diff options
author | Justin Clark-Casey (justincc) | 2012-03-16 01:31:53 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-03-16 01:31:53 +0000 |
commit | c386b68373d0f4c46811423a2ba9ffbb486a1d9f (patch) | |
tree | aa2071710d83184ebcb7b19073355ab060fc58a1 /OpenSim/Region/ScriptEngine/Interfaces | |
parent | Fix owner name display in "Top Colliders" and "Top Script" region reports. (diff) | |
download | opensim-SC-c386b68373d0f4c46811423a2ba9ffbb486a1d9f.zip opensim-SC-c386b68373d0f4c46811423a2ba9ffbb486a1d9f.tar.gz opensim-SC-c386b68373d0f4c46811423a2ba9ffbb486a1d9f.tar.bz2 opensim-SC-c386b68373d0f4c46811423a2ba9ffbb486a1d9f.tar.xz |
Aggregate script execution times by linksets rather than individual prims.
This is for the top scripts report.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 11f54a2..b04f6b6 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -99,6 +99,17 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
99 | string ScriptName { get; } | 99 | string ScriptName { get; } |
100 | UUID ItemID { get; } | 100 | UUID ItemID { get; } |
101 | UUID ObjectID { get; } | 101 | UUID ObjectID { get; } |
102 | |||
103 | /// <summary> | ||
104 | /// UUID of the root object for the linkset that the script is in. | ||
105 | /// </summary> | ||
106 | UUID RootObjectID { get; } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Local id of the root object for the linkset that the script is in. | ||
110 | /// </summary> | ||
111 | uint RootLocalID { get; } | ||
112 | |||
102 | uint LocalID { get; } | 113 | uint LocalID { get; } |
103 | UUID AssetID { get; } | 114 | UUID AssetID { get; } |
104 | Queue EventQueue { get; } | 115 | Queue EventQueue { get; } |