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author | Tedd Hansen | 2008-02-01 22:18:55 +0000 |
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committer | Tedd Hansen | 2008-02-01 22:18:55 +0000 |
commit | a6726b0c9de4ef875348f9dcbf21a9c93bde8a09 (patch) | |
tree | bcf0fbbe7306172e2933f59799813f84ed5a621f /OpenSim/Region/ScriptEngine/LSOEngine/ScriptEngine.cs | |
parent | Thank you, Kinoc for the ChatModule.cs updates. (diff) | |
download | opensim-SC-a6726b0c9de4ef875348f9dcbf21a9c93bde8a09.zip opensim-SC-a6726b0c9de4ef875348f9dcbf21a9c93bde8a09.tar.gz opensim-SC-a6726b0c9de4ef875348f9dcbf21a9c93bde8a09.tar.bz2 opensim-SC-a6726b0c9de4ef875348f9dcbf21a9c93bde8a09.tar.xz |
SCRIPT SUPPORT IS STILL BROKEN.
Bugfix: Scripts exceeding max and set to be killed were not killed, only removed.
Added ability to re-read configuration while OpenSim is running
All regions now sharing one MaintenanceThread
New MaintenanceThread:
- checks for script execution timeout
- re-reads config
- starts/stops threads if thread active count becomes too high/low compared to config
Speed increase on event execution:
- Reuse of try{}catch{} blocks
- Time calculation on event execution
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