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author | Tedd Hansen | 2007-08-13 19:39:51 +0000 |
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committer | Tedd Hansen | 2007-08-13 19:39:51 +0000 |
commit | 876f71cf931b887a3132ce719a4cc539b77cbca9 (patch) | |
tree | a1b31e54c85218deedcc257ad693e0ff64d56f81 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs | |
parent | Setting culture for startup thread to invariant. Config now read correctly on... (diff) | |
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(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs (renamed from OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs) | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs index bc735c9..3c3b5a7 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs | |||
@@ -30,9 +30,9 @@ using System; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | //TODO: WHERE TO PLACE THIS? | 32 | //TODO: WHERE TO PLACE THIS? |
33 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 33 | namespace OpenSim.Region.Environment.Scenes.Scripting |
34 | { | 34 | { |
35 | interface ScriptEngineInterface | 35 | public interface ScriptEngineInterface |
36 | { | 36 | { |
37 | void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld); | 37 | void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld); |
38 | void Shutdown(); | 38 | void Shutdown(); |