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author | lbsa71 | 2007-08-16 17:08:03 +0000 |
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committer | lbsa71 | 2007-08-16 17:08:03 +0000 |
commit | 25fd8d02738e61e81f93ac784b02ab84697ee528 (patch) | |
tree | db1dda71b3aa86770fa90ae84d4ac361a6fd84c7 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | Deleted old inventoryCache.cs (diff) | |
download | opensim-SC-25fd8d02738e61e81f93ac784b02ab84697ee528.zip opensim-SC-25fd8d02738e61e81f93ac784b02ab84697ee528.tar.gz opensim-SC-25fd8d02738e61e81f93ac784b02ab84697ee528.tar.bz2 opensim-SC-25fd8d02738e61e81f93ac784b02ab84697ee528.tar.xz |
* Introduced IScriptHost as an interface to fetching object data from scripts.
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 2de4e62..8b5e3e3 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
34 | 35 | ||
35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
36 | { | 37 | { |
@@ -148,10 +149,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
148 | // * Find next available AppDomain to put it in | 149 | // * Find next available AppDomain to put it in |
149 | AppDomain FreeAppDomain = GetFreeAppDomain(); | 150 | AppDomain FreeAppDomain = GetFreeAppDomain(); |
150 | 151 | ||
151 | // * Load and start script | 152 | // * Load and start script, for now with dummy host |
153 | |||
152 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); | 154 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); |
153 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); | 155 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName, new NullScriptHost() ); |
154 | string FullScriptID = ScriptID + "." + ObjectID; | 156 | string FullScriptID = ScriptID + "." + ObjectID; |
155 | // Add it to our temporary active script keeper | 157 | // Add it to our temporary active script keeper |
156 | //Scripts.Add(FullScriptID, Script); | 158 | //Scripts.Add(FullScriptID, Script); |
157 | SetScript(ObjectID, ScriptID, Script); | 159 | SetScript(ObjectID, ScriptID, Script); |
@@ -161,6 +163,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
161 | 163 | ||
162 | // Start the script - giving it BuiltIns | 164 | // Start the script - giving it BuiltIns |
163 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); | 165 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); |
166 | |||
164 | Script.Start(myScriptEngine.World, ScriptID); | 167 | Script.Start(myScriptEngine.World, ScriptID); |
165 | 168 | ||
166 | } | 169 | } |
@@ -189,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
189 | /// <param name="FreeAppDomain">AppDomain to load script into</param> | 192 | /// <param name="FreeAppDomain">AppDomain to load script into</param> |
190 | /// <param name="FileName">FileName of script assembly (.dll)</param> | 193 | /// <param name="FileName">FileName of script assembly (.dll)</param> |
191 | /// <returns></returns> | 194 | /// <returns></returns> |
192 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName) | 195 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName, IScriptHost host) |
193 | { | 196 | { |
194 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); | 197 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); |
195 | // Load .Net Assembly (.dll) | 198 | // Load .Net Assembly (.dll) |
@@ -228,7 +231,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
228 | //{ | 231 | //{ |
229 | //} | 232 | //} |
230 | 233 | ||
231 | return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t); | 234 | object[] args = new object[] { host }; |
235 | |||
236 | return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t, args ); | ||
232 | 237 | ||
233 | 238 | ||
234 | } | 239 | } |