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author | Adam Frisby | 2008-01-15 02:09:55 +0000 |
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committer | Adam Frisby | 2008-01-15 02:09:55 +0000 |
commit | b25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch) | |
tree | 7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs | |
parent | Set svn:eol-style. (diff) | |
download | opensim-SC-b25f9f322cdbcde7fd8c043137bf07992e5ef318.zip opensim-SC-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.gz opensim-SC-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.bz2 opensim-SC-b25f9f322cdbcde7fd8c043137bf07992e5ef318.tar.xz |
* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs index 6dde3e5..c6fa4ce 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
63 | LSOEngine.LSO.Common.SendToLog("Assembly name: " + asmName.Name); | 63 | LSOEngine.LSO.Common.SendToLog("Assembly name: " + asmName.Name); |
64 | LSOEngine.LSO.Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); | 64 | LSOEngine.LSO.Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); |
65 | LSOEngine.LSO.Common.SendToLog("Starting processing of LSL ByteCode..."); | 65 | LSOEngine.LSO.Common.SendToLog("Starting processing of LSL ByteCode..."); |
66 | LSOEngine.LSO.Common.SendToLog(""); | 66 | LSOEngine.LSO.Common.SendToLog(String.Empty); |
67 | 67 | ||
68 | 68 | ||
69 | // Create Assembly | 69 | // Create Assembly |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
81 | (asmName.Name, | 81 | (asmName.Name, |
82 | DLL_FileName); | 82 | DLL_FileName); |
83 | 83 | ||
84 | //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); | 84 | //Common.SendToDebug("asmName.Name is still \String.Empty + asmName.Name + "\String.Empty); |
85 | // Create a Class (/Type) | 85 | // Create a Class (/Type) |
86 | TypeBuilder typeBuilder = modBuilder.DefineType( | 86 | TypeBuilder typeBuilder = modBuilder.DefineType( |
87 | "LSL_ScriptObject", | 87 | "LSL_ScriptObject", |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
152 | 152 | ||
153 | //foreach (string s in ret) | 153 | //foreach (string s in ret) |
154 | //{ | 154 | //{ |
155 | // Common.SendToLog(""); | 155 | // Common.SendToLog(String.Empty); |
156 | // Common.SendToLog("*** Executing LSL Server Event: " + s); | 156 | // Common.SendToLog("*** Executing LSL Server Event: " + s); |
157 | // //object test = type.GetMember(s); | 157 | // //object test = type.GetMember(s); |
158 | // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); | 158 | // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); |