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author | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
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committer | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
commit | d02a90823f2873f1b4de63062e3909d03a5a91fa (patch) | |
tree | cb0d8f79fd36bec98bbac39c1185ee40c75e7c6d /OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs | |
parent | SCRIPT SUPPORT IS STILL BROKEN. (diff) | |
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SCRIPTING STILL BROKEN
Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs index aac210b..49727c2 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine | |||
52 | return new ScriptManager(this); | 52 | return new ScriptManager(this); |
53 | } | 53 | } |
54 | 54 | ||
55 | public override string ScriptConfigSourceName | 55 | public override string ScriptEngineName |
56 | { | 56 | { |
57 | get { return "ScriptEngine.LSOEngine"; } | 57 | get { return "ScriptEngine.LSOEngine"; } |
58 | } | 58 | } |