diff options
author | Charles Krinke | 2008-10-04 19:04:58 +0000 |
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committer | Charles Krinke | 2008-10-04 19:04:58 +0000 |
commit | 2fdb42aec03be76f8208d591009994aff7a5c2d8 (patch) | |
tree | 05ad8d869f42e5854b3c0782fcd4b68d62cfebab /OpenSim/Region/ScriptEngine/DotNetEngine | |
parent | Remove two warnings by assigning string provider = "" (diff) | |
download | opensim-SC-2fdb42aec03be76f8208d591009994aff7a5c2d8.zip opensim-SC-2fdb42aec03be76f8208d591009994aff7a5c2d8.tar.gz opensim-SC-2fdb42aec03be76f8208d591009994aff7a5c2d8.tar.bz2 opensim-SC-2fdb42aec03be76f8208d591009994aff7a5c2d8.tar.xz |
Mantis#2316. Thank you kindly, CMickeyb for a patch that:
Addresses llDie issues. The attached patch catches run time
exceptions that occur during method invocation (of type
TargetInvocationException) and exposes the internal exception.
This makes it possible to pass out the SelfDeleteException.
Also added handlers in a couple places to make sure that
exception was being passed out far enough to be handled
correctly. Tested on DNE.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs index 2306bce..f568dc5 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | |||
@@ -196,13 +196,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
196 | SceneObjectPart part = | 196 | SceneObjectPart part = |
197 | lastScriptEngine.World.GetSceneObjectPart( | 197 | lastScriptEngine.World.GetSceneObjectPart( |
198 | lastLocalID); | 198 | lastLocalID); |
199 | |||
200 | if (part != null && part.ParentGroup != null) | 199 | if (part != null && part.ParentGroup != null) |
201 | lastScriptEngine.World.DeleteSceneObject( | 200 | lastScriptEngine.World.DeleteSceneObject( |
202 | part.ParentGroup); | 201 | part.ParentGroup); |
203 | } | 202 | } |
204 | catch (Exception) | 203 | catch (Exception e) |
205 | { | 204 | { |
205 | if (lastScriptEngine != null) | ||
206 | lastScriptEngine.Log.WarnFormat("[{0}]: Exception {1} thrown",ScriptEngineName,e.GetType().ToString()); | ||
207 | throw e; | ||
206 | } | 208 | } |
207 | } | 209 | } |
208 | } | 210 | } |
@@ -288,11 +290,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
288 | InExecution = false; | 290 | InExecution = false; |
289 | } | 291 | } |
290 | } | 292 | } |
293 | catch (SelfDeleteException sde) | ||
294 | { | ||
295 | // Make sure this exception isn't consumed here... we need it | ||
296 | throw sde; | ||
297 | } | ||
298 | catch (TargetInvocationException tie) | ||
299 | { | ||
300 | // Probably don't need to special case this one | ||
301 | throw tie; | ||
302 | } | ||
291 | catch (Exception e) | 303 | catch (Exception e) |
292 | { | 304 | { |
293 | InExecution = false; | 305 | InExecution = false; |
294 | string text = FormatException(e, QIS.LineMap); | 306 | string text = FormatException(e, QIS.LineMap); |
295 | 307 | ||
296 | // DISPLAY ERROR INWORLD | 308 | // DISPLAY ERROR INWORLD |
297 | 309 | ||
298 | // if (e.InnerException != null) | 310 | // if (e.InnerException != null) |