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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs70
1 files changed, 35 insertions, 35 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
index 21888fa..afb7311 100644
--- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
@@ -28,7 +28,7 @@
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29 29
30using System; 30using System;
31using libsecondlife; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.ScriptEngine.Common; 33using OpenSim.Region.ScriptEngine.Common;
34using OpenSim.Region.ScriptEngine.Common.TRPC; 34using OpenSim.Region.ScriptEngine.Common.TRPC;
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
77 } 77 }
78 } 78 }
79 79
80 public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) 80 public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
81 { 81 {
82 // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID 82 // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
83 myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); 83 myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)");
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
90 //remoteScript[localID].Events().OnRezScript(localID, itemID, script); 90 //remoteScript[localID].Events().OnRezScript(localID, itemID, script);
91 } 91 }
92 92
93 public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 93 public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient)
94 { 94 {
95 //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); 95 //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient);
96 RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); 96 RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?");
@@ -100,162 +100,162 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
100 // PLACEHOLDERS -- CODE WILL CHANGE! 100 // PLACEHOLDERS -- CODE WILL CHANGE!
101 101
102 102
103 //public void OnRemoveScript(uint localID, LLUUID itemID) 103 //public void OnRemoveScript(uint localID, UUID itemID)
104 //{ 104 //{
105 // remoteScript[localID].Events.OnRemoveScript(localID, itemID); 105 // remoteScript[localID].Events.OnRemoveScript(localID, itemID);
106 //} 106 //}
107 107
108 //public void state_exit(uint localID, LLUUID itemID) 108 //public void state_exit(uint localID, UUID itemID)
109 //{ 109 //{
110 // remoteScript[localID].Events.state_exit(localID, itemID); 110 // remoteScript[localID].Events.state_exit(localID, itemID);
111 //} 111 //}
112 112
113 //public void touch(uint localID, LLUUID itemID) 113 //public void touch(uint localID, UUID itemID)
114 //{ 114 //{
115 // remoteScript[localID].Events.touch(localID, itemID); 115 // remoteScript[localID].Events.touch(localID, itemID);
116 //} 116 //}
117 117
118 //public void touch_end(uint localID, LLUUID itemID) 118 //public void touch_end(uint localID, UUID itemID)
119 //{ 119 //{
120 // remoteScript[localID].Events.touch_end(localID, itemID); 120 // remoteScript[localID].Events.touch_end(localID, itemID);
121 //} 121 //}
122 122
123 //public void collision_start(uint localID, LLUUID itemID) 123 //public void collision_start(uint localID, UUID itemID)
124 //{ 124 //{
125 // remoteScript[localID].Events.collision_start(localID, itemID); 125 // remoteScript[localID].Events.collision_start(localID, itemID);
126 //} 126 //}
127 127
128 //public void collision(uint localID, LLUUID itemID) 128 //public void collision(uint localID, UUID itemID)
129 //{ 129 //{
130 // remoteScript[localID].Events.collision(localID, itemID); 130 // remoteScript[localID].Events.collision(localID, itemID);
131 //} 131 //}
132 132
133 //public void collision_end(uint localID, LLUUID itemID) 133 //public void collision_end(uint localID, UUID itemID)
134 //{ 134 //{
135 // remoteScript[localID].Events.collision_end(localID, itemID); 135 // remoteScript[localID].Events.collision_end(localID, itemID);
136 //} 136 //}
137 137
138 //public void land_collision_start(uint localID, LLUUID itemID) 138 //public void land_collision_start(uint localID, UUID itemID)
139 //{ 139 //{
140 // remoteScript[localID].Events.land_collision_start(localID, itemID); 140 // remoteScript[localID].Events.land_collision_start(localID, itemID);
141 //} 141 //}
142 142
143 //public void land_collision(uint localID, LLUUID itemID) 143 //public void land_collision(uint localID, UUID itemID)
144 //{ 144 //{
145 // remoteScript[localID].Events.land_collision(localID, itemID); 145 // remoteScript[localID].Events.land_collision(localID, itemID);
146 //} 146 //}
147 147
148 //public void land_collision_end(uint localID, LLUUID itemID) 148 //public void land_collision_end(uint localID, UUID itemID)
149 //{ 149 //{
150 // remoteScript[localID].Events.land_collision_end(localID, itemID); 150 // remoteScript[localID].Events.land_collision_end(localID, itemID);
151 //} 151 //}
152 152
153 //public void timer(uint localID, LLUUID itemID) 153 //public void timer(uint localID, UUID itemID)
154 //{ 154 //{
155 // remoteScript[localID].Events.timer(localID, itemID); 155 // remoteScript[localID].Events.timer(localID, itemID);
156 //} 156 //}
157 157
158 //public void listen(uint localID, LLUUID itemID) 158 //public void listen(uint localID, UUID itemID)
159 //{ 159 //{
160 // remoteScript[localID].Events.listen(localID, itemID); 160 // remoteScript[localID].Events.listen(localID, itemID);
161 //} 161 //}
162 162
163 //public void on_rez(uint localID, LLUUID itemID) 163 //public void on_rez(uint localID, UUID itemID)
164 //{ 164 //{
