngine.RemoteServer module
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs new file mode 100644 index 0000000..ae29ad5 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | |||
@@ -0,0 +1,103 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | /* Original code: Tedd Hansen */ | ||
29 | using System; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | using OpenSim.Region.Environment.Scenes; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// This is the root object for ScriptEngine. Objects access each other trough this class. | ||
39 | /// </summary> | ||
40 | /// | ||
41 | [Serializable] | ||
42 | public class ScriptEngine : IRegionModule | ||
43 | { | ||
44 | internal Scene World; | ||
45 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | ||
46 | |||
47 | private LogBase m_log; | ||
48 | |||
49 | public ScriptEngine() | ||
50 | { | ||
51 | Common.mySE = this; | ||
52 | } | ||
53 | |||
54 | public LogBase Log | ||
55 | { | ||
56 | get { return m_log; } | ||
57 | } | ||
58 | |||
59 | public void InitializeEngine(Scene Sceneworld, LogBase logger) | ||
60 | { | ||
61 | World = Sceneworld; | ||
62 | m_log = logger; | ||
63 | |||
64 | Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); | ||
65 | // Create all objects we'll be using | ||
66 | m_EventManager = new EventManager(this); | ||
67 | } | ||
68 | |||
69 | public void Shutdown() | ||
70 | { | ||
71 | // We are shutting down | ||
72 | } | ||
73 | |||
74 | |||
75 | #region IRegionModule | ||
76 | |||
77 | public void Initialise(Scene scene, IConfigSource config) | ||
78 | { | ||
79 | InitializeEngine(scene, MainLog.Instance); | ||
80 | } | ||
81 | |||
82 | public void PostInitialise() | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public void Close() | ||
87 | { | ||
88 | } | ||
89 | |||
90 | public string Name | ||
91 | { | ||
92 | get { return "LSLScriptingModule"; } | ||
93 | } | ||
94 | |||
95 | public bool IsSharedModule | ||
96 | { | ||
97 | get { return false; } | ||
98 | } | ||
99 | |||
100 | #endregion | ||
101 | |||
102 | } | ||
103 | } \ No newline at end of file | ||