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author | Tedd Hansen | 2008-02-02 00:59:22 +0000 |
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committer | Tedd Hansen | 2008-02-02 00:59:22 +0000 |
commit | 667197f24d1b9b050f1067f8a1fa757b7d46fdf6 (patch) | |
tree | a6e6cbcbcace7518f3591de30b9f46d6de9820ea /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |
parent | Thank you very much, Kinoc for : Moved the Listener loop try/catch to a bette... (diff) | |
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Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
Fixed ScriptEngine.Common startup problems.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 5ba37f7..720f946 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
40 | public override void Initialise(Scene scene, IConfigSource config) | 40 | public override void Initialise(Scene scene, IConfigSource config) |
41 | { | 41 | { |
42 | ConfigSource = config; | 42 | ConfigSource = config; |
43 | InitializeEngine(scene, MainLog.Instance, true, GetScriptManager()); | 43 | InitializeEngine(scene, config, MainLog.Instance, true, GetScriptManager()); |
44 | } | 44 | } |
45 | 45 | ||
46 | public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() | 46 | public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() |