165 // remoteScript[localID].Events.on_rez(localID, itemID); 165 // remoteScript[localID].Events.on_rez(localID, itemID);
166 //} 166 //}
167 167
168 //public void sensor(uint localID, LLUUID itemID) 168 //public void sensor(uint localID, UUID itemID)
169 //{ 169 //{
170 // remoteScript[localID].Events.sensor(localID, itemID); 170 // remoteScript[localID].Events.sensor(localID, itemID);
171 //} 171 //}
172 172
173 //public void no_sensor(uint localID, LLUUID itemID) 173 //public void no_sensor(uint localID, UUID itemID)
174 //{ 174 //{
175 // remoteScript[localID].Events.no_sensor(localID, itemID); 175 // remoteScript[localID].Events.no_sensor(localID, itemID);
176 //} 176 //}
177 177
178 //public void control(uint localID, LLUUID itemID) 178 //public void control(uint localID, UUID itemID)
179 //{ 179 //{
180 // remoteScript[localID].Events.control(localID, itemID); 180 // remoteScript[localID].Events.control(localID, itemID);
181 //} 181 //}
182 182
183 //public void money(uint localID, LLUUID itemID) 183 //public void money(uint localID, UUID itemID)
184 //{ 184 //{
185 // remoteScript[localID].Events.money(localID, itemID); 185 // remoteScript[localID].Events.money(localID, itemID);
186 //} 186 //}
187 187
188 //public void email(uint localID, LLUUID itemID) 188 //public void email(uint localID, UUID itemID)
189 //{ 189 //{
190 // remoteScript[localID].Events.email(localID, itemID); 190 // remoteScript[localID].Events.email(localID, itemID);
191 //} 191 //}
192 192
193 //public void at_target(uint localID, LLUUID itemID) 193 //public void at_target(uint localID, UUID itemID)
194 //{ 194 //{
195 // remoteScript[localID].Events.at_target(localID, itemID); 195 // remoteScript[localID].Events.at_target(localID, itemID);
196 //} 196 //}
197 197
198 //public void not_at_target(uint localID, LLUUID itemID) 198 //public void not_at_target(uint localID, UUID itemID)
199 //{ 199 //{
200 // remoteScript[localID].Events.not_at_target(localID, itemID); 200 // remoteScript[localID].Events.not_at_target(localID, itemID);
201 //} 201 //}
202 202
203 //public void at_rot_target(uint localID, LLUUID itemID) 203 //public void at_rot_target(uint localID, UUID itemID)
204 //{ 204 //{
205 // remoteScript[localID].Events.at_rot_target(localID, itemID); 205 // remoteScript[localID].Events.at_rot_target(localID, itemID);
206 //} 206 //}
207 207
208 //public void not_at_rot_target(uint localID, LLUUID itemID) 208 //public void not_at_rot_target(uint localID, UUID itemID)
209 //{ 209 //{
210 // remoteScript[localID].Events.not_at_rot_target(localID, itemID); 210 // remoteScript[localID].Events.not_at_rot_target(localID, itemID);
211 //} 211 //}
212 212
213 //public void run_time_permissions(uint localID, LLUUID itemID) 213 //public void run_time_permissions(uint localID, UUID itemID)
214 //{ 214 //{
215 // remoteScript[localID].Events.run_time_permissions(localID, itemID); 215 // remoteScript[localID].Events.run_time_permissions(localID, itemID);
216 //} 216 //}
217 217
218 //public void changed(uint localID, LLUUID itemID) 218 //public void changed(uint localID, UUID itemID)
219 //{ 219 //{
220 // remoteScript[localID].Events.changed(localID, itemID); 220 // remoteScript[localID].Events.changed(localID, itemID);
221 //} 221 //}
222 222
223 //public void attach(uint localID, LLUUID itemID) 223 //public void attach(uint localID, UUID itemID)
224 //{ 224 //{
225 // remoteScript[localID].Events.attach(localID, itemID); 225 // remoteScript[localID].Events.attach(localID, itemID);
226 //} 226 //}
227 227
228 //public void dataserver(uint localID, LLUUID itemID) 228 //public void dataserver(uint localID, UUID itemID)
229 //{ 229 //{
230 // remoteScript[localID].Events.dataserver(localID, itemID); 230 // remoteScript[localID].Events.dataserver(localID, itemID);
231 //} 231 //}
232 232
233 //public void link_message(uint localID, LLUUID itemID) 233 //public void link_message(uint localID, UUID itemID)
234 //{ 234 //{
235 // remoteScript[localID].Events.link_message(localID, itemID); 235 // remoteScript[localID].Events.link_message(localID, itemID);
236 //} 236 //}
237 237
238 //public void moving_start(uint localID, LLUUID itemID) 238 //public void moving_start(uint localID, UUID itemID)
239 //{ 239 //{
240 // remoteScript[localID].Events.moving_start(localID, itemID); 240 // remoteScript[localID].Events.moving_start(localID, itemID);
241 //} 241 //}
242 242
243 //public void moving_end(uint localID, LLUUID itemID) 243 //public void moving_end(uint localID, UUID itemID)
244 //{ 244 //{
245 // remoteScript[localID].Events.moving_end(localID, itemID); 245 // remoteScript[localID].Events.moving_end(localID, itemID);
246 //} 246 //}
247 247
248 //public void object_rez(uint localID, LLUUID itemID) 248 //public void object_rez(uint localID, UUID itemID)
249 //{ 249 //{
250 // remoteScript[localID].Events.object_rez(localID, itemID); 250 // remoteScript[localID].Events.object_rez(localID, itemID);
251 //} 251 //}
252 252
253 //public void remote_data(uint localID, LLUUID itemID) 253 //public void remote_data(uint localID, UUID itemID)
254 //{ 254 //{
255 // remoteScript[localID].Events.remote_data(localID, itemID); 255 // remoteScript[localID].Events.remote_data(localID, itemID);
256 //} 256 //}
257 257
258 //public void http_response(uint localID, LLUUID itemID) 258 //public void http_response(uint localID, UUID itemID)
259 //{ 259 //{
260 // remoteScript[localID].Events.http_response(localID, itemID); 260 // remoteScript[localID].Events.http_response(localID, itemID);
261 //} 261 //}