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author | Dr Scofield | 2009-02-06 16:55:34 +0000 |
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committer | Dr Scofield | 2009-02-06 16:55:34 +0000 |
commit | 9b66108081a8c8cf79faaa6c541554091c40850e (patch) | |
tree | 095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/ScriptEngine/DotNetEngine | |
parent | * removed superfluous constants class (diff) | |
download | opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.zip opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.gz opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.bz2 opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.xz |
This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
4 files changed, 7 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 09dbc40..7eb00a7 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -31,10 +31,9 @@ using OpenMetaverse; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
33 | using OpenSim.Region.Environment; | 33 | using OpenSim.Region.Environment; |
34 | using OpenSim.Region.Interfaces; | ||
35 | using OpenSim.Region; | 34 | using OpenSim.Region; |
36 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.ScriptEngine.Shared; | 37 | using OpenSim.Region.ScriptEngine.Shared; |
39 | 38 | ||
40 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 39 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs index 5ac57c2..01cbb72 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | |||
@@ -35,8 +35,8 @@ using System.Globalization; | |||
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Region.Environment.Scenes.Scripting; | 39 | using OpenSim.Region.Framework.Scenes.Scripting; |
40 | using OpenSim.Region.ScriptEngine.Shared; | 40 | using OpenSim.Region.ScriptEngine.Shared; |
41 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 41 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
42 | 42 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 28e1278..f1f5f4b 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -30,11 +30,10 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Region.Interfaces; | ||
34 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment; | 34 | using OpenSim.Region.Environment; |
36 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
39 | using OpenMetaverse; | 38 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | 39 | using OpenMetaverse.StructuredData; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 2631867..3de3aad 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -33,7 +33,7 @@ using System.Runtime.Remoting.Lifetime; | |||
33 | using log4net; | 33 | using log4net; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
38 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
39 | using OpenSim.Region.ScriptEngine.Shared.Api; | 39 | using OpenSim.Region.ScriptEngine.Shared.Api; |