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authorTedd Hansen2008-02-02 00:59:22 +0000
committerTedd Hansen2008-02-02 00:59:22 +0000
commit667197f24d1b9b050f1067f8a1fa757b7d46fdf6 (patch)
treea6e6cbcbcace7518f3591de30b9f46d6de9820ea /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
parentThank you very much, Kinoc for : Moved the Listener loop try/catch to a bette... (diff)
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Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
Fixed ScriptEngine.Common startup problems.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
index 5ba37f7..720f946 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
40 public override void Initialise(Scene scene, IConfigSource config) 40 public override void Initialise(Scene scene, IConfigSource config)
41 { 41 {
42 ConfigSource = config; 42 ConfigSource = config;
43 InitializeEngine(scene, MainLog.Instance, true, GetScriptManager()); 43 InitializeEngine(scene, config, MainLog.Instance, true, GetScriptManager());
44 } 44 }
45 45
46 public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() 46 public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager()