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author | lbsa71 | 2007-12-07 13:49:33 +0000 |
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committer | lbsa71 | 2007-12-07 13:49:33 +0000 |
commit | 9414d6a1e191a77c39d84fb3f301ba5304a9c29a (patch) | |
tree | 206472bbaf3a242d06c78ae2db58be891d5dbd1a /OpenSim/Region/ScriptEngine/DotNetEngine | |
parent | updated libopenjpeg-libsl-2.1.2.0.dylib (diff) | |
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* miniscule changes just to keep myself in synch
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index f2774d6..1dbbeea 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -2025,7 +2025,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2025 | public const int REMOTE_DATA_CHANNEL = 1; | 2025 | public const int REMOTE_DATA_CHANNEL = 1; |
2026 | public const int REMOTE_DATA_REQUEST = 2; | 2026 | public const int REMOTE_DATA_REQUEST = 2; |
2027 | public const int REMOTE_DATA_REPLY = 3; | 2027 | public const int REMOTE_DATA_REPLY = 3; |
2028 | //public const int PRIM_TYPE = 1; | 2028 | |
2029 | public const int PRIM_MATERIAL = 2; | 2029 | public const int PRIM_MATERIAL = 2; |
2030 | public const int PRIM_PHYSICS = 3; | 2030 | public const int PRIM_PHYSICS = 3; |
2031 | public const int PRIM_TEMP_ON_REZ = 4; | 2031 | public const int PRIM_TEMP_ON_REZ = 4; |
@@ -2049,6 +2049,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2049 | public const int PRIM_TYPE_TORUS = 4; | 2049 | public const int PRIM_TYPE_TORUS = 4; |
2050 | public const int PRIM_TYPE_TUBE = 5; | 2050 | public const int PRIM_TYPE_TUBE = 5; |
2051 | public const int PRIM_TYPE_RING = 6; | 2051 | public const int PRIM_TYPE_RING = 6; |
2052 | public const int PRIM_TYPE_SCULPT = 7; | ||
2052 | public const int PRIM_HOLE_DEFAULT = 0; | 2053 | public const int PRIM_HOLE_DEFAULT = 0; |
2053 | public const int PRIM_HOLE_CIRCLE = 16; | 2054 | public const int PRIM_HOLE_CIRCLE = 16; |
2054 | public const int PRIM_HOLE_SQUARE = 32; | 2055 | public const int PRIM_HOLE_SQUARE = 32; |
@@ -2083,6 +2084,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2083 | public const int PRIM_BUMP_STUCCO = 15; | 2084 | public const int PRIM_BUMP_STUCCO = 15; |
2084 | public const int PRIM_BUMP_SUCTION = 16; | 2085 | public const int PRIM_BUMP_SUCTION = 16; |
2085 | public const int PRIM_BUMP_WEAVE = 17; | 2086 | public const int PRIM_BUMP_WEAVE = 17; |
2087 | |||
2086 | public const int MASK_BASE = 0; | 2088 | public const int MASK_BASE = 0; |
2087 | public const int MASK_OWNER = 1; | 2089 | public const int MASK_OWNER = 1; |
2088 | public const int MASK_GROUP = 2; | 2090 | public const int MASK_GROUP = 2; |