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author | Tedd Hansen | 2008-05-18 14:10:51 +0000 |
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committer | Tedd Hansen | 2008-05-18 14:10:51 +0000 |
commit | aa5b26a4d361f38274a189bfeb5c6934a9d3d59d (patch) | |
tree | d71b3870f8aeae61a67915bb54e2a3637f6fc8d0 /OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs | |
parent | * Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule. (diff) | |
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Cleanup: Removed LSOEngine source again as it will not be used.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs deleted file mode 100644 index 617d6f6..0000000 --- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs +++ /dev/null | |||
@@ -1,156 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Environment.Scenes; | ||
32 | using OpenSim.Region.ScriptEngine.Common; | ||
33 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.LSOEngine | ||
36 | { | ||
37 | public class ScriptManager : Common.ScriptEngineBase.ScriptManager | ||
38 | { | ||
39 | public ScriptManager(Common.ScriptEngineBase.ScriptEngine scriptEngine) | ||
40 | : base(scriptEngine) | ||
41 | { | ||
42 | base.m_scriptEngine = scriptEngine; | ||
43 | |||
44 | } | ||
45 | |||
46 | // KEEP TRACK OF SCRIPTS <int id, whatever script> | ||
47 | //internal Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>>(); | ||
48 | // LOAD SCRIPT | ||
49 | // UNLOAD SCRIPT | ||
50 | // PROVIDE SCRIPT WITH ITS INTERFACE TO OpenSim | ||
51 | |||
52 | public override void _StartScript(uint localID, LLUUID itemID, string Script) | ||
53 | { | ||
54 | //IScriptHost root = host.GetRoot(); | ||
55 | Console.WriteLine("ScriptManager StartScript: localID: " + localID + ", itemID: " + itemID); | ||
56 | |||
57 | // We will initialize and start the script. | ||
58 | // It will be up to the script itself to hook up the correct events. | ||
59 | string ScriptSource = String.Empty; | ||
60 | |||
61 | SceneObjectPart m_host = World.GetSceneObjectPart(localID); | ||
62 | |||
63 | try | ||
64 | { | ||
65 | // Compile (We assume LSL) | ||
66 | //ScriptSource = LSLCompiler.CompileFromLSLText(Script); | ||
67 | |||
68 | //#if DEBUG | ||
69 | //long before; | ||
70 | //before = GC.GetTotalMemory(true); // This force a garbage collect that freezes some windows plateforms | ||
71 | //#endif | ||
72 | |||
73 | IScript CompiledScript; | ||
74 | CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); | ||
75 | |||
76 | //#if DEBUG | ||
77 | //Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); | ||
78 | //#endif | ||
79 | |||
80 | CompiledScript.Source = ScriptSource; | ||
81 | // Add it to our script memstruct | ||
82 | SetScript(localID, itemID, CompiledScript); | ||
83 | |||
84 | // We need to give (untrusted) assembly a private instance of BuiltIns | ||
85 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. | ||
86 | |||
87 | |||
88 | BuilIn_Commands LSLB = new BuilIn_Commands(m_scriptEngine, m_host, localID, itemID); | ||
89 | |||
90 | // Start the script - giving it BuiltIns | ||
91 | CompiledScript.Start(LSLB); | ||
92 | |||
93 | // Fire the first start-event | ||
94 | int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID); | ||
95 | m_host.SetScriptEvents(itemID, eventFlags); | ||
96 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); | ||
97 | } | ||
98 | catch (Exception e) // LEGIT - User Script Compilation | ||
99 | { | ||
100 | //m_scriptEngine.Log.Error("[ScriptEngine]: Error compiling script: " + e.ToString()); | ||
101 | try | ||
102 | { | ||
103 | // DISPLAY ERROR INWORLD | ||
104 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | ||
105 | if (text.Length > 1500) | ||
106 | text = text.Substring(0, 1500); | ||
107 | World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, | ||
108 | m_host.Name, m_host.UUID); | ||
109 | } | ||
110 | catch (Exception e2) // LEGIT - User Scripting | ||
111 | { | ||
112 | m_scriptEngine.Log.Error("[ScriptEngine]: Error displaying error in-world: " + e2.ToString()); | ||
113 | m_scriptEngine.Log.Error("[ScriptEngine]: " + | ||
114 | "Errormessage: Error compiling script:\r\n" + e.Message.ToString()); | ||
115 | } | ||
116 | } | ||
117 | } | ||
118 | |||
119 | public override void _StopScript(uint localID, LLUUID itemID) | ||
120 | { | ||
121 | // Stop script | ||
122 | Console.WriteLine("Stop script localID: " + localID + " LLUID: " + itemID.ToString()); | ||
123 | |||
124 | // Stop long command on script | ||
125 | m_scriptEngine.m_ASYNCLSLCommandManager.RemoveScript(localID, itemID); | ||
126 | |||
127 | IScript LSLBC = GetScript(localID, itemID); | ||
128 | if (LSLBC == null) | ||
129 | return; | ||
130 | |||
131 | // TEMP: First serialize it | ||
132 | //GetSerializedScript(localID, itemID); | ||
133 | |||
134 | try | ||
135 | { | ||
136 | // Get AppDomain | ||
137 | AppDomain ad = LSLBC.Exec.GetAppDomain(); | ||
138 | // Tell script not to accept new requests | ||
139 | GetScript(localID, itemID).Exec.StopScript(); | ||
140 | // Remove from internal structure | ||
141 | RemoveScript(localID, itemID); | ||
142 | // Tell AppDomain that we have stopped script | ||
143 | m_scriptEngine.m_AppDomainManager.StopScript(ad); | ||
144 | } | ||
145 | catch (Exception e) // LEGIT - Problems caused by User Scripting | ||
146 | { | ||
147 | Console.WriteLine("Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() + | ||
148 | ": " + e.ToString()); | ||
149 | } | ||
150 | } | ||
151 | |||
152 | public override void Initialize() | ||
153 | { | ||
154 | } | ||
155 | } | ||
156 | } | ||